The Lost Ancient World of Zanterian - D20 Role Playing Game Book

The Lost Ancient World of Zanterian - D20 Role Playing Game Book PDF

Author: James A. Grosse

Publisher: LifeRich Publishing

Published: 2019-12-13

Total Pages: 194

ISBN-13: 1489726047

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The Ancient Lost World of Zanterian is a very complexed in existence. It is a world with 10 layers “Planes “, that coexist with each other. Paradox- The Dragon Emperor of the gods. He has intervened in the prophecy. Paradox has created ancient portals that connect the planes and other worlds for his dragons, and the magic weave. The other gods / goddess intervened in mortality to enhance their power and domain. This is forbidden by the goddess of Destiny. She had slammed her Scepter of Destiny into the ground of the world of Zanterian; Creating what is known as The Lost Ancient World of Zanterian. It is a world trapped between Planes; stuck in a time lock. The World’s Dangerous Dungeon sets deep beneath the earth in the Ancient World of Zanterian. It is an ancient prison designed by Embreal the ancient goddess of Creation. She designed it upon request for Clearalious the ancient goddess of Righteousness and Judgement. She is a Chaotic Good goddess. Her Angel- Queen Vargon imprisoned most of the evil being and monsters in the dungeon, which most of them can’t be destroyed. The Dungeon walls, ceilings, and under-floor are made of living magical stones. These stones regenerate. It is impossible to break through, destroy, or pass through the magic. The stones are black granite with glitter throughout it. There are beings and monsters that are stone granite golems. They are one with the dungeon and will reform back into existence in 1d6 days. These golems are intelligent and they acted as one with the dungeon.

Lost Prehistorica

Lost Prehistorica PDF

Author: David Woodrum

Publisher: Dark Quest

Published: 2004-05

Total Pages: 112

ISBN-13: 9780974664514

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Source Suppliment for the most popular fantasy roleplaying game. Has your adventuring party ever wondered what was to be found on those parts of the map marked "Here there be monsters"? Have you, as a GM ever been at a loss as to what to do if they decide to explore these hitherto uncharted regions? Have you, or your players ever wanted to play something a little more primitive? Lost Prehistorica could be the answer to your questions! An informative well presented tool-book for the GM who wants to try something that little bit different! Packed full of new playable races, information upon long lost cultures, lost continents, nomadic tribes and settings specific monsters, this book could be just what you need to spark a whole new range of adventures in a land untouched by time where dinosaurs still roam!

Leet Noobs

Leet Noobs PDF

Author: Mark Chen

Publisher: New Literacies and Digital Epistemologies

Published: 2012

Total Pages: 0

ISBN-13: 9781433116100

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Leet Noobs documents, for over 10 months, a group of players in the online game World of Warcraft engaged in a 40-person joint activity known as raiding. Initially, the group was informal, a «family» that wanted to «hang out and have fun.» Before joining, each player had been recognized as expert in the game; within the group they had to adapt their expertise for the new joint task and align themselves to new group goals. Through their shared activity, members successfully established communication and material practices that changed as they had to renegotiate roles and responsibilities with new situations and as the larger gaming community evolved. Players learned to reconfigure their play spaces, enrolling third-party game mods and other resources into their activity. Once-expert players became novices or «noobs» to relearn expert or «leet» gameplay. They became «leet noobs» who needed to reconfigure their expertise for new norms of material practice. Ultimately, these norms also changed what it meant to play World of Warcraft; some group members no longer wanted to just hang out and have fun, and eventually the group died in an online fiery meltdown.

Better Angels

Better Angels PDF

Author: Greg Stolze

Publisher:

Published: 2013-08-01

Total Pages:

ISBN-13: 9780985317546

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A supervillain roleplaying game.

Urban Arcana

Urban Arcana PDF

Author: Bill Slavicsek

Publisher:

Published: 2003-05

Total Pages: 0

ISBN-13: 9780786926596

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Explosive action and epic adventure fill the modern world when fantasy and reality collide. In Urban Arcana, heroes armed with swords, spells, shotguns, and cell phones dive headlong into trouble with monsters, mobsters, cabals, and corporations. Take a deep breath, and discover the realms of fantasy within the griffy shadows of the modern world. To use this product, you also need the d20 Mooern Roleplaying Game core rulebook. For players and Gamemasters, this product is compatible with other d20 System roleplaying games. Book jacket.

