Mind Thieves
Author: Tom Kenyon
Publisher: Light Technology Publishing
Published: 2001-01-01
Total Pages: 300
ISBN-13: 9781931032001
DOWNLOAD EBOOK →Author: Tom Kenyon
Publisher: Light Technology Publishing
Published: 2001-01-01
Total Pages: 300
ISBN-13: 9781931032001
DOWNLOAD EBOOK →Author: Lori Brighton
Publisher: Lori Brighton
Published: 2015-02-25
Total Pages: 264
ISBN-13: 9780985012397
DOWNLOAD EBOOK →Cameron Winters is a freak, a mind reader who can hear the thoughts of those around her. Although her life has been far from ideal, she has finally found peace on a Caribbean island far away from her troubles. But her troubles are about to find her in the form of a gorgeous government agent named Maddox.
Author: Lori Brighton
Publisher: Lori Brighton
Published: 2013-09-11
Total Pages: 145
ISBN-13:
DOWNLOAD EBOOK →Cameron Winters is a freak. Fortunately, no one but her family knows the truth …that Cameron can read minds. For years Cameron has hidden behind a facade of normalcy, warned that there are those who would do her harm. When gorgeous and mysterious Lewis Douglas arrives he destroys everything Cameron has ever believed and tempts her with possibilities of freedom. Determined to embrace her hidden talents, Cameron heads to a secret haven with Lewis; a place where she meets others like her, Mind Readers. But as Cameron soon finds out some things are too good to be true. When the Mind Readers realize the extent of Cameron’s abilities, they want to use her powers for their own needs. Cameron suddenly finds herself involved in a war in which her idea of what is right and wrong is greatly tested. In the end she’ll be forced to make a choice that will not only threaten her relationship with Lewis, but her very life. This young adult book is best for ages 14 and over. Book 1: The Mind Readers Book 2: The Mind Thieves Book 3: The Mind Games
Author: Margery Allingham
Publisher: Open Road Media
Published: 2023-04-28
Total Pages: 307
ISBN-13: 1504087429
DOWNLOAD EBOOK →A mysterious invention causes mayhem in a coastal English village—from “my very favourite of the four Queens of Crime” (J. K. Rowling). The ancient hamlet of Saltey, once the haunt of smugglers, now hides a secret rich and mysterious enough to trap all who enter . . . and someone in town is willing to terrorize, murder, and raise the very devil to keep that secret to themselves. When a transistor thought to be the key to telepathic communication is found, Albert Campion is called to sort fact from fiction. But the device at the center of the mystery is in the possession of two schoolboys, and whether they stole it or invented it, there are others who will kill to get hold of it. “Allingham has a strong, well controlled sense of humour, a power of suggesting character with a few touches and an excellent English style. She has a sense of the fantastic, and is never dull” —Times Literary Supplement
Author: Shana Silver
Publisher: Swoon Reads
Published: 2019-08-27
Total Pages: 320
ISBN-13: 1250192935
DOWNLOAD EBOOK →A teen programmer at a school for geniuses must join forces with a boy she can't remember to stop a hacker from deleting their memories in Shana Silver’s action-packed YA debut, Mind Games. Arden sells memories. Whether it’s becoming homecoming queen or studying for that all important test, Arden can hack into a classmate’s memories and upload the experience for you just as if you’d lived it yourself. Business is great, right up until the day Arden whites out, losing fifteen minutes of her life and all her memories of the boy across the school yard. The boy her friends assure her she’s had a crush on for years. Arden realizes that her own memories have been hacked, but they haven’t just been stolen and shared... they’ve been removed. And she’s not the only one: her mysterious crush, Sebastian, has lost ALL of his memories. But how can they find someone who has the power to make them forget everything they’ve learned? Praise from the Swoon Reads community: “An absolute roller coaster ride.... I loved it. I absolutely loved it!” —Pamela Delupio “An awesome concept and a gripping mystery... a wild ride from beginning to end.” —T. K. Yeager
Author: Lauren Mansy
Publisher: Blink
Published: 2019-10-01
Total Pages: 320
ISBN-13: 0310767571
DOWNLOAD EBOOK →This thrilling YA fantasy debut follows seventeen-year-old Etta Lark as she navigates the underworld of Craewick to pull off the heist of a lifetime. A YALSA (The Young Adult Library Services Association) Teens' Top Ten Book for 2020, Mansy crafts a grim reality where memories are worth their weight in gold. In the city of Craewick, memories reign. The power-obsessed ruler of the city, Madame, has cultivated a society in which memories are currency, citizens are divided by ability, and Gifted individuals can take memories from others through touch as they please. Seventeen-year-old Etta Lark is desperate to live outside of the corrupt culture, but she grapples with the guilt of an accident that has left her mother bedridden in the city's asylum. When Madame threatens to put her mother up for auction, a Craewick practice in which a "criminal's" memories are sold to the highest bidder before being killed, Etta will do whatever it takes to save her. Even if it means rejoining the Shadows, the rebel group she swore off in the wake of the accident years earlier. To rescue her mother, Etta must prove her allegiance to the Shadows by stealing a memorized map of the Maze, a formidable prison created by the bloodthirsty ruler of a neighboring Realm. Etta faces startling attacks, unexpected romance, and, above all, her own past as she uncovers a conspiracy that challenges everything she knew about herself and the world around her. In a place where nothing is what it seems, can Etta ever become more than a memory thief? Perfect for fans of high-stakemagical heists such as: Leigh Bardugo (Six of Crows) Victoria Aveyard (Red Queen) Roshani Chokshi (The Gilded Wolves) "Mansy's debut will delight fantasy readers who revel in fully developed settings and unusual powers."- Booklist "A welcome addition to the YA fantasy canon, The Memory Thief is a suspenseful page-turner, delightfully chock full of unexpected twists and turns."- Shelf Awareness
