Handbook of Digital 3D Reconstruction of Historical Architecture
Author: Sander Münster
Publisher: Springer Nature
Published:
Total Pages: 211
ISBN-13: 3031433637
DOWNLOAD EBOOK →Author: Sander Münster
Publisher: Springer Nature
Published:
Total Pages: 211
ISBN-13: 3031433637
DOWNLOAD EBOOK →Author: Juana Molina Salido
Publisher: Archaeopress Publishing Ltd
Published: 2018-04-30
Total Pages: 200
ISBN-13: 1784918768
DOWNLOAD EBOOK →From the Archaeological Record to Virtual Reconstruction' describes the use of New Information Technologies (IT) for the analyses and interpretation of the archaeological record of an Iron Age fortified settlement, the San Chuis Hillfort (San Martín de Beduledo, Allande, Asturias, Spain).
Author: Bullinger, Sebastian
Publisher: KIT Scientific Publishing
Published: 2020-08-26
Total Pages: 194
ISBN-13: 373151012X
DOWNLOAD EBOOK →"This work proposes a Multibody Structure from Motion (MSfM) algorithm for moving object reconstruction that incorporates instance-aware semantic segmentation and multiple view geometry methods. The MSfM pipeline tracks two-dimensional object shapes on pixel level to determine object specific feature correspondences, in order to reconstruct 3D object shapes as well as 3D object motion trajectories" -- Publicaciones de Arquitectura y Arte.
Author: Diego Gonzalez-Aguilera
Publisher: MDPI
Published: 2018-09-28
Total Pages: 603
ISBN-13: 3038422371
DOWNLOAD EBOOK →This book is a printed edition of the Special Issue "Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures" that was published in Remote Sensing
Author: Ilaria Trizio
Publisher: Springer Nature
Published: 2023-02-20
Total Pages: 335
ISBN-13: 3031153219
DOWNLOAD EBOOK →This book provides the opportunity to explore the variety of meanings, undertones and contextual connotations that currently pertain to the expressions of "virtual (or digital) restoration" and "reconstruction". The book focuses on the latest applications of virtual restoration and reconstruction in different areas of Cultural Heritage through the presentation and discussion of several case studies. The goal is to provide a broad perspective on the subject. The sample presented in this book has been indeed selected and evaluated referring to different disciplinary fields such as archaeology, architecture, and conservation while encompassing a variety of cultural and chronological contexts.
Author: Christian Nitschke
Publisher: GRIN Verlag
Published: 2007-03-03
Total Pages: 149
ISBN-13: 3638607550
DOWNLOAD EBOOK →Diploma Thesis from the year 2006 in the subject Computer Science - Applied, grade: 1.0, University of Weimar (Faculty of Media), language: English, abstract: Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There exists a powerful algorithm for shape reconstruction from arbitrary viewpoints, called Space Carving. However, it is computationally expensive and hence can not be used with applications in the field of 3D video or CSCW as well as interactive 3D model creation. Attempts have been made to achieve real-time framerates using PC cluster systems. While these provide enough performance they are also expensive and less flexible. Approaches that use GPU hardware acceleration on single workstations achieve interactive framerates for novel-view synthesis, but do not provide an explicit volumetric representation of the whole scene. The proposed approach shows the efforts in developing a GPU hardware-accelerated framework for obtaining the volumetric photo hull of a dynamic 3D scene as seen from multiple calibrated cameras. High performance is achieved by employing a shape from silhouette technique in advance to obtain a tight initial volume for Space Carving. Also several speed-up techniques are presented to increase efficiency. Since the entire processing is done on a single PC the framework can be applied to mobile setups, enabling a wide range of further applications. The approach is explained using programmable vertex and fragment processors with current hardware and compared to highly optimized CPU implementations. It is shown that the new approach can outperform the latter by more than one magnitude.
Author: Paul Cerrato
Publisher: Himss Publishing
Published: 2021-06-08
Total Pages: 176
ISBN-13: 9781032015132
DOWNLOAD EBOOK →The complex challenges facing healthcare are being met by the transitioning much patient care from hospitals, clinics, and offices to virtual settings. The digital reconstruction of medicine includes telemedicine, mobile apps, sensing devices, and other technologies. The book explores how these tools are meeting patient needs across the globe.
Author: Paul Cerrato
Publisher: CRC Press
Published: 2021-06-07
Total Pages: 150
ISBN-13: 1000397238
DOWNLOAD EBOOK →The complex challenges facing healthcare require innovative solutions that can make patient care more effective, easily available, and affordable. One such solution is the digital reconstruction of medicine that transitions much of patient care from hospitals, clinics, and offices to a variety of virtual settings. This reconstruction involves telemedicine, hospital-at-home services, mobile apps, remote sensing devices, clinical data analytics, and other cutting-edge technologies. The Digital Reconstruction of Healthcare: Transitioning from Brick and Mortar to Virtual Care takes a deep dive into these tools and how they can transform medicine to meet the unique needs of patients across the globe. This book enables readers to peer into the very near future and prepare them for the opportunities afforded by the digital shift in healthcare. It is also a wake-up call to readers who are less than enthusiastic about these digital tools and helps them to realize the cost of ignoring these tools. It is written for a wide range of medical professionals including: Physicians, nurses, and entrepreneurs who want to understand how to use or develop digital products and services IT managers who need to fold these tools into existing computer networks at hospitals, clinics, and medical offices Healthcare executives who decide how to invest in these platforms and products Insurers who need to stay current on the latest trends and the evidence to support their cost effectiveness Filled with insights from international experts, this book also features Dr. John Halamka’s lessons learned from years of international consulting with government officials on digital health. It also taps into senior research analyst Paul Cerrato’s expertise in AI, data analytics, and machine learning. Combining these lessons learned with an in-depth analysis of clinical informatics research, this book aims to separate hyped AI "solutions" from evidence-based digital tools. Together, these two pillars support the contention that these technologies can, in fact, help solve many of the seemingly intractable problems facing healthcare providers and patients.
Author: Voulodimos, Athanasios
Publisher: IGI Global
Published: 2020-02-28
Total Pages: 396
ISBN-13: 1522552952
DOWNLOAD EBOOK →3D image reconstruction is used in many fields, such as medicine, entertainment, and computer science. This highly demanded process comes with many challenges, such as images becoming blurry by atmospheric turbulence, getting snowed with noise, or becoming damaged within foreign regions. It is imperative to remain well-informed with the latest research in this field. Recent Advances in 3D Imaging, Modeling, and Reconstruction is a collection of innovative research on the methods and common techniques of image reconstruction as well as the accuracy of these methods. Featuring coverage on a wide range of topics such as ray casting, holographic techniques, and machine learning, this publication is ideally designed for graphic designers, computer engineers, medical professionals, robotics engineers, city planners, game developers, researchers, academicians, and students.
Author: Christoph P. Zollikofer
Publisher: Wiley-Liss
Published: 2005-06-29
Total Pages: 0
ISBN-13: 9780471205074
DOWNLOAD EBOOK →Virtual Reconstruction serves as an introduction to the principles of three-dimensional visualization techniques as they relate to fossil reconstruction and reverse engineering. It covers data acquisition, processing, virtual reconstruction, visualization, manipulation, reverse engineering, and applications to biomedicine. An adjunct Web site provides access to software, as well as sample data sets and relevant Internet links.