ZBrush Characters and Creatures

ZBrush Characters and Creatures PDF

Author: Kurt Papstein

Publisher: 3dtotal Publishing

Published: 2014

Total Pages: 0

ISBN-13: 9781909414136

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Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.

ZBrush Character Creation

ZBrush Character Creation PDF

Author: Scott Spencer

Publisher: John Wiley & Sons

Published: 2011-01-13

Total Pages: 808

ISBN-13: 1118037065

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A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines. Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide. Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry Discover the beauty of ZBrush with this colorful, in-depth guide.

ZBrush Character Sculpting

ZBrush Character Sculpting PDF

Author: Rafael Grassetti

Publisher:

Published: 2012

Total Pages: 0

ISBN-13: 9780955153082

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Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.

ZBrush Creature Design

ZBrush Creature Design PDF

Author: Scott Spencer

Publisher: John Wiley & Sons

Published: 2012-04-06

Total Pages: 1196

ISBN-13: 1118236262

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Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.

ZBrush

ZBrush PDF

Author: 3dtotal 3dtotal Publishing

Publisher:

Published: 2016-05-24

Total Pages: 0

ISBN-13: 9781909414334

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An inspiring collection of sculpts and articles exploring the digital sketches and artistic practices of fifty talented ZBrush artists.

ZBrush 4 Sculpting for Games

ZBrush 4 Sculpting for Games PDF

Author: Manuel Scherer

Publisher: Packt Publishing Ltd

Published: 2011-03-16

Total Pages: 425

ISBN-13: 1849690812

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Sculpt machines, environments, and creatures for your game development projects.

Creative Essence

Creative Essence PDF

Author: Nina Freedlander Gibans

Publisher: Kent State University Press

Published: 2005

Total Pages: 186

ISBN-13: 9780873388191

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Examines regional culture through the contributions of visual arts and includes a DVD Arising out of the Cleveland Artists Foundation's Dialogue Series, a 22-hour-long collection of forums held in cultural institutions and broadcast on National Public Radio, Creative Essence examines regional culture through an exploration of the distinguished contributions Cleveland has made to the visual arts and architecture. The Dialogue Series brought together a variety of people in the visual arts community to discuss the development of the region's creative life and environment, whether it be through architecture and city planning or through the industrial and fine arts. They shared their views and knowledge about how regionalism has long influenced artistic productivity. Their exchanges and ideas for the future are provocative and thoughtful. Richly illustrated with the work of well-known Cleveland-area artists and architects, past and present, Creative Essence explores the region's tradition, beginning with the "Cleveland School" of artists that was active and influential during the first half of the twentieth century. It moves on to examine the changes that occurred in the last half of the century and the development of the visual arts in northeast Ohio. Creative Essence is an important resource for understanding the significant role the visual arts play in our cities and societies and how they contribute to the region's quality of life. For those interested in regional history and for students of art history and the visual arts, this will be especially valuable.

Beginner's Guide to ZBrush

Beginner's Guide to ZBrush PDF

Author: 3dtotal Publishing

Publisher: Beginner's Guide

Published: 2017-12

Total Pages: 0

ISBN-13: 9781909414501

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Beginner's Guide to ZBrush is an essential resource for newcomers to this powerful software, packed with detailed instructions and tutorials.

Fundamentals of Creature Design

Fundamentals of Creature Design PDF

Author: 3D Total Publishing

Publisher: 3dtotal Publishing

Published: 2020-07

Total Pages: 288

ISBN-13: 9781912843121

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The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.

Designing Creatures and Characters

Designing Creatures and Characters PDF

Author: Marc Taro Holmes

Publisher: Penguin

Published: 2016-10-12

Total Pages: 194

ISBN-13: 1440344094

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All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes