Zoo Tycoon 2

Zoo Tycoon 2 PDF

Author: Michael Rymaszewski

Publisher: Sybex

Published: 2004-12-10

Total Pages: 228

ISBN-13: 9780782143577

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Building and ruling the best zoo in the world sure isn't easy--but this in-depth strategy guide gives you all the info you need to build and maintain the world's best zoo. Are you eager to win five-star fame for your zoo? Want to know how to lay out, build, and expand your zoo? Need advice on handling exotic animals and picky guests? It's all in here, along with full info on caring for the game's 30 animals, acquiring special zoo objects, and making your guests so happy they'll be throwing money at you. Written with full developer input, this guide covers every aspect of Zoo Tycoon 2 so that you can become the ultimate tycoon. * Inside info on how to keep 30 animals species and several kinds of guests ecstatic * Practical advice on zoo layout and exhibit design * Comprehensive walkthroughs for campaign scenarios with insider advice from the game's developers * Tips and tricks for winning photo challenge games

Computer Games and New Media Cultures

Computer Games and New Media Cultures PDF

Author: Johannes Fromme

Publisher: Springer Science & Business Media

Published: 2012-06-14

Total Pages: 694

ISBN-13: 9400727771

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Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.

Let's Write

Let's Write PDF

Author: John Foster

Publisher: Routledge

Published: 2014-01-21

Total Pages: 192

ISBN-13: 1317817044

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Let’s Write offers a wealth of suggestions for approaches to developing primary school pupils’ writing skills that will capture the children’s interest, while enabling them to improve their ability to express themselves in writing. It aims to meet the requirements of the new national curriculum for English at KS2 in a way that will develop the children’s standard of writing by presenting activities that they will find enjoyable and stimulating. Throughout the book, the emphasis is on providing activities that will engage the pupils in a discussion of how texts are structured, before producing their own writing. John Foster suggests a range of imaginative tasks that both literacy specialists and non-specialists will find useful in developing children’ ability to write coherently and correctly. Let’s Write includes: a clear explanation of the writing process with activities designed to improve pupils’ drafting skills examples of the different types of writing for pupils to analyse, which they can use as models for their own writing a range of imaginative ideas for writing tasks, together with suggestions of curriculum opportunities for practising particular forms writing challenges which can be used to stretch more able writers and thus to introduce differentiation by task, as well as by outcome writing tips, for example, on sentence structure and paragraph structure, appropriate to the different types of writing activities involving pupils in the assessment of their writing a section on writing correctly, focussing on grammar, spelling and punctuation a section containing games and activities designed to extend pupils’ vocabulary. Let’s Write provides teachers with a lively collection of resources that will be welcomed by teachers and that will help to develop children’s writing.

Ethics and Game Design: Teaching Values through Play

Ethics and Game Design: Teaching Values through Play PDF

Author: Schrier, Karen

Publisher: IGI Global

Published: 2010-02-28

Total Pages: 396

ISBN-13: 1615208461

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"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.

The Ecology of Games

The Ecology of Games PDF

Author: Katie Salen Tekinbas

Publisher: MIT Press

Published: 2007-11-30

Total Pages: 289

ISBN-13: 026269364X

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An exploration of games as systems in which young people participate as gamers, producers, and learners. In the many studies of games and young people's use of them, little has been written about an overall “ecology” of gaming, game design and play—mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. The Ecology of Games (edited by Rules of Play author Katie Salen) aims to expand upon and add nuance to the debate over the value of games—which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the ways in which youth are empowered through their participation in the creation, uptake, and revision of games; emergent gaming literacies, including modding, world-building, and learning how to navigate a complex system; and how games act as points of departure for other forms of knowledge, literacy, and social organization. Contributors Ian Bogost, Anna Everett, James Paul Gee, Mizuko Ito, Barry Joseph, Laurie McCarthy, Jane McGonigal, Cory Ondrejka, Amit Pitaru, Tom Satwicz, Kurt Squire, Reed Stevens, S. Craig Watkins

Windows Vista

Windows Vista PDF

Author:

Publisher:

Published: 2007-02

Total Pages: 112

ISBN-13:

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As the official publication for Windows Vista, we cover Microsoft’s latest OS with more depth, passion and clarity than any other magazine on the market. Each issue is packed with tips, tricks and service elements on every page. We give you an insider’s tour of the operating system and illustrate how to get the most out of your PC.

Xbox One

Xbox One PDF

Author: Wayne Dixon

Publisher: Wayne Dixon

Published:

Total Pages: 63

ISBN-13:

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If you're busy and you don't have the time to go and read every single article from the myriad of websites that have information about the Xbox One, then you should buy this guide to help walk you through all of the features, controversy, and issues revolving around the Xbox One. This book will take you back through the history of the Xbox, from the humble beginnings of the original Xbox, through the Xbox 360 and all of its various permutations, where you will end up at the Xbox One. While this guide does offer some analysis, it is primarily a factual and informational guide to the Xbox line. This in-depth look at Microsoft's latest gaming console, the Xbox One includes aspects like games, hardware specifications, how software is handled, Kinect and its functionality and even includes all of the new features. This book is being updated on a regular basis to include new information as it is unveiled. Purchase this book now and you will receive all of the updates for free. This version contains updates from Microsoft's E3 Presentation including price, availability date and more updates regarding used game policies. Version 1.5 (10/30/2013) has additional information about 3rd Party Headsets, Orientation issues with the Xbox One, Social sharing on Facebook and YouTube, some details about the processor in the Xbox One, additional information about Friends on Xbox Live, Friends on Xbox Live with Xbox One, Additional capabilities for the Kinect, racing wheels for the Xbox One, and a video demonstrating the Xbox One Dashboard.

Zoo Tycoon

Zoo Tycoon PDF

Author: Tim Fitzpatrick

Publisher: DK Publishing (Dorling Kindersley)

Published: 2007-11

Total Pages: 0

ISBN-13: 9780756636081

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The Emotional Lives of Animals

The Emotional Lives of Animals PDF

Author: Marc Bekoff

Publisher: New World Library

Published: 2024-04-09

Total Pages: 274

ISBN-13: 1608689190

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A seminal exploration of animal emotion, sentience, and cognition, revised and expanded to incorporate a surge of new science When award-winning scientist Marc Bekoff penned the first edition of this book in 2007, he predicted that over time our understanding of animal cognition and emotion would grow “richer, more accurate, and possibly different.” Since then, not only has the field seen an explosion of new and startling research, but the popular interest in the subject has grown as well, spawning countless podcasts, articles, and bestselling books. Bekoff skillfully blends extraordinary stories of animal joy, empathy, grief, embarrassment, anger, and love with the latest scientific research confirming the existence of emotions that common sense and experience have long implied. Filled with light humor and compassion, The Emotional Lives of Animalsis a clarion call for reassessing both how we view and how we treat animals.

Boys' Life

Boys' Life PDF

Author:

Publisher:

Published: 2004-05

Total Pages: 56

ISBN-13:

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Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.