Vision in Man and Machine
Author: Martin D. Levine
Publisher: McGraw-Hill Companies
Published: 1985
Total Pages: 602
ISBN-13:
DOWNLOAD EBOOK →Author: Martin D. Levine
Publisher: McGraw-Hill Companies
Published: 1985
Total Pages: 602
ISBN-13:
DOWNLOAD EBOOK →Author: David Marr
Publisher: MIT Press
Published: 2010-07-09
Total Pages: 429
ISBN-13: 0262514621
DOWNLOAD EBOOK →Available again, an influential book that offers a framework for understanding visual perception and considers fundamental questions about the brain and its functions. David Marr's posthumously published Vision (1982) influenced a generation of brain and cognitive scientists, inspiring many to enter the field. In Vision, Marr describes a general framework for understanding visual perception and touches on broader questions about how the brain and its functions can be studied and understood. Researchers from a range of brain and cognitive sciences have long valued Marr's creativity, intellectual power, and ability to integrate insights and data from neuroscience, psychology, and computation. This MIT Press edition makes Marr's influential work available to a new generation of students and scientists. In Marr's framework, the process of vision constructs a set of representations, starting from a description of the input image and culminating with a description of three-dimensional objects in the surrounding environment. A central theme, and one that has had far-reaching influence in both neuroscience and cognitive science, is the notion of different levels of analysis—in Marr's framework, the computational level, the algorithmic level, and the hardware implementation level. Now, thirty years later, the main problems that occupied Marr remain fundamental open problems in the study of perception. Vision provides inspiration for the continuing efforts to integrate knowledge from cognition and computation to understand vision and the brain.
Author: Bruce G. Batchelor
Publisher: Springer
Published: 2012-02-14
Total Pages: 0
ISBN-13: 9781849961684
DOWNLOAD EBOOK →The automation of visual inspection is becoming more and more important in modern industry as a consistent, reliable means of judging the quality of raw materials and manufactured goods . The Machine Vision Handbook equips the reader with the practical details required to engineer integrated mechanical-optical-electronic-software systems. Machine vision is first set in the context of basic information on light, natural vision, colour sensing and optics. The physical apparatus required for mechanized image capture – lenses, cameras, scanners and light sources – are discussed followed by detailed treatment of various image-processing methods including an introduction to the QT image processing system. QT is unique to this book, and provides an example of a practical machine vision system along with extensive libraries of useful commands, functions and images which can be implemented by the reader. The main text of the book is completed by studies of a wide variety of applications of machine vision in inspecting and handling different types of object.
Author: Virginio Cantoni
Publisher: Springer Science & Business Media
Published: 2013-06-29
Total Pages: 399
ISBN-13: 1489910042
DOWNLOAD EBOOK →The following are the proceedings of the Third International Workshop on Perception held in Pavia, Italy, on September 27-30, 1993, under the auspices of four institutions: the Group of Cybernetic and Biophysics (GNCB)s of the National Research Council (CNR), the Italian Association for Artificial Intelligence (AI * IA), the Italian Association of Psychology (AlP), and the Italian Chapter of the International Association for Pattern Recognition (IAPR). The theme of this third workshop was: "Human and Machine Vision: Analogies and Divergencies." A wide spectrum of topics was covered, ranging from neurophysiology, to computer architecture, to psychology, to image understanding, etc. For this reason the structure of this workshop was quite different from those of the first two held in Parma (1991), and Trieste (1992). This time the workshop was composed of just eight modules, each one consisting of two invited lectures (dealing with vision in nature and machines, respectively) and a common panel discussion (including the two lecturers and three invited panellists).
Author: Hanspeter A. Mallot
Publisher: MIT Press
Published: 2000
Total Pages: 318
ISBN-13: 9780262133814
DOWNLOAD EBOOK →This text provides an introduction to computational aspects of early vision, in particular, color, stereo, and visual navigation. It integrates approaches from psychophysics and quantitative neurobiology, as well as theories and algorithms from machine vision and photogrammetry. When presenting mathematical material, it uses detailed verbal descriptions and illustrations to clarify complex points. The text is suitable for upper-level students in neuroscience, biology, and psychology who have basic mathematical skills and are interested in studying the mathematical modeling of perception.
Author: Roberto Cipolla
Publisher: Cambridge University Press
Published: 1998-07-13
Total Pages: 364
ISBN-13: 9780521622530
DOWNLOAD EBOOK →Leading scientists describe how advances in computer vision can change how we interact with computers.
Author: Gabriel Kreiman
Publisher: Cambridge University Press
Published: 2021-02-04
Total Pages: 275
ISBN-13: 1108483437
DOWNLOAD EBOOK →This book introduces neural mechanisms of biological vision and how artificial intelligence algorithms learn to interpret images.
Author: Azriel Rosenfeld
Publisher: Academic Press
Published: 2014-05-10
Total Pages: 376
ISBN-13: 1483276287
DOWNLOAD EBOOK →Perspectives in Computing: Human and Machine Vision II compiles papers presented at the second Workshop on Human and Machine Vision held in Montreal, Canada on August 1-3, 1984. This book discusses the perception of transparency in man and machine, human image understanding, and connectionist models and parallelism in high level vision. The theory of the perceived spatial layout of scenes, generative systems of analyzers, and codon constraints on closed 2D shapes are also elaborated. This text likewise covers the environment- and viewer-centered perception of surface orientation, autonomous scene description with range imagery, and pre-attentive processing in vision. This publication is recommended for students and researchers interested in both fields of visual perception and computer vision.
Author: Jacob Beck
Publisher: Academic Press
Published: 2014-06-20
Total Pages: 580
ISBN-13: 1483266966
DOWNLOAD EBOOK →Human and Machine Vision provides information pertinent to an interdisciplinary program of research in visual perception. This book presents a psychophysical study of the human visual system, which provides insights on how to model the flexibility required by a general-purpose visual system. Organized into 17 chapters, this book begins with an overview of how a visual display is segmented into components on the basis of textual differences. This text then proposes three criteria for judging representations of shape. Other chapters consider an increased use of machine vision programs as models of human vision and of data from human vision in developing programs for machine vision. This book discusses as well the diversity and flexibility of systems for representing visual information. The final chapter deals with dot patterns and discusses the process of interring orientation information from collections of them. This book is a valuable resource for psychologists, neurophysiologists, and computer scientists.
Author: Claus Unger
Publisher: Springer
Published: 2016-01-09
Total Pages: 373
ISBN-13: 0387349073
DOWNLOAD EBOOK →The volume contains all papers presented at the Working Conference on Engineering for Human-Computer Interaction (EHCI'95), grouped into the topic areas Formal Methods, Tools, Multimedia, Architecture, CSCW, and Design. It includes transcripts of all discussions among the presenters and the conference participants. It further contains the results of several mini-workshops held during the conference on topics like the Human Context, How to make Formal Methods Useful, Rapid Implementation and Development, Usability Testing, CSCW Mini Scenarios.