Towards the Visual Microprocessor

Towards the Visual Microprocessor PDF

Author: Tamás Roska

Publisher: John Wiley & Sons

Published: 2001-01-17

Total Pages: 438

ISBN-13:

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Written by a group of leading researchers in the field, this is a pioneering work, providing a concise analysis of the topic by the inventors of the CNN universal machine and the supercomputer chip. Opening with a foreword by the respected academic, Professor Leon Chua, the book progresses to explore circuit design, prototyping and analogical algorithms. Subjects covered include the VLSI design and implementation of CNNs, the testing of CNN chips and a detailed analysis of the new system for prototyping and interfacing the CNN universal chips ? Includes applications in: Neurocomputing, Machine Vision, Image Processing and VLSI Signal Processing ? Provides simple algorithms to design and synthesise complex circuits ? Written and edited by world authorities in this field, including Leon Chua who invented CNNs in the late 1980s. This text follows on from Roska's previous success - Cellular Neural Networks and D3 - with this groundbreaking work about a rapidly developing and increasingly influential field of circuit theory. This text would be of great interest to a broad audience including postgraduate and advanced students, researchers and professionals in electrical and electronic engineering, computer science, mathematics and neurobiology.

Introduction to Visual Computing

Introduction to Visual Computing PDF

Author: Aditi Majumder

Publisher: CRC Press

Published: 2018-01-31

Total Pages: 376

ISBN-13: 1482244926

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Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

From Humans to Computers

From Humans to Computers PDF

Author: Viktor Vasil?evich Aleksandrov

Publisher: World Scientific

Published: 1991

Total Pages: 224

ISBN-13: 9789810202989

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This book considers computer vision to be an integral part of the artificial intelligence system. The core of the book is an analysis of possible approaches to the creation of artificial vision systems, which simulate human visual perception. Much attention is paid to the latest achievements in visual psychology and physiology, the description of the functional and structural organization of the human perception mechanism, the peculiarities of artistic perception and the expression of reality. Computer vision models based on these data are investigated. They include the processes of external data analysis, internal environmental model synthesis, and the generating of behavioristic responses based on external and internal models comparison. Computer vision system evolution resulting from environmental effects is also considered. A unique feature of this book is the authors' use of black and white, and colour prints of traditional and contemporary Russian art to illustrate their principal theses. In doing so, they introduce the reader to a particularly Russian view of the world.

Cellular Neural Networks and Their Applications

Cellular Neural Networks and Their Applications PDF

Author: Ronald Tetzlaff

Publisher: World Scientific

Published: 2002-07-08

Total Pages: 700

ISBN-13: 9814487767

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This volume covers the fundamental theory of Cellular Neural Networks as well as their applications in various fields such as science and technology. It contains all 83 papers of the 7th International Workshop on Cellular Neural Networks and their Applications. The workshop follows a biennial series of six workshops consecutively hosted in Budapest (1990), Munich, Rome, Seville, London and Catania (2000). Contents:On the Relationship Between CNNs and PDEs (M Gilli et al.)Moving Object Tracking on Panoramic Images (P Földesy et al.)Emergence of Global Patterns in Connected Neural Networks (T Shimizu)Configurable Multi-Layer CNN-UM Emulator on FPGA (Z Nagy & P Szolgay)A CNN Based System to Blind Sources Separation of MEG Signals (M Bucolo et al.)Time as Coding Space for Information Processing in the Cerebral Cortex (W Singer)Analyzing Multidimensional Neural Activity via CNN-UM (V Gál et al.)Visual Feedback by Using a CNN Chip Prototype System (P Arena et al.)Computational and Computer Complexity of Analogic Cellular Wave Computers (T Roska)Chaotic Phenomena in Quantum Cellular Neural Networks (L Fortuna & D Porto)Fingerprint Image Enhancement Using CNN Gabor-Type Filters (E Saatci & V Tavsanoglu)CNN Based Color Constancy Algorithm (L Török & Á Zarándy)Statistical Error Modeling of CNN-UM Architectures: The Grayscale Case (P Földesy)MEMS, Microsystems and Nanosystems (M E Zaghloul)Texture Segmentation by the 64x64 CNN Chip (T Szirányi)Teaching CNN and Learning by Using CNN (P Arena et al.)Novel Methods and Results in Training Universal Multi-Nested Neurons (R Dogaru et al.)Test-Bed Board for 16x64 Stereo Vision CNN Chip (M Salerno et al.)and other papers Readership: Graduate students, researchers, lecturers and industrialists. Keywords:

