Traité methodique et abregé de toutes les mathematiqves
Author: Charles de Neuvéglise
Publisher:
Published: 1700
Total Pages: 1254
ISBN-13:
DOWNLOAD EBOOK →Author: Charles de Neuvéglise
Publisher:
Published: 1700
Total Pages: 1254
ISBN-13:
DOWNLOAD EBOOK →Author: D. Raynaud
Publisher: Kugler Publications
Published: 2020-08-25
Total Pages: 653
ISBN-13: 9062999115
DOWNLOAD EBOOK →Author: Cornell university libr
Publisher:
Published: 1883
Total Pages: 116
ISBN-13:
DOWNLOAD EBOOK →Author: Cornell University. Library
Publisher:
Published: 1883
Total Pages: 106
ISBN-13:
DOWNLOAD EBOOK →Author: Cornell University Library
Publisher:
Published: 1882
Total Pages: 224
ISBN-13:
DOWNLOAD EBOOK →Author: Royal Geographical Society (Great Britain). Library
Publisher: London : J. Murray
Published: 1895
Total Pages: 852
ISBN-13:
DOWNLOAD EBOOK →Author: BACHELIER (Imprimeur Libraire.)
Publisher:
Published: 1827
Total Pages: 64
ISBN-13:
DOWNLOAD EBOOK →Author: Luigi Cocchiarella
Publisher: Springer
Published: 2018-07-06
Total Pages: 2334
ISBN-13: 3319955888
DOWNLOAD EBOOK →This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.