Using Computer Science in Digital Music Careers

Using Computer Science in Digital Music Careers PDF

Author: Jennifer Culp

Publisher: The Rosen Publishing Group, Inc

Published: 2017-07-15

Total Pages: 82

ISBN-13: 1508175179

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Creating music twenty years ago was done very differently from the way it�s created today. Musicians can write, record, and mix their own music from a laptop, rather than waiting to make it big through more traditional means. This guide to the modern age of digital music and careers that can be found within that field takes readers through basic coding concepts, real-world career advice, and some of the career paths that can be explored by the music and technology savvy.

Connecting Teens with Technology at the Library

Connecting Teens with Technology at the Library PDF

Author: Kelly Nicole Czarnecki

Publisher: Rowman & Littlefield

Published: 2021-05-29

Total Pages: 119

ISBN-13: 1538135892

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Connecting Teens with Technology at the Library presents a balanced view of the often complex relationship between teenagers and their technology. This book will help support fellow teen-serving staff nationwide in program creation and collection development on this relevant topic. Throughout the chapters, the authors take a lens of inclusivity to address the needs of many teens-not just those that are avid users. While programming is central to most books about teens and technology in the library, this read goes beyond a mere listing of program ideas or reviews but offers practical advice for linking these technology programs with real-world applications such as future careers and community partnerships. The authors provide options of low-tech and high-tech as well as how to engage youth during the pandemic and beyond. The book also explores areas of connecting teens with technology beyond programming and into areas of mentoring and community building; the foundational blocks of the library. Whether readers are just starting out in libraries or are a seasoned library worker, this book has tips to engage every reader in welcoming teens to the technology resources of the library. With Connecting Teens with Technology at the Library, Czarnecki and Harris have created an essential manual for working with teens through and with technology. From matching your program with the library’s mission, to developing your professional and teen collections with technology centered materials, to sample programs that your teens will love, this book has everything you need to create an impactful technology program that works in and out of the library.

Using Computer Science in Digital Gaming Careers

Using Computer Science in Digital Gaming Careers PDF

Author: Jennifer Culp

Publisher: The Rosen Publishing Group, Inc

Published: 2017-07-15

Total Pages: 82

ISBN-13: 1508175233

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Over the past three decades, video games have moved from the arcade to the home to the palm of a player�s hand. And all of those changes have been made possible through technological advancements and application of these advancements through coding. This guide gives those who have already decided to apply their skills to creating digital games, as well as those who love games but don�t have a solid career path in mind, the tools and knowledge that every job seeker needs to begin building a career.

Coding Activities for Developing Music with Sonic Pi

Coding Activities for Developing Music with Sonic Pi PDF

Author: Cathleen Small

Publisher: 'The Rosen Publishing Group, Inc'

Published: 2021-07-15

Total Pages: 66

ISBN-13: 1725341050

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Music used to be created in recording studios, first using analog tape and eventually moving to digital tracks. In the twenty-first century, musicians do not need a recording studio to create music; all they need is a computer and some passion. Those with an interest in coding and a talent for music can use Sonic Pi, a live coding environment based on the Ruby programming language, to create simple tunes or masterful compositions. This lively guidebook offers a series of unique activities, starting with live loops and progress to using envelopes and samples, to start readers on a musical coding journey.

Careers for Tech Girls in Audio Engineering

Careers for Tech Girls in Audio Engineering PDF

Author: Jackson Nieuwland

Publisher: The Rosen Publishing Group, Inc

Published: 2018-07-15

Total Pages: 82

ISBN-13: 1508180091

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From the music industry to movies, television, and gaming, audio engineers are responsible for recording, editing, and mixing the sounds all around us, and with careers in tech forming some of the most lucrative employment opportunities out there, audio engineering is a solid choice for audiophiles who excel at STEM. This book introduces young women to the ins-and-outs of audio engineering, including the basics about equipment, software, and the career paths they can pursue. With a crafted blend of career guidance and social guidance for young women in the workforce, this isn't your typical guide to landing the dream job. This volume helps women understand the unique challenges they face in the workforce and how to stand up to them, paving the way for equal pay, respect in the workplace, and a fulfilling career path crafting the soundtracks to our world.

Digital Da Vinci

Digital Da Vinci PDF

Author: Newton Lee

Publisher: Springer Science & Business Media

Published: 2014-04-11

Total Pages: 277

ISBN-13: 1493905368

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The Digital Da Vinci book series opens with the interviews of music mogul Quincy Jones, MP3 inventor Karlheinz Brandenburg, Tommy Boy founder Tom Silverman and entertainment attorney Jay L. Cooper. A strong supporter of science, technology, engineering and mathematics programs in schools, The Black Eyed Peas founding member will.i.am announced in July 2013 his plan to study computer science. Leonardo da Vinci, the epitome of a Renaissance man, was an Italian polymath at the turn of the 16th century. Since the Industrial Revolution in the 18th century, the division of labor has brought forth specialization in the workforce and university curriculums. The endangered species of polymaths is facing extinction. Computer science has come to the rescue by enabling practitioners to accomplish more than ever in the field of music. In this book, Newton Lee recounts his journey in executive producing a Billboard-charting song like managing agile software development; M. Nyssim Lefford expounds producing and its effect on vocal recordings; Dennis Reidsma, Mustafa Radha and Anton Nijholt survey the field of mediated musical interaction and musical expression; Isaac Schankler, Elaine Chew and Alexandre François describe improvising with digital auto-scaffolding; Shlomo Dubnov and Greg Surges explain the use of musical algorithms in machine listening and composition; Juan Pablo Bello discusses machine listening of music; Stephen and Tim Barrass make smart things growl, purr and sing; Raffaella Folgieri, Mattia Bergomi and Simone Castellani examine EEG-based brain-computer interface for emotional involvement in games through music and last but not least, Kai Ton Chau concludes the book with computer and music pedagogy. Digital Da Vinci: Computers in Music is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.

Using Computer Science in Media Careers

Using Computer Science in Media Careers PDF

Author: Don Rauf

Publisher: The Rosen Publishing Group, Inc

Published: 2019-07-15

Total Pages: 80

ISBN-13: 1508187231

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Technology has dramatically changed the world of media. People stream programs on demand to their televisions, they read books on handheld tablets, they get their news via the Internet, and listen to podcasts on their mobile phones. This authoritative book gives an overview of media careers that depend on a knowledge of computer science, including special effects designers, social media managers, and the programmers and developers who work on everything from satellite radio to web-based videos. Those passionate about media careers learn about the skills and education needed to pursue these careers, and the rewarding opportunities that may be in their future.

Coding Your Passion

Coding Your Passion PDF

Author: Various

Publisher: Rosen Young Adult

Published: 2017-07-30

Total Pages: 0

ISBN-13: 9781499466287

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Many students want high-tech careers that implement the STEAM skills they're learning in school, but aren't sure what that job looks like or how to reconcile it with their true passion. This series answers those doubts. These books tackle the intersection between one's passions and their wide-ranging applications in computer science. Each book covers various academic and professional opportunities, including classes, camps, and internships, in addition to the outlook for different dream careers in computer science, leaving readers confident about their future in the workplace and a lifetime of doing, and getting paid to do, what they love.

Programming for Musicians and Digital Artists

Programming for Musicians and Digital Artists PDF

Author: Spencer Salazar

Publisher: Simon and Schuster

Published: 2014-12-23

Total Pages: 344

ISBN-13: 1638353204

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Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more