Reality Modeled After Images

Reality Modeled After Images PDF

Author: Michael Young

Publisher: Routledge

Published: 2021-08-30

Total Pages: 217

ISBN-13: 100040210X

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Reality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture’s entanglement with contemporary image culture. It looks closely at how changes produced through technologies of mediation alter disciplinary concepts and produce political effects. Through both historical and contemporary examples, it focuses on how conventions of representation are established, maintained, challenged, and transformed. Critical investigations are conjoined with inquiries into aesthetics and technology in the hope that the tensions between them can aid an exploration into how architectural images are produced, disseminated, and valued; how images alter assumptions regarding the appearances of architecture and the environment. For students and academics in architecture, design and media studies, architectural and art history, and related fields, this book shows how design is impacted and changed by shifts in image culture, representational conventions and technologies.

Reality Modeled After Images

Reality Modeled After Images PDF

Author: Michael Young

Publisher: Taylor & Francis

Published: 2021-08-30

Total Pages: 227

ISBN-13: 1000402010

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Reality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture’s entanglement with contemporary image culture. It looks closely at how changes produced through technologies of mediation alter disciplinary concepts and produce political effects. Through both historical and contemporary examples, it focuses on how conventions of representation are established, maintained, challenged, and transformed. Critical investigations are conjoined with inquiries into aesthetics and technology in the hope that the tensions between them can aid an exploration into how architectural images are produced, disseminated, and valued; how images alter assumptions regarding the appearances of architecture and the environment. For students and academics in architecture, design and media studies, architectural and art history, and related fields, this book shows how design is impacted and changed by shifts in image culture, representational conventions and technologies.

The Image of the City

The Image of the City PDF

Author: Kevin Lynch

Publisher: MIT Press

Published: 1964-06-15

Total Pages: 212

ISBN-13: 9780262620017

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The classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.

Data and Reality

Data and Reality PDF

Author: William Kent

Publisher: North Holland

Published: 1978

Total Pages: 238

ISBN-13:

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The nature of an information system; Naming; Relationships; Attributes; Types and categories and sets; Models; The record model; The other three popular models; The modelling of relationships; Elementary concepts; Philosophy.

IEEE and ACM International Symposium on Augmented Reality

IEEE and ACM International Symposium on Augmented Reality PDF

Author:

Publisher: IEEE Computer Society Press

Published: 2001

Total Pages: 250

ISBN-13: 9780769513751

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Annotation Papers from an October 2001 symposium present technical achievements by academic and industrial researchers in augmented reality, a field that encompasses the disciplines of signal processing, computer vision, graphics, user interfaces, wearable computing, mobile computing, and information visualization. Papers are arranged in sections on medical augmented reality, components and gestures, indoor and outdoor tracking, mobile augmented reality, video and optical see- through HMD, and painting and projecting. Specific topics include finger tracking for interaction in augmented environments, markerless augmented reality with a real-time affine region tracker, optical see- through calibration with vision-based trackers, dynamic shader lamps, and testing information delivery methods using augmented reality. This work does not have a subject index. c. Book News Inc.