Make Comics Like the Pros

Make Comics Like the Pros PDF

Author: Greg Pak

Publisher: National Geographic Books

Published: 2014-09-09

Total Pages: 0

ISBN-13: 0385344635

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A step-by-step guide to all aspects of comic book creation--from conceptualization to early drafts to marketing and promotion--written by two of the industry's most seasoned and successful pros. Discover the Secrets of Your Favorite Comic Book Creators Do you want to break into the comics industry? There are many creative roles available—writer, penciller, inker, colorist, letterer, editor, and more. Each creator serves a vital function in the production of sequential art at companies such as DC, Marvel, Image, and Valiant. In Make Comics Like the Pros, veteran comics creators Greg Pak and Fred Van Lente team up with a who’s who of the modern comic book scene to lead you step-by-step through the development of a comic. With these two fan-favorite writers as your guides, you’ll learn everything from script formatting to the importance of artistic collaboration to the best strategies for promoting and selling your own sequential art masterpiece. Pak and Van Lente even put their lessons into practice inside the pages of the book—pairing with Eisner Award–winning cartoonist Colleen Coover (Bandette) to produce the swashbuckling, adventure comic Swordmaids, and giving you front row seats to their creative process. Make Comics Like the Pros provides all the answers you’ve been seeking to take your comic book–making dreams all the way to professional-level reality.

The DC Comics Guide to Digitally Drawing Comics

The DC Comics Guide to Digitally Drawing Comics PDF

Author: Freddie E Williams II

Publisher: Watson-Guptill

Published: 2013-07-09

Total Pages: 146

ISBN-13: 0823008320

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At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.

Reinventing Comics

Reinventing Comics PDF

Author: Scott McCloud

Publisher: Harper Collins

Published: 2000-07-25

Total Pages: 260

ISBN-13: 0060953500

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In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

Make Comics Like the Pros

Make Comics Like the Pros PDF

Author: Greg Pak

Publisher: Watson-Guptill

Published: 2014-09-09

Total Pages: 125

ISBN-13: 0385344635

DOWNLOAD EBOOK →

A step-by-step guide to all aspects of comic book creation--from conceptualization to early drafts to marketing and promotion--written by two of the industry's most seasoned and successful pros. Discover the Secrets of Your Favorite Comic Book Creators Do you want to break into the comics industry? There are many creative roles available—writer, penciller, inker, colorist, letterer, editor, and more. Each creator serves a vital function in the production of sequential art at companies such as DC, Marvel, Image, and Valiant. In Make Comics Like the Pros, veteran comics creators Greg Pak and Fred Van Lente team up with a who’s who of the modern comic book scene to lead you step-by-step through the development of a comic. With these two fan-favorite writers as your guides, you’ll learn everything from script formatting to the importance of artistic collaboration to the best strategies for promoting and selling your own sequential art masterpiece. Pak and Van Lente even put their lessons into practice inside the pages of the book—pairing with Eisner Award–winning cartoonist Colleen Coover (Bandette) to produce the swashbuckling, adventure comic Swordmaids, and giving you front row seats to their creative process. Make Comics Like the Pros provides all the answers you’ve been seeking to take your comic book–making dreams all the way to professional-level reality.

Making Comics

Making Comics PDF

Author: Scott McCloud

Publisher: William Morrow Paperbacks

Published: 2006-09-05

Total Pages: 264

ISBN-13: 9780060780944

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Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.

Stan Lee's How to Draw Comics

Stan Lee's How to Draw Comics PDF

Author: Stan Lee

Publisher: Watson-Guptill

Published: 2011-10-12

Total Pages: 226

ISBN-13: 030778648X

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In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!

Brody's Ghost Volume 1

Brody's Ghost Volume 1 PDF

Author: Mark Crilley

Publisher: Dark Horse Comics

Published: 2006-07-11

Total Pages: 99

ISBN-13: 162115176X

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Brody hoped it was just a hallucination. But no, the teenaged ghostly girl who'd come face to face with him in the middle of a busy city street was all too real. And now she was back, telling him she needed his help in hunting down a dangerous killer, and that he must undergo training from the spirit of a centuries-old samurai to unlock his hidden supernatural powers. Thirteen-time Eisner nominee Mark Crilley joins Dark Horse to launch his most original and action-packed saga to date in Brody's Ghost, the first in a six-volume limited series. * Paramount Pictures and Brad Pitt's Plan B have acquired Miki Falls, a four-volume manga series created by Mark Crilley. * Crilley is best known for his Akiko young-adult novels and comic books. From the creator of the Eisner-nominated Akiko!

Code Monkey Save World

Code Monkey Save World PDF

Author: Greg Pak

Publisher:

Published: 2014-02-15

Total Pages: 104

ISBN-13: 9780996307710

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A put-upon coding monkey teams up with a seething, lovelorn super-villain to fight robots, office worker zombies, and maybe even each other as they struggle to impress the amazing women for whom they fruitlessly long. Based on the songs of internet superstar musician Jonathan Coulton.

Making Comics

Making Comics PDF

Author: Lynda Barry

Publisher: Drawn and Quarterly

Published: 2019-09-10

Total Pages: 200

ISBN-13: 9781770463691

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The idiosyncratic curriculum from the Professor of Interdisciplinary Creativity will teach you how to draw and write your story Hello students, meet Professor Skeletor. Be on time, don’t miss class, and turn off your phones. No time for introductions, we start drawing right away. The goal is more rock, less talk, and we communicate only through images. For more than five years the cartoonist Lynda Barry has been an associate professor in the University of Wisconsin–Madison art department and at the Wisconsin Institute for Discovery, teaching students from all majors, both graduate and undergraduate, how to make comics, how to be creative, how to not think. There is no academic lecture in this classroom. Doodling is enthusiastically encouraged. Making Comics is the follow-up to Barry's bestselling Syllabus, and this time she shares all her comics-making exercises. In a new hand-drawn syllabus detailing her creative curriculum, Barry has students drawing themselves as monsters and superheroes, convincing students who think they can’t draw that they can, and, most important, encouraging them to understand that a daily journal can be anything so long as it is hand drawn. Barry teaches all students and believes everyone and anyone can be creative. At the core of Making Comics is her certainty that creativity is vital to processing the world around us.

How to Draw Great-looking Comic Book Women

How to Draw Great-looking Comic Book Women PDF

Author: Christopher Hart

Publisher:

Published: 2000

Total Pages: 148

ISBN-13: 9780823023943

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This text details how to master the art of drawing fabulous females for comic books. From basic anatomy and musculature to more advanced poses, costumes and hairstyles, it covers all the various types of comic book women, along with how to compose a comic book panel and how to tell the story.