Author: Megan Whalen Turner
Publisher: Harper Collins
Published: 1996-10-31
Total Pages: 232
ISBN-13: 9780688146276
DOWNLOAD EBOOK →Nothing is overdone and not a word is out of place in this auspicious debut," wrote Kirkus in a starred review of Instead of Three Wishes, the first book by Megan Whalen Turner. Her second book more than fulfills that promise. The king's scholar, the magus, believes he knows the site of an ancient treasure. To attain it for his king, he needs a skillful thief, and he selects Gen from the king's prison. The magus is interested only in the theif's abilities. What Gen is interested in is anyone's guess. Their journey toward the treasure is both dangerous and difficult, lightened only imperceptibly by the tales they tell of the old gods and goddesses. Megan Whalen Turner weaves Gen's stories and Gen's story together with style and verve in a novel that is filled with intrigue, adventure, and surprise.
Author: Annie Vernon
Publisher: Bloomsbury Publishing
Published: 2019-03-21
Total Pages: 289
ISBN-13: 1472949102
DOWNLOAD EBOOK →An authoritative exploration of the psychology of elite sport, written by an Olympic silver medallist and respected sports journalist. Throughout her career as one of the world's top athletes, Annie Vernon struggled with an existential question about the purpose of sport in our comfortable, first-world society: why do we do it? What is it about our psyche that makes pushing the mind and body to their limits in order to win a foot race, a swimming race or a rowing race such a basic human desire? Having retired from competition, Annie decided to look for answers to these questions in the world of mind games. What is the psychology behind sport at an elite level? With Team GB recording its best-ever performances at the Rio Olympic Games, having come second in the medal table in consecutive games, the public is aware of elite sport and the techniques used by our sporting heroes more than ever. Whether it be performing under pressure, coping with nerves, teamwork, or building self-belief in the face of adversity, the methods that elite sports-people use are also relevant to everyday life. But sports psychology is still regarded as something of a mystery. How exactly do elite sports performers harness the power of their mind in pursuit of physical perfection? Through interviews with leading sports stars and the latest scientific research, Mind Games discusses elite sports psychology in a way that is interesting to the watching public, sports fans and sports-haters alike, with Annie drawing on her own first-hand experiences to walk them through this fascinating subject.
Author: Robert E. L. Masters
Publisher: Quest Books
Published: 1998-12-25
Total Pages: 244
ISBN-13: 9780835607537
DOWNLOAD EBOOK →A series of mental exercises designed for group participation focuses on the roles of reasoning and imagination in achieving sensory perception
Author: Martin Seay
Publisher: Melville House
Published: 2016-05-10
Total Pages: 592
ISBN-13: 1612195156
DOWNLOAD EBOOK →A globetrotting, time-bending, wildly entertaining masterpiece hailed by the New York Times Book Review as "Audaciously well written...the book I was raving about to my friends before I'd even finished it." Publishers Weekly raved that "with near-universal appeal . . . Seay’s debut novel is a true delight, a big, beautiful cabinet of wonders that is by turns an ominous modern thriller, a supernatural mystery, and an enchanting historical adventure story." Set in three cities in three eras, The Mirror Thief calls to mind David Mitchell and Umberto Eco in its mix of entertainment and literary bravado. The core story is set in Venice in the sixteenth century, when the famed makers of Venetian glass were perfecting one of the old world's most wondrous inventions: the mirror. An object of glittering yet fearful fascination—was it reflecting simple reality, or something more spiritually revealing?—the Venetian mirrors were state of the art technology, and subject to industrial espionage by desirous sultans and royals world-wide. But for any of the development team to leave the island was a crime punishable by death. One man, however—a world-weary war hero with nothing to lose—has a scheme he thinks will allow him to outwit the city's terrifying enforcers of the edict, the ominous Council of Ten . . . Meanwhile, in two other Venices—Venice Beach, California, circa 1958, and the Venice casino in Las Vegas, circa today—two other schemers launch similarly dangerous plans to get away with a secret . . . All three stories will weave together into a spell-binding tour-de-force that is impossible to put down—an old-fashioned, stay-up-all-night novel that, in the end, returns the reader to a stunning conclusion in the original Venice . . . and the bedazzled sense of having read a truly original and thrilling work of art.