The Virtual Window

The Virtual Window PDF

Author: Anne Friedberg

Publisher: MIT Press

Published: 2009-02-13

Total Pages: 372

ISBN-13: 0262512505

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From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.

The Virtual Window

The Virtual Window PDF

Author: Anne Friedberg

Publisher: MIT Press

Published: 2009-02-13

Total Pages: 372

ISBN-13: 0262512505

DOWNLOAD EBOOK →

From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.

Window Shopping

Window Shopping PDF

Author: Anne Friedberg

Publisher: Univ of California Press

Published: 2023-09-01

Total Pages: 306

ISBN-13: 0520915518

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Departing from those who define postmodernism in film merely as a visual style or set of narrative conventions, Anne Friedberg develops the first sustained account of the cinema's role in postmodern culture. She explores the ways in which nineteenth-century visual experiences—photography, urban strolling, panorama and diorama entertainments—anticipate contemporary pleasures provided by cinema, video, shopping malls, and emerging "virtual reality" technologies. Comparing the visual practices of shopping, tourism, and film-viewing, Friedberg identifies the experience of "virtual" mobility through time and space as a key determinant of postmodern cultural identity. Evaluating the theories of Jameson, Lyotard, Baudrillard, and others, she adds critical insights about the role of gender and gender mobility in the configurations of consumer culture. A strikingly original work, Window Shopping challenges many of the existing assumptions about what exactly postmodern is. This book marks the emergence of a compelling new voice in the study of contemporary culture.

The Virtual

The Virtual PDF

Author: Rob Shields

Publisher: Routledge

Published: 2005-06-27

Total Pages: 270

ISBN-13: 1134460848

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This book looks at the origins and the many contemporary meanings of the virtual. Rob Shields shows how the construction of virtual worlds has a long history. He examines the many forms of faith and hysteria that have surrounded computer technologies in recent years. Moving beyond the technologies themselves he shows how the virtual plays a role in our daily lives at every level. The virtual is also an essential concept needed to manage innovation and risk. It is real but not actual, ideal but not abstract. The virtual, he argues, has become one of the key organizing principles of contemporary society in the public realms of politics, business and consumption as well as in our private lives.

Mastering Azure Virtual Desktop

Mastering Azure Virtual Desktop PDF

Author: Ryan Mangan

Publisher: Packt Publishing Ltd

Published: 2022-03-16

Total Pages: 734

ISBN-13: 1801070148

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Learn how to design, implement, configure, and manage your Azure Virtual Desktop environment Key FeaturesLearn everything about designing and deploying an Azure Virtual Desktop environmentGain in-depth insights into Azure Virtual Desktop and prepare successfully for the AZ-140 examExplore best practices and expert tips on how to set up Azure Virtual DesktopBook Description Azure Virtual Desktop is a cloud desktop virtualization platform that securely delivers virtual desktops and remote apps. Mastering Azure Virtual Desktop will guide you through designing, implementing, configuring, and maintaining an Azure Virtual Desktop environment effectively. This book can also be used as an exam preparation guide to help you sit the Microsoft AZ-140 exam. You'll start with an introduction to the essentials of Azure Virtual Desktop. Next, you'll get to grips with planning an Azure Virtual Desktop architecture before learning how to implement an Azure Virtual Desktop environment. Moving ahead, you'll learn how to manage and control access as well as configure security controls on your Azure Virtual Desktop environment. As you progress, you'll understand how to manage user environments and configure MSIX app attach and other Azure Virtual Desktop features to enhance the user experience. You'll also learn about the Azure Active Directory (AD) join and getting started feature. Finally, you'll discover how to monitor and maintain an Azure Virtual Desktop environment to help you support your users and diagnose issues when they occur. By the end of this Microsoft Azure book, you'll have covered all the essential topics you need to know to design and manage Azure Virtual Desktop and prepare for the AZ-140 exam. What you will learnDesign Azure Virtual Desktop and user identities and profilesImplement networking and storage for Azure Virtual DesktopCreate and configure session host images and host poolsManage access and security for MS Azure Virtual DesktopImplement FSLogix Profile Containers and FSLogix Cloud CacheConfigure user experience and Azure Virtual Desktop featuresPlan and implement business continuity and disaster recoveryAutomate Azure Virtual Desktop tasksWho this book is for If you are an IT professional, workspace administrator, architect, or consultant looking to learn about designing, implementing, and managing Azure Virtual Desktop, this book is for you. You'll also find this book helpful if you're preparing for the Microsoft AZ-140 exam.

Rethinking Media Change

Rethinking Media Change PDF

Author: David Thorburn

Publisher: MIT Press

Published: 2004-09-17

Total Pages: 422

ISBN-13: 9780262264945

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The essays in Rethinking Media Change center on a variety of media forms at moments of disruption and cultural transformation. The editors' introduction sketches an aesthetics of media transition—patterns of development and social dispersion that operate across eras, media forms, and cultures. The book includes case studies of such earlier media as the book, the phonograph, early cinema, and television. It also examines contemporary digital forms, exploring their promise and strangeness. A final section probes aspects of visual culture in such environments as the evolving museum, movie spectaculars, and "the virtual window." The contributors reject apocalyptic scenarios of media revolution, demonstrating instead that media transition is always a mix of tradition and innovation, an accretive process in which emerging and established systems interact, shift, and collude with one another.

