UXL Graphic Novelists

UXL Graphic Novelists PDF

Author: Tom Pendergast

Publisher: UXL

Published: 2007

Total Pages: 280

ISBN-13:

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Contains articles that profile twenty-four authors, writing teams, and illustrators of graphic novels, arranged alphabetically from Masashi Kishimoto to Alex Ross; and includes sidebars, photographs, and illustrations.

U-X-L Graphic Novelists: A-H

U-X-L Graphic Novelists: A-H PDF

Author: Tom Pendergast

Publisher: UXL

Published: 2007

Total Pages: 300

ISBN-13:

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Profiles seventy-five authors, writing teams, and illustrators of graphic novels, and features an introduction to the genre, discussion of manga, brief accounts of graphic novel publishers, a glossary, and photographs.

U-X-L Graphic Novelists: K-R

U-X-L Graphic Novelists: K-R PDF

Author: Tom Pendergast

Publisher:

Published: 2007

Total Pages: 0

ISBN-13:

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Profiles seventy-five authors, writing teams, and illustrators of graphic novels, and features an introduction to the genre, discussion of manga, brief accounts of graphic novel publishers, a glossary, and photographs.

UXL Graphic Novelists

UXL Graphic Novelists PDF

Author: Tom Pendergast

Publisher: UXL

Published: 2007

Total Pages: 268

ISBN-13:

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Contains articles that profile twenty-six authors, writing teams, and illustrators of graphic novels, arranged alphabetically from Joe Sacco to Marv Wolfman, and includes sidebars, photographs, and illustrations.

Graphic Novels

Graphic Novels PDF

Author: Michael Pawuk

Publisher: Bloomsbury Publishing USA

Published: 2017-05-30

Total Pages: 758

ISBN-13: 1440851360

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Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Connecting Comics to Curriculum

Connecting Comics to Curriculum PDF

Author: Karen W. Gavigan

Publisher: Bloomsbury Publishing USA

Published: 2011-09-29

Total Pages: 181

ISBN-13: 1598847694

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Here is the essential guide for librarians and teachers who want to develop a quality, curriculum-based graphic novel collection—and use its power to engage and inform middle and high school students. Connecting Comics to Curriculum: Strategies for Grades 6–12 provides an introduction to graphic novels and the research that supports their use in schools. The book examines best curriculum practices for using graphic novels with students in grades 6–12, showing teachers and school librarians how they can work together to incorporate these materials across the secondary curriculum. Designed to be an essential guide to harnessing the power of graphic novels in schools, the book covers every aspect of graphic novel use in libraries and classrooms. It illuminates the criteria for selecting titles, explores collection development strategies, and suggests graphic novel tie-ins for subjects taught in secondary schools. One of the first books to provide in-depth lesson plans for teaching a variety of middle and high school standards with graphic novels, the guide offers suggestions for differentiating instruction and includes resource lists of recommended titles and websites.

Posthumanism and the Graphic Novel in Latin America

Posthumanism and the Graphic Novel in Latin America PDF

Author: Edward King

Publisher: UCL Press

Published: 2017-07-03

Total Pages: 264

ISBN-13: 191157650X

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Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world. Praise for Posthumanism and the Graphic Novel in Latin America '...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...' Image and Narrative, Jan 2018, vol 18, no 4

The Year's Best Graphic Novels, Comics & Manga

The Year's Best Graphic Novels, Comics & Manga PDF

Author: Byron Preiss

Publisher: Macmillan

Published: 2005-12-13

Total Pages: 278

ISBN-13: 9780312343262

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Called "maybe the most interesting fiction in America today," by the New York Times, graphic novels, comics and manga have recently been soaring in popularity. The medium maintains one of the most diverse readerships and more significantly, graphic novels and manga have garnered critical acclaim from every major national publication for such works as Maus, Persepolis and Akira. Now, for the first time ever,The Year's Best Comics and Manga will feature the best of this genre published between June, 2003-December, 2004. With selections and excerpts from leading works by commercial and independent publishers of graphic novels, comics and manga, The Year's Best Comics and Manga will provide insight and entertainment to the casual and passionate comics reader alike.

Frame Escapes: Graphic Novel Intertexts

Frame Escapes: Graphic Novel Intertexts PDF

Author: Mikhail Peppas

Publisher: BRILL

Published: 2019-07-22

Total Pages: 232

ISBN-13: 1848884486

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Graphic narrative structures, conceptual innovation, identity and representations are examined in an eclectic volume that presents multimodal approaches to constructing, reading and interpreting graphic novels and comics.

Sequential Art: Interdisciplinary Approaches to the Graphic Novel

Sequential Art: Interdisciplinary Approaches to the Graphic Novel PDF

Author: Kathrin Muschalik

Publisher: BRILL

Published: 2019-07-22

Total Pages: 96

ISBN-13: 1848884478

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Mirroring the hybridity of the graphic novel, this essay collection examines sequential art from an interdisciplinary point of view, including topics like narratology, intertextuality, interculturality, and identity construction.