Taiyo Onorato and Nico Krebs: Future Memories

Taiyo Onorato and Nico Krebs: Future Memories PDF

Author:

Publisher: Patrick Frey Edition

Published: 2021-08

Total Pages: 80

ISBN-13: 9783907236147

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Large-format analog photography, laser technologies and archival materials chart visions of the future This volume is the first in the Future series presenting the ongoing collaboration between Swiss artists Taiyo Onorato and Nico Krebs (both born 1979). It explores how our conceptions of the future have changed over time and how that impacts our views on the present.

Unreal Game Development

Unreal Game Development PDF

Author: Ashish Amresh

Publisher: CRC Press

Published: 2010-08-03

Total Pages: 620

ISBN-13: 1040022979

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Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game.This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University. Students enter with no prior knowledge of game making, and through the course of six intensive weeks, they finish as teams of budding game developers.

Unreal Estate

Unreal Estate PDF

Author: Michael Gross

Publisher: Broadway

Published: 2011

Total Pages: 562

ISBN-13: 076793265X

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A history of lucrative real estate in Los Angeles shares the lesser-known contributions of a range of figures from Douglas Fairbanks and Marilyn Monroe to Howard Hughes and Ronald Reagan. By the best-selling author of Rogues' Gallery.

The Unreal Game Engine

The Unreal Game Engine PDF

Author: Andrew Finch

Publisher: 3dtotal Publishing

Published: 2014

Total Pages: 0

ISBN-13: 9781909414044

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Discover how to create and populate your own video game level using the Unreal game engine.

The Unreal Estate Guide to Detroit

The Unreal Estate Guide to Detroit PDF

Author: Andrew Herscher

Publisher: University of Michigan Press

Published: 2012-11-14

Total Pages: 317

ISBN-13: 0472035215

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Intense attention has been paid to Detroit as a site of urban crisis. This crisis, however, has not only yielded the massive devaluation of real estate that has so often been noted; it has also yielded an explosive production of seemingly valueless urban property that has facilitated the imagination and practice of alternative urbanisms. The first sustained study of Detroit’s alternative urban cultures, The Unreal Estate Guide to Detroit initiates a new focus on Detroit as a site not only of urban crisis but also of urban possibility. The Guide documents art and curatorial practices, community and guerilla gardens, urban farming and forestry, cultural platforms, living archives, evangelical missions, temporary public spaces, intentional communities, furtive monuments, outsider architecture, and other work made possible by the ready availability of urban space in Detroit. The Guide poses these spaces as “unreal estate”: urban territory that has slipped through the free- market economy and entered other regimes of value, other contexts of meaning, and other systems of use. The appropriation of this territory in Detroit, the Guide suggests, offers new perspectives on what a city is and can be, especially in a time of urban crisis.

Unreal Engine 4 Virtual Reality Projects

Unreal Engine 4 Virtual Reality Projects PDF

Author: Kevin Mack

Publisher: Packt Publishing Ltd

Published: 2019-04-30

Total Pages: 622

ISBN-13: 1789133882

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The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.

The Unreal and the Real

The Unreal and the Real PDF

Author: Ursula K. Le Guin

Publisher: Gollancz

Published: 2014

Total Pages: 281

ISBN-13: 9781473202825

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For over half a century, multiple award-winner Ursula K. Le Guin's stories have shaped the way her readers see the world. Her work gives voice to the voiceless, hope to the outsider and speaks truth to power. Le Guin's writing is witty, wise, both sly and forthright; she is a master craftswoman. This two-volume selection of almost forty stories was made by Ursula Le Guin herself. The two volumes span the spectrum of fiction from realism through magical realism, satire, science fiction, surrealism, and fantasy. WHERE ON EARTH focuses on Ursula Le Guin's interest in realism and magic realism and includes 18 of her satirical, political and experimental earthbound stories. Highlights include WORLD FANTASY and HUGO AWARD-winner 'Buffalo Gals, Won't You Come Out Tonight', the rarely reprinted satirical short, 'The Lost Children', JUPITER AWARD-winner, 'The Diary of the Rose' and the title story of her PULITZER PRIZE finalist collection 'Unlocking the Air'.

The Great Unreal

The Great Unreal PDF

Author: Nico Krebs

Publisher: Patrick Frey Editions

Published: 2015-01-20

Total Pages: 152

ISBN-13: 9783905929836

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During a period of three years Taiyo Onorato and Nico Krebs traveled several months through the United States, working "on the road" on the photo series The Great Unreal. The photographic work deals with reality and the fabrication of reality. The geography of America serves as both setting and fertile ground for the examination. Mysticism and demystification are important aspects in this process, as is working with a rich inventory of visual icons that can be continually deconstructed and manipulated. The working method of both photographers is based on interventions prescribed mostly by happenstance and change. Through repetition and associative placement, the sometimes crude, sometimes subtle interventions begin to link to one another, establishing an exciting transformation of reality that only hesitatingly reveals itself to the viewer. Together with book designers Megi Zumstein and Claudio Barandun, what emerged is an unmitigated picture book that makes a visual journey possible without any instructions. It comprises narrative image sequences that approximate the curiosity and restlessness of being on the move and, at the same time, depict associative connections with the American landscape.

Unreal Engine 4 Game Development Essentials

Unreal Engine 4 Game Development Essentials PDF

Author: Satheesh PV

Publisher: Packt Publishing Ltd

Published: 2016-02-25

Total Pages: 266

ISBN-13: 1784398454

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Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.

The Unreal Life of Oscar Zariski

The Unreal Life of Oscar Zariski PDF

Author: Carol Parikh

Publisher: Academic Press

Published: 2014-05-10

Total Pages: 293

ISBN-13: 1483265722

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The Unreal Life of Oscar Zariski records the life of Oscar Zariski that is based upon Carol Parikh's interviews with his family, colleagues, students, and his own memories from tape-recorded interviews conducted before his death in 1986. This book describes Oscar Zariski's work in mathematics that perpetually altered the foundations of algebraic geometry. The powerful tools he forged from the ideas of algebra allowed him to penetrate classical problems with a clarity and depth that brought a rigor to the way algebraic geometers carry out proofs. The strength of his work was matched by his forcefulness as a teacher, and the students he trained at Johns Hopkins and later at Harvard have made essential contributions to many areas of mathematics. This publication is beneficial to students and researchers interested in Oscar Zariski’s life and work in mathematics.