Windows Internals

Windows Internals PDF

Author: Pavel Yosifovich

Publisher: Microsoft Press

Published: 2017-05-05

Total Pages: 1471

ISBN-13: 0133986462

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The definitive guide–fully updated for Windows 10 and Windows Server 2016 Delve inside Windows architecture and internals, and see how core components work behind the scenes. Led by a team of internals experts, this classic guide has been fully updated for Windows 10 and Windows Server 2016. Whether you are a developer or an IT professional, you’ll get critical, insider perspectives on how Windows operates. And through hands-on experiments, you’ll experience its internal behavior firsthand–knowledge you can apply to improve application design, debugging, system performance, and support. This book will help you: · Understand the Window system architecture and its most important entities, such as processes and threads · Examine how processes manage resources and threads scheduled for execution inside processes · Observe how Windows manages virtual and physical memory · Dig into the Windows I/O system and see how device drivers work and integrate with the rest of the system · Go inside the Windows security model to see how it manages access, auditing, and authorization, and learn about the new mechanisms in Windows 10 and Server 2016

Virtual Music

Virtual Music PDF

Author: David Cope

Publisher: MIT Press

Published: 2004-01-30

Total Pages: 600

ISBN-13: 9780262532617

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Virtual Music is about artificial creativity. Focusing on the author's Experiments in Musical Intelligence computer music composing program, the author and a distinguished group of experts discuss many of the issues surrounding the program, including artificial intelligence, music cognition, and aesthetics. The book is divided into four parts. The first part provides a historical background to Experiments in Musical Intelligence, including examples of historical antecedents, followed by an overview of the program by Douglas Hofstadter. The second part follows the composition of an Experiments in Musical Intelligence work, from the creation of a database to the completion of a new work in the style of Mozart. It includes, in sophisticated lay terms, relatively detailed explanations of how each step in the process contributes to the final composition. The third part consists of perspectives and analyses by Jonathan Berger, Daniel Dennett, Bernard Greenberg, Douglas R. Hofstadter, Steve Larson, and Eleanor Selfridge-Field. The fourth part presents the author's responses to these commentaries, as well as his thoughts on the implications of artificial creativity. The book (and corresponding Web site) includes an appendix providing extended musical examples referred to and discussed in the book, including composers such as Scarlatti, Bach, Mozart, Beethoven, Schubert, Chopin, Puccini, Rachmaninoff, Prokofiev, Debussy, Bartok, and others. It is also accompanied by a CD containing performances of the music in the text.

Virtual Economies

Virtual Economies PDF

Author: Vili Lehdonvirta

Publisher: MIT Press

Published: 2014-05-09

Total Pages: 307

ISBN-13: 0262535068

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How the basic concepts of economics—including markets, institutions, and money—can be used to create and analyze economies based on virtual goods. In the twenty-first-century digital world, virtual goods are sold for real money. Digital game players happily pay for avatars, power-ups, and other game items. But behind every virtual sale, there is a virtual economy, simple or complex. In this book, Vili Lehdonvirta and Edward Castronova introduce the basic concepts of economics into the game developer's and game designer's toolkits. Lehdonvirta and Castronova explain how the fundamentals of economics—markets, institutions, and money—can be used to create or analyze economies based on artificially scarce virtual goods. They focus on virtual economies in digital games, but also touch on serious digital currencies such as Bitcoin as well as virtual economies that emerge in social media around points, likes, and followers. The theoretical emphasis is on elementary microeconomic theory, with some discussion of behavioral economics, macroeconomics, sociology of consumption, and other social science theories relevant to economic behavior. Topics include the rational choice model of economic decision making; information goods versus virtual goods; supply, demand, and market equilibrium; monopoly power; setting prices; and externalities. The book will enable developers and designers to create and maintain successful virtual economies, introduce social scientists and policy makers to the power of virtual economies, and provide a useful guide to economic fundamentals for students in other disciplines.

The Virtual Mind

The Virtual Mind PDF

Author: Niklas Hageback

Publisher: CRC Press

Published: 2017-08-07

Total Pages: 173

ISBN-13: 1351681893

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• Provides the historical background to the various theories of the mind, from the ancient Greeks to Freudian and Jungian theories up till the most recent findings in modern psychology, including neuropsychoanalysis • Presents and details the distinct components of the mind; the conscious and the unconscious parts with its distinct logic systems, its separate absorptions of perceptions, and the mechanism that incorporates and governs these thought systems into a holistic mind • Reviews how a big data approach of public media can be used to test and formulate the rules and dynamic constants that defines the interaction between the conscious and unconscious parts of the mind • Summarizes in a digested manner the meta model for a virtual mind which gives the reader a computer architecture blueprint to develop machine generated human thinking