Ultimate Guide to Mastering Command Blocks!

Ultimate Guide to Mastering Command Blocks! PDF

Author: Triumph Books

Publisher: Triumph Books

Published: 2016-06-01

Total Pages: 208

ISBN-13: 1633195317

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The Command Block is without question the most powerful tool in Minecraft, and it's also one of the least understood by most players. This is because the Command Block cannot be crafted without using console commands—the systems that Command Blocks use are entirely script and coding based. That being said, the quickest, most powerful, and most thorough way to activate many special features in Minecraft is to use Command Blocks. With The Ultimate Guide to Mastering Command Blocks, you'll learn to send messages to an entire server, change the time of day or weather, teleport a person, and automate processes. Now, the keys to these strategies are available to all 'Crafters through this book.

Avengers: Endgame - The Official Movie Special

Avengers: Endgame - The Official Movie Special PDF

Author: Jonathan Wilkins

Publisher: Titan Comics

Published: 2019-04-30

Total Pages: 98

ISBN-13: 1787732258

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The fourth instalment in the Avengers saga is the culmination of 22 interconnected films drawing audiences to witness the turning point of this epic journey. Our beloved heroes discover how fragile this reality is, and the sacrifices that must be made to uphold it. It is a story of friendship, teamwork, and setting aside differences to overcome an immense obstacle. Includes interviews with Robert Downey Jr. (Iron Man), Chris Evans (Captain America), Mark Ruffalo (Hulk), Chris Hemsworth (Thor), Scarlett Johansson (Black Widow), Jeremy Renner (Hawkeye), the President of Marvel Studios, Kevin Feige and other key members of the cast and crew, along with stunning photography and production art from the blockbuster movie.

The Art & Making of Fantasy Miniatures

The Art & Making of Fantasy Miniatures PDF

Author: Jamie Kendall

Publisher: Casemate Publishers

Published: 2020-02-19

Total Pages: 241

ISBN-13: 1526767457

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“Copiously and brilliantly illustrated with fine examples of what can be achieved in the realms of fantasy and dungeons and dragons wargaming.” —Books Monthly The Art and Making of Fantasy Miniatures is a showcase of some of the best talent in the industry. Compiled with the cooperation of eleven of the most innovative companies from Europe, the UK and USA, it shows what goes in to the creative process of taking an initial concept from two-dimensional sketches and translating it into a three-dimensional figurine ready for collectors and tabletop gamers. Game designers, artists and sculptors explain their part in bringing these miniature works of art to life. The book is lavishly illustrated with over 1,000 images, including concept art, work-in-progress sculpts and beautifully painted miniatures. The book features miniatures from games and companies such as Aradia Miniatures, Alkemy (Alchemist Miniatures), Avatars of War, Godslayer (Megalith Games), Guild Ball (Steamforged Games), Relicblade (Metal King Studio), WARMACHINE and HORDES (Privateer Press), RUMBLESLAM (TTCombat), Drakerys (Don’t Panic Games), Kings of War (Mantic Games) and Freeblades (DGS Games). “So if you’re interested in learning more about the miniature design process from innovative wargame companies, make sure to grab this book and start exploring the great artistic journey your miniatures undergo on their way to the tabletop!” —Wargame News and Terrain “Hobbyists can glean tips about making and painting large or smallscale figures or just sit back and enjoy the show.” —Toy Soldier & Model Figure “If you are collecting the various models then this has to be the best guide to see what is out there.” —SF Crowsnest

The Master of Destiny

The Master of Destiny PDF

Author: James A. Grosse

Publisher: LifeRich Publishing

Published: 2019-08-09

Total Pages: 179

ISBN-13: 1489724176

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Pittsburgh, PA is known as “The Steel City”. It holds a reputation of strength, and dominance in the architectural designs of the high-rise buildings. Three rivers of raging force rip through the surrounding mountains with occasional cliffs and wooded areas. Huge steel bridges arch over the rivers connecting the North, South, East, and West side districts. The gentle wind blew silently through the huge oak trees that stood in the yards of the traditional stone houses. Albert sat on a large boulder; eyes transfixed on the small campfire. The isolated wooded plateau formed in a huge cliff on the mountain overlooked the city. The cool night air was still upon him as the morning sun began to rise. He was determined to figure his life out. The world seemed like it was against him. Deep down inside, he knew he would master his destiny.