The Way Toys Work

The Way Toys Work PDF

Author: Ed Sobey

Publisher: Chicago Review Press

Published: 2008-05-01

Total Pages: 193

ISBN-13: 1613743092

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If you've ever wondered how an Etch A Sketch writes on its gray screen, or why a boomerang comes back, or how an R/C car responds to a radio controller, now you'll have your answers. The Way Toys Work explains the technology, history, and trivia behind 50 popular toys, with patent blueprints and photos of the &“guts&” of devices including: * Kaleidoscope * Magna Doodle * Slinky * Nintendo * Super Soaker * Big Mouth Billy Bass * Rubik's Cube * Silly Putty * Video Game Light Gun * Furby * Dunking Bird * View-Master * Yo-Yo * Push 'n' Go Car * Wiffle Ball * Gyroscope * Operation * Hula Hoop You'll also find pointers on how to build your own versions using recycled materials and a little ingenuity, experiments that can be done with certain toys, and tips on reverse engineering old toys to get a better look at their interior mechanics. The only thing you won't learn is how the Magic 8 Ball is able to predict the future--some things are best left a mystery.

The Way Toys Work

The Way Toys Work PDF

Author: Edwin J. C. Sobey

Publisher:

Published: 2008

Total Pages: 0

ISBN-13: 9781556527456

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The author disassembles toys in order to explain how they work.

The Way Things Work Now

The Way Things Work Now PDF

Author: David Macaulay

Publisher: HarperCollins

Published: 2016-10-04

Total Pages: 400

ISBN-13: 1328663108

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A New York Times Bestseller Explainer-in-Chief David Macaulay updates the worldwide bestseller The New Way Things Work to capture the latest developments in the technology that most impacts our lives. Famously packed with information on the inner workings of everything from windmills to Wi-Fi, this extraordinary and humorous book both guides readers through the fundamental principles of machines, and shows how the developments of the past are building the world of tomorrow. This sweepingly revised edition embraces all of the latest developments, from touchscreens to 3D printer. Each scientific principle is brilliantly explained--with the help of a charming, if rather slow-witted, woolly mammoth. An illustrated survey of significant inventions closes the book, along with a glossary of technical terms, and an index. What possible link could there be between zippers and plows, dentist drills and windmills? Parking meters and meat grinders, jumbo jets and jackhammers, remote control and rockets, electric guitars and egg beaters? Macaulay explains them all.

How do Toys Work?

How do Toys Work? PDF

Author: Joanna Brundle

Publisher: Weigl Publishers

Published: 2018-08-01

Total Pages: 24

ISBN-13: 1489678824

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Did you know that gears can be used to make toys move? Gears are wheels with teeth around their edges. Find out more in How Do Toys Work?, a Toys book.

How Toys Work

How Toys Work PDF

Author: Lisa Greathouse

Publisher: Teacher Created Materials

Published: 2009-08-01

Total Pages: 33

ISBN-13: 1433392925

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Readers won't have to disassemble their favorite toys to discover what makes them work. This book explores electric, magnetic, and motion-powered toys from design to function. It introduces readers to the six simple machines and explains how they use force and motion to do work. Not every toy is a technological marvel. Readers learn about time-honored favorites including the rocking horse, Slinky, and rattles.

The Way We Work

The Way We Work PDF

Author: David Macaulay

Publisher: Houghton Mifflin Harcourt

Published: 2008

Total Pages: 344

ISBN-13: 9780618233786

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Reveals the inner workings of the human body and all of its systems and mechanisms.

The Way Science Works

The Way Science Works PDF

Author: Robin Kerrod

Publisher: DK Publishing (Dorling Kindersley)

Published: 2008

Total Pages: 160

ISBN-13: 9781405331937

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From lightning bolts to robotics, bring science to life with incredible experiments. From the principles that explain the world to the theories behind today's fast changing technology, help your child discover science in action. Test the theories together with more than 60 hands-on projects and explore amazing images which take you to the cutting-edge of scientific developments. Packed with facts about famous scientists, new technology and more.

Creativity, Inc. (The Expanded Edition)

Creativity, Inc. (The Expanded Edition) PDF

Author: Ed Catmull

Publisher: Random House

Published: 2023-09-28

Total Pages: 366

ISBN-13: 0593594657

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The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.