Simulating War

Simulating War PDF

Author: Philip Sabin

Publisher: Bloomsbury Publishing

Published: 2012-01-19

Total Pages: 416

ISBN-13: 1441162267

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Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.

Simulating War

Simulating War PDF

Author: Philip Sabin

Publisher: Bloomsbury Publishing

Published: 2012-01-19

Total Pages: 416

ISBN-13: 1441114920

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Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this new work, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside such techniques as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.

Artificial War

Artificial War PDF

Author: Andrew Ilachinski

Publisher: World Scientific

Published: 2004

Total Pages: 962

ISBN-13: 9789812562401

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Military conflicts, particularly land combat, possess thecharacteristics of complex adaptive systems: combat forces arecomposed of a large number of nonlinearly interacting parts and areorganized in a dynamic command-and-control network; local action, which often appears disordered, self-organizes into long-range order;military conflicts, by their nature, proceed far from equilibrium;military forces adapt to a changing combat environment; and there isno master voice that dictates the actions of every soldier (i

Simulating War

Simulating War PDF

Author: Philip A. G. Sabin

Publisher:

Published: 2014

Total Pages: 363

ISBN-13: 9781474211239

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"Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers."--

Gameplay Mode

Gameplay Mode PDF

Author: Patrick Crogan

Publisher: U of Minnesota Press

Published:

Total Pages: 255

ISBN-13: 1452932700

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Understanding the military logics that created and continue to inform computer games

Simulation and Wargaming

Simulation and Wargaming PDF

Author: Charles Turnitsa

Publisher: John Wiley & Sons

Published: 2022-02-15

Total Pages: 466

ISBN-13: 1119604788

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Understanding the potential synergies between computer simulation and wargaming Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores the intersection between computer simulation and wargaming. This book shows how the practice of wargaming can be augmented and provide more detail-oriented insights using computer simulation, particularly as the complexity of military operations and the need for computational decision aids increases. The distinguished authors have hit upon two practical areas that have tremendous applications to share with one another but do not seem to be aware of that fact. The book includes insights into: The application of the data-driven speed inherent to computer simulation to wargames The application of the insight and analysis gained from wargames to computer simulation The areas of concern raised by the combination of these two disparate yet related fields New research and application opportunities emerging from the intersection Addressing professionals in the wargaming, modeling, and simulation industries, as well as decision makers and organizational leaders involved with wargaming and simulation, Simulation and Wargaming offers a multifaceted and insightful read and provides the foundation for future interdisciplinary progress in both domains.

Playing at the World

Playing at the World PDF

Author: Jon Peterson

Publisher:

Published: 2012

Total Pages: 698

ISBN-13: 9780615642048

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Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.

Wargames

Wargames PDF

Author: Martin van Creveld

Publisher: Cambridge University Press

Published: 2013-04-04

Total Pages:

ISBN-13: 110735563X

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Where did wargames come from? Who participated in them, and why? How is their development related to changes in real-life warfare? Which aspects of war did they capture, which ones did they leave out, how, and why? What do they tell us about the conduct of war in the times and places where they were played? How useful are they in training and preparation for war? Why are some so much more popular than others, and how do men and women differ in their interest? Starting with the combat of David versus Goliath, passing through the gladiatorial games, tournaments, trials by battle, duels, and board games such as chess, all the way to the latest simulations and computer games, this unique book traces the subject in all its splendid richness. As it does so, it provides new and occasionally surprising insights into human nature.

Simulacra and Simulation

Simulacra and Simulation PDF

Author: Jean Baudrillard

Publisher: University of Michigan Press

Published: 1994

Total Pages: 174

ISBN-13: 9780472065219

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Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.