Ultima Online Strategies and Secrets

Ultima Online Strategies and Secrets PDF

Author: Rusel DeMaria

Publisher: Sybex

Published: 1997-10

Total Pages: 0

ISBN-13: 9780782121254

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Ultima is one of the bestselling series in the history of electronic games and has a long tradition of supporting and being supported by game books. The world of Ultima Online is bigger than all previous Ultimas combined. Veteran game book author Rusel Demaria provides the expert advice and guidance that new players will need.

The Official Guide to Ultima Online

The Official Guide to Ultima Online PDF

Author: Tuesday Frase

Publisher: Prima Games

Published: 1997

Total Pages: 318

ISBN-13:

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Using the Ultima VIII game engine, Ultima Online will allow hundreds of players to simultaneously explore the realm created by Lord British of Origin. Players can interact with each other, go on quests, and even battle one another. This book leads the way.

Ultima Online

Ultima Online PDF

Author: Nancy Moore

Publisher: Prima Games

Published: 2003

Total Pages: 340

ISBN-13: 9780761542513

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Who Will YOU Be? - Information on every profession, including Holy Paladin and Evil Necromancer - Maps for every area, including the new and unexplored region of Malas - Tips for using the custom house design tool to build the house of your dreams - How-to for the new magic item system to help you create an endless array of magic items - Updated stats and skills for all creatures, including 20 NEW monsters - Combat tactics for the 13 new special moves, and more!

Prima's Official Guide to Ultima Online, the Second Age

Prima's Official Guide to Ultima Online, the Second Age PDF

Author: Prima Publishing

Publisher: Prima Games

Published: 1998

Total Pages: 318

ISBN-13:

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For well over a year now, Ultima Online has allowed hundreds of players to simultaneously explore the realm created by Lord British of Origin. In Ultima Online, players can interact with each other, set out on quests, and battle one another in a continuously evolving world. This continuous evolution has made it necessary for Origin to make additions and revisions to an already stellar online game. "Ultima Online Gold" includes new creatures, characters, maps, and some new rules. "Ultima Online Gold": Prima's Official Strategy Guide will cover every update to Ultima Online, as well as every revision and addition in "Ultima Online Gold".

Community Building on the Web

Community Building on the Web PDF

Author: Amy Jo Kim

Publisher: Peachpit Press

Published: 2006-07-19

Total Pages: 380

ISBN-13: 9780132705158

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What's the point of creating a great Web site if no one goes there-or worse, if people come but never return? How do some sites, such as America Online, EBay, and GeoCities, develop into Internet communities with loyal followings and regular repeat traffic? How can Web page designers and developers create sites that are vibrant and rewarding? Amy Jo Kim, author of Community Building on the Web and consultant to some of the most successful Internet communities, is an expert at teaching how to design sites that succeed by making new visitors feel welcome, rewarding member participation, and building a sense of their own history. She discusses important design strategies, interviews influential Web community-builders, and provides the reader with templates and questionnaires to use in building their own communities.

Asheron's Call

Asheron's Call PDF

Author: Rusel DeMaria

Publisher: Sybex

Published: 1999

Total Pages: 356

ISBN-13: 9780782126549

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Asheron's Call is the latest in an extremely popular new genre: online role-playing games. Similar titles include EverQuest and Ultima Online. The player creates their own character and joins a fully 3D online world populated by thousands of other people, a variety of monsters, enormous wealth, and spectacular magic. Throughout their adventures they develop their character's abilities and help build an enormous, persistent community.

Ultima Collection

Ultima Collection PDF

Author: David Ladyman

Publisher: Prima Games

Published: 1998

Total Pages: 0

ISBN-13: 9780761514855

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The Ultima series is the best selling and most popular rule playing game (RPG) series ever. The Ultima Collection is a history of the RPG genre all in one anthology Our book provides complete walkthoughs for Akalabeth, all 9 games of the Ultima series, and the Silver seed and Forge of Virtue expansion packs.

Machinations

Machinations PDF

Author: Richard Spencer-Smith

Publisher: Intellect Books

Published: 1992

Total Pages: 258

ISBN-13:

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This volume brings together a collection of papers covering a wide range of topics in computer and cognitive science. Topics included are: the foundational relevance of logic to computer science, with particular reference to tense logic, constructive logic, and Horn clause logic; logic as the theoretical underpinnings of the engineering discipline of expert systems; a discussion of the evolution of computational linguistics into functionally distinct task levels; and current issues in the implementation of speech act theory.

Braving Britannia

Braving Britannia PDF

Author: Wes Locher

Publisher: Createspace Independent Publishing Platform

Published: 2018-07-10

Total Pages: 326

ISBN-13: 9781721853885

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Welcome to a digital world where anything is possible. Over the past two decades, millions of players have inhabited the virtual world of Britannia inside the Massively Multiplayer Online fantasy PC game, Ultima Online. Released in 1997 by developer Origin Systems and publisher Electronic Arts, Ultima Online is known as the grandfather of MMOs. Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online collects interviews with 35 of the game's players, volunteers, and developers, revealing what they did, where they adventured, and how their lives were shaped, changed, and altered through experiences in Ultima Online's shared virtual world. In a fantasy world of limitless potential, the only thing players seem to enjoy more than playing the game is talking about it, and yet, the true stories behind the avatars have largely gone unpublished for the past twenty years. Until now.

Developing Online Games

Developing Online Games PDF

Author: Jessica Mulligan

Publisher: New Riders

Published: 2003

Total Pages: 532

ISBN-13: 9781592730001

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A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).