Questland

Questland PDF

Author: Carrie Vaughn

Publisher: John Joseph Adams

Published: 2021

Total Pages: 307

ISBN-13: 0358346282

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It's said that sufficiently advanced technology is indistinguishable from magic, and an eccentric billionaire has set out to prove it by building an island retreat that brings the fantastic to life. In an action-packed novel for fans of Ready Player One, Carrie Vaughn asks what happens when a bunch of tech geeks and fantasy nerds don't realize the game they are now playing is for real?

Media Ecologies of Literature

Media Ecologies of Literature PDF

Author: Susanne Bayerlipp

Publisher: Bloomsbury Publishing USA

Published: 2022-11-03

Total Pages: 233

ISBN-13: 1501383884

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This book explores the media ecologies of literature – the ways in which a literary text is interwoven in its material, technical, performative, praxeological, affective, and discursive network and which determine how it is experienced and interpreted. Through novel approaches to the complex, contingent and interdependent environments of literature, this volume demonstrates how questions about the mediality of literature – particularly in the wake of digitization – shed a new light on our understanding of textuality, reading, platforms and reception processes. By drawing on recent developments in advanced media theory, Media Ecologies of Literature emphasizes the productivity of innovative re-conceptualizations of literature as a medium in its own right. In an intentionally wide historical scope, the essays engage with literary texts from the Romantic to the contemporary period, from Charlotte Smith and Oscar Wilde to A. L. Kennedy and Mark Z. Danielewski, from the traditionally printed novel to audiobooks and reading apps.

Dragon Age: Hard in Hightown

Dragon Age: Hard in Hightown PDF

Author: Varric Tethras

Publisher: Dark Horse Comics

Published: 2018-07-31

Total Pages: 76

ISBN-13: 1506704042

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Prolific dwarven author and heroic companion of the Dragon Age games, Varric Tethras brings us the collected edition of his breakthrough crime-noir drama, Hard in Hightown (with help from his trusted human confidante, Mary Kirby)! This volume is beautifully illustrated by Stefano Martino, Álvaro Sarraseca, Andres Ponce, and Ricardo German Ponce Torres, with a painted cover by E.M. Gist! Twenty years of patrols have chiseled each and every stone of the Kirkwall streets into city guardsmen Donnen Brennokovic. Weary and weathered, Donnen is paired with a recruit so green he might as well have leaves growing out of his armor. When the mismatched pair discover a dead magistrate bleeding out on the flagstones, they're caught up in a clash between a shadowy organization known only as the Executors and a secretive group of Chantry agents--all over some ancient artifact. This is a prose novel featuring 24 black And white full page images.

Monster Hunter: World - Strategy Guide

Monster Hunter: World - Strategy Guide PDF

Author: GamerGuides.com

Publisher: Gamer Guides

Published:

Total Pages: 451

ISBN-13: 1630415693

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This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions. Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done. Other features of this guide include: -- Information on crafting/harvesting. -- Side quests that unlock mantles, ingredients and other useful features. -- Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka. -- Grimalkyne/Gajalaka quests. -- How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers. -- How the Elder Melder works, melding different items and decorations. -- Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm. -- Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters. -- Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped). -- How to get Warrior's Streamstones and Hero's Streamstones.

Kitty's House of Horrors

Kitty's House of Horrors PDF

Author: Carrie Vaughn

Publisher: Grand Central Publishing

Published: 2010-01-01

Total Pages: 170

ISBN-13: 0446558591

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In this fast-paced monster mash-up, creatures of the night face the fight of their lives when they square off against one another on TV's first all-supernatural reality show. Talk radio host and werewolf Kitty Norville is expecting cheesy competitions and manufactured drama starring shapeshifters, vampires, and psychics when she signs on for TV's first all-supernatural reality show. But as soon as filming starts, violence erupts, and Kitty suspects that the show is a cover for a far more nefarious plot. When the cameras stop rolling, cast members start dying, and Kitty realizes that she and her monster housemates are -- ironically -- the ultimate prize in a very different game. Stranded with no power, no phones, and no way to know who can be trusted, she must find a way to defeat the evil closing in . . . before it kills them all.

Tsunami Education, Protection and Preparedness (Penerbit USM)

Tsunami Education, Protection and Preparedness (Penerbit USM) PDF

Author: Koh Hock Lye

Publisher: Penerbit USM

Published: 2014-11-25

Total Pages: 244

ISBN-13: 9838617776

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Since the 2004 Andaman Tsunami, we have been constantly reminded about the reported threats of earthquakes and tsunamis worldwide. The recent earthquake in Padang, Indonesia and the tsunami in Samoa Islands in 2009 as well as the large destructive earthquake in Haiti in 2010 reinforce the perceived threats. This timely series of the South China Sea Tsunami Workshop (SCSTW) was first organized by Academia Sinica Taipei, Taiwan on 5–7 December 2007 to promote community awareness and preparedness as well as scientific research on tsunami early warning systems and related hazards, hoping to achieve tsunami resilient communities. The Second SCSTW was organized by Shanghai Jiao Tong University on 1–3 December 2008 in Shanghai. This proceedings book contains a collection of 46 articles selected among 69 articles presented in the Third SCSTW held on 3–5 November 2009 in Universiti Sains Malaysia (USM), Pulau Pinang. This collection of selected articles explores a variety of issues related to tsunami as well as other natural disasters such as earthquakes, storm surge and landslide. The proceedings consists of two books, with the first book focusing on tsunami simulation for impact assessment, while the second book covers education, protection and preparedness to face tsunami and other natural disasters. The contributors of the articles in the proceedings come from differing academic and professional background including but not limited to engineering, mathematics, physics, biology, geography, environmental and marine sciences, sustainable studies, education, humanities and architecture. It is the fervent hope of the Editors that future SCSTWs will continue the tradition and aspiration of the past workshops. Universiti Sains Malaysia, Penerbit Universiti Sains Malaysia

Fictional Games

Fictional Games PDF

Author: Stefano Gualeni

Publisher: Bloomsbury Publishing

Published: 2022-12-15

Total Pages: 217

ISBN-13: 135027710X

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What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games can emphasize the dominant values and ideologies of the fictional society they belong to. Second, some imaginary games function in fictional worlds as critical, utopian tools, inspiring shifts in the thinking and political orientation of the fictional characters. Third, a few fictional games are conducive to the transcendence of a particular form of being, such as the overcoming of human corporeality. Fourth, imaginary games within works of fiction can deceptively blur the boundaries between the contingency of play and the irrevocable seriousness of “real life”, either camouflaging life as a game or disguising a game as something with more permanent consequences. And fifth, they can function as meta-reflexive tools, suggesting critical and/or satirical perspectives on how actual games are designed, played, sold, manipulated, experienced, understood and utilized as part of our culture. With illustrations in every chapter bringing the imaginary games to life, Gualeni and Fassone creatively inspire us to consider fictional games anew: not as moments of playful reprieve in a storyline, but as significant and multi-layered expressive devices.