State of the Art in Computer Graphics

State of the Art in Computer Graphics PDF

Author: David F. Rogers

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 248

ISBN-13: 1461243068

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State of the Art in Computer Graphics Aspects of Visualization This is the fourth volume derived from a State of . . . the Art in Computer Graphics Summer Institute. It represents a snapshot of a number of topics in computer graphics, topics which include visualization of scientific data; modeling; some aspects of visualization in virtual reality; and hardware architectures for visu alization. Many papers first present a background introduction to the topic, followed by discussion of current work in the topic. The volume is thus equally suitable for nonspecialists in a particular area, and for the more experienced researcher in the field. It also enables general readers to obtain an acquaintance with a particular topic area sufficient to apply that knowledge in the context of solving current problems. The volume is organized into four chapters - Visualization of Data, Modeling, Virtual Reality Techniques, and Hardware Architectures for Visualization. In the first chapter, Val Watson and Pamela Walatka address the visual aspects of fluid dynamic computations. They discuss algorithms for function-mapped surfaces and cutting planes, isosurfaces, particle traces, and topology extractions. They point out that current visualization systems are limited by low information transfer bandwidth, poor response to viewing and model accuracy modification requests, mismatches between model rendering and human cognitive capabilities, and ineffective interactive tools. However, Watson and Walatka indicate that proposed systems will correct most of these problems.

The Human-Computer Interaction Handbook

The Human-Computer Interaction Handbook PDF

Author: Andrew Sears

Publisher: CRC Press

Published: 2002-09-01

Total Pages: 1330

ISBN-13: 9781410606723

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The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp

Computer and Computing Technologies in Agriculture IV

Computer and Computing Technologies in Agriculture IV PDF

Author: Daoliang Li

Publisher: Springer

Published: 2011-02-03

Total Pages: 764

ISBN-13: 3642183549

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This book constitutes Part III of the refereed four-volume post-conference proceedings of the 4th IFIP TC 12 International Conference on Computer and Computing Technologies in Agriculture, CCTA 2010, held in Nanchang, China, in October 2010. The 352 revised papers presented were carefully selected from numerous submissions. They cover a wide range of interesting theories and applications of information technology in agriculture, including simulation models and decision-support systems for agricultural production, agricultural product quality testing, traceability and e-commerce technology, the application of information and communication technology in agriculture, and universal information service technology and service systems development in rural areas.

Introduction to 80x86 Assembly Language and Computer Architecture

Introduction to 80x86 Assembly Language and Computer Architecture PDF

Author: Richard C. Detmer

Publisher: Jones & Bartlett Learning

Published: 2014-02-17

Total Pages: 426

ISBN-13: 1284066088

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A Revised and Updated Edition of the Authoritative Text This revised and updated Third Edition of the classic text guides students through assembly language using a hands-on approach, supporting future computing professionals with the basics they need to understand the mechanics and function of the computer’s inner workings. Through using real instruction sets to write real assembly language programs, students will become acquainted with the basics of computer architecture. 80x86 Assembly Language and Computer Architecture covers the Intel 80x86 using the powerful tools provided by Microsoft Visual Studio, including its 32- and 64-bit assemblers, its versatile debugger, and its ability to link assembly language and C/C++ program segments. The text also includes multiple examples of how individual 80x86 instructions execute, as well as complete programs using these instructions. Hands-on exercises reinforce key concepts and problem-solving skills. Updated to be compatible with Visual Studio 2012, and incorporating over a hundred new exercises, 80x86 Assembly Language and Computer Architecture: Third Edition is accessible and clear enough for beginning students while providing coverage of a rich set of 80x86 instructions and their use in simple assembly language programs. The text will prepare students to program effectively at any level. Key features of the fully revised and updated Third Edition include: • Updated to be used with Visual Studio 2012, while remaining compatible with earlier versions • Over 100 new exercises and programming exercises • Improved, clearer layout with easy-to-read illustrations • The same clear and accessibly writing style as previous editions • Full suite of ancillary materials, including PowerPoint lecture outlines, Test Bank, and answer keys • Suitable as a stand-alone text in an assembly language course or as a supplement in a computer architecture course

Toward Brain-computer Interfacing

Toward Brain-computer Interfacing PDF

Author: Guido Dornhege

Publisher: MIT Press

Published: 2007

Total Pages: 520

ISBN-13: 0262042444

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This volume presents a timely overview of the latest BCI research, with contributions from many of the important research groups in the field.