The Sims 4

The Sims 4 PDF

Author: Prima Games

Publisher: Prima Games

Published: 2014

Total Pages: 0

ISBN-13: 9780804162197

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Front cover: "MAXIS & EA reviewed and approved".

The Sims

The Sims PDF

Author: Rick Barba

Publisher:

Published: 2000

Total Pages: 196

ISBN-13: 9780761523390

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Mood-managing hints and tips Learn to create an instant family Covers all 10 possible career tracks Tactics for dealing with disasters Cheats and Easter Eggs revealed Details on moving your Sims to the online community Build a home from the ground up Includes a foreword from game creator Will Wright

The Complete Guide to Simulations and Serious Games

The Complete Guide to Simulations and Serious Games PDF

Author: Clark Aldrich

Publisher: John Wiley & Sons

Published: 2009-09-17

Total Pages: 578

ISBN-13: 0470506741

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"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.

The Sims Makin' Magic

The Sims Makin' Magic PDF

Author: Prima Temp Authors

Publisher: Prima Games

Published: 2003

Total Pages: 244

ISBN-13: 9780761544524

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Beware. Your Sims have Magic. - Strategies for earning MagiCoins and creating spells - How to raise a well-adjusted Dragon - Tips for earning exotic spell ingredients - Expert tips for dueling in the Magic Arena - Details on spicing up your spells with ingredients from your garden - How to build a Funhouse - Complete list of Spell backfires

My Sims

My Sims PDF

Author: Dan Birlew

Publisher: Prima Games

Published: 2007-09

Total Pages: 182

ISBN-13: 9780761557838

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•Harvest every building block with our Essence gathering walkthrough. •Develop a town from a run-down train stop into a thriving community of town residents. •Unlock every town resident, including exclusive Uber characters. •View tasks in advance and be prepared for the wants and demands of town residents. •Obtain every design blueprint by becoming Best Friends with every character.

The Sims Online

The Sims Online PDF

Author: Greg Kramer

Publisher: Prima Games

Published: 2002

Total Pages: 258

ISBN-13: 9780761540021

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Tap Into Your Simagination! - Tips for getting started: create a Sim, choose a city, build a property, and determine a career - Strategies to develop your character's skills, earn money, and create your dream life - How to make and maintain valuable relationships - Covers of every new object - Primers on Motives, Skills, and using your creativity - How to run a successful business - Quick-reference information for over 60 interactions

The Sims 2 University

The Sims 2 University PDF

Author: Greg Kramer

Publisher: Random House Digital, Inc.

Published: 2005

Total Pages: 468

ISBN-13: 9780761546368

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Full-color pages detailing how to: *Crash parties, get initiated into a secret society, hack your grades, and graduate with honors *Keep your Sims' grades on track in all 11 majors *Secure your final degree and open up four new career paths *Details on the all-new young adult age, influence, and lifetime wants *Charts and tables covering objects and socials *Tours of all colleges and their student bodies *Covers the original Sims 2 plus the expansion!

How to Run a Great Workshop

How to Run a Great Workshop PDF

Author: Nikki Highmore Sims

Publisher: Pearson Education

Published: 2006

Total Pages: 214

ISBN-13: 9780273707875

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Ever had to run a training session or workshop and not known where to begin? This is the simple, smart guide to creating a programme that is both memorable, effective and enjoyable - for you and your team.