The Xbox 360 Pocket Guide

The Xbox 360 Pocket Guide PDF

Author: Bart Farkas

Publisher: Pearson Education

Published: 2008

Total Pages: 0

ISBN-13: 9780321544957

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Here is your essential companion to Microsoft's Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your way around the Xbox Live Marketplace. Pick the best Xbox controllers and other accessories. Turn your Xbox 360 into a home media center. Use older Xbox games on the 360.

Xbox 360: A Complete Guide

Xbox 360: A Complete Guide PDF

Author: Douglas Thompson

Publisher:

Published: 2005-11

Total Pages: 68

ISBN-13: 9781411661394

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A complete guide to the Xbox 360, hardware, accessories, setup and use. This guide is written to assist you in setting up the Xbox 360 console, it's accessories and playing the newest video games.How to set up the video (standard and high definition), audio (surround sound or stereo) and networking (wired Ethernet or WiFi, 802.11 A B or G wireless) capabilities of the game machine.An understaning of Microsoft Xbox Live service and the operation of the Dashboard. The new reputation, scores and zones of the Live service.Detailed instructions to attach your MP3 player, Ipod, digital camera to play music and view pictures. Connecting Windows XP Media Center computers to watch videos through the Xbox 360.

Xbox360 Achievement Guide

Xbox360 Achievement Guide PDF

Author: Prima Games Staff

Publisher: Prima Games

Published: 2008-12-09

Total Pages: 436

ISBN-13: 9780761561583

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Strategies for Unlocking Achievements from 100 top games including: Halo 3 (All 1250) Call of Duty 4: Modern Warfare Bioshock Army of Two DiRT Bully: Scholarship Edition Fable 2 Too Human Marvel Ultimate Alliance Blue Dragon Alone in the Dark And Many More Fast Points Earn five thousand gamer points in 24 hours of gameplay, 1000 points in 5 minutes, and 25 easy achievements. Points Galore TMNT (4 hours 1,000 points) Avatar (10 minutes 1,000 points) CSI (5 hours 1,000 points) Jumper (6 hours 1,000 points)

The Complete Guide to Torque X

The Complete Guide to Torque X PDF

Author: John Kanalakis

Publisher: CRC Press

Published: 2008-08-26

Total Pages: 393

ISBN-13: 1439871132

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For the first time in history, Microsoft has opened up its exclusive gaming platform to anyone who is interested in creating console games. Now, anyone can create a game for the Xbox 360 console without a publishing contract or expensive and hard-to-get developer versions of the console. The Torque X Framework makes game development even easier, wi

Xbox 360 Handbook

Xbox 360 Handbook PDF

Author: Fernando Bueno

Publisher: Prima Games

Published: 2007

Total Pages: 0

ISBN-13: 9780761555421

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Get the most out of your Xbox 360™! In your hands is everything you need to know to turn your premier gaming system into the nexus of your home entertainment system and maximize its gaming potential. >Coverage of every option in every dashboard blade to maximize performance. Detailed instructions to use every multimedia facet, including Windows® Media Center, Windows XP, music, TV shows, etc. Learn how to build your own library of music to listen towhile you game! Coverage on expanding usage beyond the Xbox 360, including Xbox.com, and more details on HD-DVD, Xbox Live® Vision Camera, and the Microsoft® Zune™. Information on XNA™ compatibility and use with the Xbox 360. Learn how to turn your Xbox 360 into your very own video game development kit! In depth look at the evolution of the Xbox 360 from concept design to bringing it home. Foreword from Paolo “WildChicken” Malabuyo, Lead Design Program Manager for the Xbox Platform Experience.

The Complete Guide to Game Audio

The Complete Guide to Game Audio PDF

Author: Aaron Marks

Publisher: CRC Press

Published: 2012-10-12

Total Pages: 443

ISBN-13: 1136059261

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Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right equipment to keeping your clients happy. Learn everything you need to: Find the jobs. Identify your niche, implement a business and marketing plan that includes a great demo reel, and plug into the established network to find clients. Make the deals. Make the bidding and contract process work for you by knowing the standard industry terminology, understanding how to set fees, and employing non-confrontational negotiating tactics to reach sound agreements that establish acceptable boundaries for change orders, reworks, payment options, and other essentials. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. The companion DVD features audio and cinematic examples, demos of useful sound editing and sequencing programs, and sample business contracts.

The Xbox 360 Pocket Guide

The Xbox 360 Pocket Guide PDF

Author: Bart G. Farkas

Publisher: Pearson Education

Published: 2009-02-02

Total Pages: 273

ISBN-13: 0321606043

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Here is your essential companion to Microsoft's Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your way around the Xbox Live Marketplace. Pick the best Xbox controllers and other accessories. Turn your Xbox 360 into a home media center. Use older Xbox games on the 360.

Aaron Marks' Complete Guide to Game Audio

Aaron Marks' Complete Guide to Game Audio PDF

Author: Aaron Marks

Publisher: CRC Press

Published: 2017-03-16

Total Pages: 672

ISBN-13: 131763618X

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Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.

The Ultimate Player's Guide to Minecraft - Xbox Edition

The Ultimate Player's Guide to Minecraft - Xbox Edition PDF

Author: Stephen O'Brien

Publisher: Que Publishing

Published: 2014-11-21

Total Pages: 289

ISBN-13: 0133853802

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The Ultimate Player’s Guide to Minecraft XBOX Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the Xbox 360 and Xbox One! Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know... teach you enchantments of unimaginable power... help you survive where few dare to go... help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages. Quick-start guide for first-night survival to get started NOW Customize your experience: monstrous, peaceful, and more Harvest resources, craft tools and shelters—let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) 14 types of hostile mobs Get friendly mobs on your side and build automated farms Brew potions to cure ills, gain superpowers, and throw at enemies Transform your shelter into a palace (or a secret underwater base) Create customized worlds with unique seeds Learn the secrets of redstone devices, and build incredible rail systems Play safely through The Nether and The End Play with up to eight of your friends on Xbox Live, or run in splitscreen mode Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best-sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender.