Moral and Orbital Decay

Moral and Orbital Decay PDF

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published: 2017-05-05

Total Pages: 182

ISBN-13: 1942642199

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Reminder: science and magic don't mix. If anyone were ever to forget that magic can disrupt science and technological equipment, they need only refer to the incident at Mobile Mining Station YF-77. That poor, unfortunate station had a wizard for a guest, and that wizard lost control of his magical powers while the mining station was moving to a new drilling site. Bereft of attitude control, the station fell out of stable orbit on a collision course for a deserted, lifeless planet. The crew of the starship Mobius would like everyone to know that they had nothing at all to do with this incident. They had no knowledge of any magical anomaly. They certainly didn't cause it. And they most definitely did not plan to interfere with a team of Convocation investigators, rescue a fugitive from justice, or cause all the steel surfaces on the station to turn rubbery. That was some other ship. Moral and Orbital Decay is the fourteenth mission of Black Ocean, a science fantasy series set in the 26th century. Do you wish there had been a second season of Firefly? Do you love the irreverent fun of Guardians of the Galaxy? Have you ever wondered how Star Wars would have turned out if Luke and Obi-wan had ditched the rebellion to become smugglers with Han and Chewie? Then Black Ocean is the series for you! Pick up your copy of Moral and Orbital Decay, and aim to misbehave with the crew of the Mobius.

Singularity Sky

Singularity Sky PDF

Author: Charles Stross

Publisher: Penguin

Published: 2004-06-29

Total Pages: 356

ISBN-13: 9780441011797

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In a technologically suppressed future, information demands to be free in the debut novel from Hugo Award-winning author Charlie Stross. In the twenty-first century, life as we know it changed. Faster-than-light travel was perfected, and the Eschaton, a superhuman artificial intelligence, was born. Four hundred years later, the far-flung colonies that arose as a result of these events—scattered over three thousand years of time and a thousand parsecs of space—are beginning to rediscover their origins. The New Republic is one such colony. It has existed for centuries in self-imposed isolation, rejecting all but the most basic technology. Now, under attack by a devastating information plague, the colony must reach out to Earth for help. A battle fleet is dispatched, streaking across the stars to the rescue. But things are not what they seem—secret agendas and ulterior motives abound, both aboard the ship and on the ground. And watching over it all is the Eschaton, which has its own very definite ideas about the outcome...

Consider Phlebas

Consider Phlebas PDF

Author: Iain M. Banks

Publisher: Orbit

Published: 2009-12-01

Total Pages: 560

ISBN-13: 0316095834

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The first book in Iain M. Banks's seminal science fiction series, The Culture. Consider Phlebas introduces readers to the utopian conglomeration of human and alien races that explores the nature of war, morality, and the limitless bounds of mankind's imagination. The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender. Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata

Accelerando

Accelerando PDF

Author: Charles Stross

Publisher: Penguin

Published: 2005-07-05

Total Pages: 432

ISBN-13: 1101208473

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The Singularity. It is the era of the posthuman. Artificial intelligences have surpassed the limits of human intellect. Biotechnological beings have rendered people all but extinct. Molecular nanotechnology runs rampant, replicating and reprogramming at will. Contact with extraterrestrial life grows more imminent with each new day. Struggling to survive and thrive in this accelerated world are three generations of the Macx clan: Manfred, an entrepreneur dealing in intelligence amplification technology whose mind is divided between his physical environment and the Internet; his daughter, Amber, on the run from her domineering mother, seeking her fortune in the outer system as an indentured astronaut; and Sirhan, Amber’s son, who finds his destiny linked to the fate of all of humanity. For something is systematically dismantling the nine planets of the solar system. Something beyond human comprehension. Something that has no use for biological life in any form...

The Rapture of the Nerds

The Rapture of the Nerds PDF

Author: Cory Doctorow

Publisher: Macmillan

Published: 2012-09-04

Total Pages: 353

ISBN-13: 0765329107

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From the two defining personalities of post-cyberpunk SF, a brilliant collaboration to rival 1987's The Difference Engine by William Gibson and Bruce Sterling

Gurps Basic Set, Third Edition, Revised

Gurps Basic Set, Third Edition, Revised PDF

Author: Steve Jackson

Publisher: Steve Jackson Games

Published: 2018-03-19

Total Pages: 276

ISBN-13: 9781556348266

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Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.