The Galaxy Is Rated G

The Galaxy Is Rated G PDF

Author: R.C. Neighbors

Publisher: McFarland

Published: 2011-08-31

Total Pages: 294

ISBN-13: 0786488018

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Through spaceships, aliens, ray guns and other familiar trappings, science fiction uses the future (and sometimes the past) to comment on current social, cultural and political ideologies; the same is true of science fiction in children's film and television. This collection of essays analyzes the confluences of science fiction and children's visual media, covering such cultural icons as Flash Gordon, the Jetsons and Star Wars, as well as more contemporary fare like the films Wall-E, Monsters vs. Aliens and Toy Story. Collectively, the essays discover, applaud and critique the hidden--and not-so-hidden--messages presented on our children's film and TV screens.

The Galaxy Is Rated G

The Galaxy Is Rated G PDF

Author: R.C. Neighbors

Publisher: McFarland

Published: 2011-07-27

Total Pages: 293

ISBN-13: 0786458755

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Through spaceships, aliens, ray guns and other familiar trappings, science fiction uses the future (and sometimes the past) to comment on current social, cultural and political ideologies; the same is true of science fiction in children's film and television. This collection of essays analyzes the confluences of science fiction and children's visual media, covering such cultural icons as Flash Gordon, the Jetsons and Star Wars, as well as more contemporary fare like the films Wall-E, Monsters vs. Aliens and Toy Story. Collectively, the essays discover, applaud and critique the hidden--and not-so-hidden--messages presented on our children's film and TV screens.

Curious about George

Curious about George PDF

Author: Rae Lynn Schwartz-DuPre

Publisher: Univ. Press of Mississippi

Published: 2021-11-15

Total Pages: 165

ISBN-13: 1496837355

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In 1940, Hans Augusto Rey and Margret Rey built two bikes, packed what they could, and fled wartime Paris. Among the possessions they escaped with was a manuscript that would later become one of the most celebrated books in children’s literature—Curious George. Since his debut in 1941, the mischievous icon has only grown in popularity. After being captured in Africa by the Man in the Yellow Hat and taken to live in the big city’s zoo, Curious George became a symbol of curiosity, adventure, and exploration. In Curious about George: Curious George, Cultural Icons, Colonialism, and US Exceptionalism, author Rae Lynn Schwartz-DuPre argues that the beloved character also performs within a narrative of racism, colonialism, and heroism. Using theories of colonial and rhetorical studies to explain why cultural icons like Curious George are able to avoid criticism, Schwartz-DuPre investigates the ways these characters operate as capacious figures, embodying and circulating the narratives that construct them, and effectively argues that discourses about George provide a rich training ground for children to learn US citizenship and become innocent supporters of colonial American exceptionalism. By drawing on postcolonial theory, children’s criticisms, science and technology studies, and nostalgia, Schwartz-DuPre’s critical reading explains the dismissal of the monkey’s 1941 abduction from Africa and enslavement in the US, described in the first book, by illuminating two powerful roles he currently holds: essential STEM ambassador at a time when science and technology is central to global competitiveness and as a World War II refugee who offers a “deficient” version of the Holocaust while performing model US immigrant. Curious George’s twin heroic roles highlight racist science and an Americanized Holocaust narrative. By situating George as a representation of enslaved Africans and Holocaust refugees, Curious about George illuminates the danger of contemporary zero-sum identity politics, the colonization of marginalized identities, and racist knowledge production. Importantly, it demonstrates the ways in which popular culture can be harnessed both to promote colonial benevolence and to present possibilities for resistance.

Crash Course in Gaming

Crash Course in Gaming PDF

Author: Suellen S. Adams

Publisher: Bloomsbury Publishing USA

Published: 2013-11-25

Total Pages: 140

ISBN-13: 1610690478

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Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.

The Galaxy Primes

The Galaxy Primes PDF

Author: E. E. Smith

Publisher: Createspace Independent Publishing Platform

Published: 2018-07-26

Total Pages: 160

ISBN-13: 9781724279972

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The Galaxy Primes by E. E. Smith They were four of the greatest minds in the Universe: Two men and two women, all Psionic Primes, lost in an experimental spaceship billions of parsecs from home. And as they mentally charted the cosmos to find their way back to Earth, their own loves and hates were as startling as the worlds they encountered... Here is E. E. Smith's classic science fiction novel -- one of the greatest space operas of all time! We are delighted to publish this classic book as part of our extensive Classic Library collection. Many of the books in our collection have been out of print for decades, and therefore have not been accessible to the general public. The aim of our publishing program is to facilitate rapid access to this vast reservoir of literature, and our view is that this is a significant literary work, which deserves to be brought back into print after many decades. The contents of the vast majority of titles in the Classic Library have been scanned from the original works. To ensure a high quality product, each title has been meticulously hand curated by our staff. Our philosophy has been guided by a desire to provide the reader with a book that is as close as possible to ownership of the original work. We hope that you will enjoy this wonderful classic work, and that for you it becomes an enriching experience.

The Video Movie Guide 2001

The Video Movie Guide 2001 PDF

Author: Mick Martin

Publisher:

Published: 2000

Total Pages: 1602

ISBN-13: 9780345420992

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Presents brief reviews of more than nineteen thousand films and other videos that are available at rental stores and through mail order, arranged alphabetically by title; also includes actor and director indexes.

DVD & Video Guide 2004

DVD & Video Guide 2004 PDF

Author: Mick Martin

Publisher: Arrow

Published: 2003

Total Pages: 1636

ISBN-13: 9780345449931

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Featuring more than 400 new entries among reviews and ratings of 18,000 movies, this guide to films that are available on video and DVD includes brand-new DVD listings, director and star indexes, and much more. Original.

Doctor Who and Race

Doctor Who and Race PDF

Author: Lindy Orthia

Publisher: Intellect (UK)

Published: 2013

Total Pages: 324

ISBN-13:

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Bringing together diverse perspectives on race and its representation in Doctor Who, this book offers understandings of the cultural significance of race in the program - how the show's representations of racial diversity, colonialism, nationalism, and racism affect our daily lives and change the way we relate to each other.

Passporter Walt Disney World 2005

Passporter Walt Disney World 2005 PDF

Author: Jennifer Marx

Publisher: PassPorter Travel Press

Published: 2005-03-09

Total Pages: 320

ISBN-13: 9781587710247

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Design magical vacations with this bestselling, award-winning travel guide and planning system. This edition, fully updated for 2005's Most Magical Celebration on Earth, includes more than 40 photos, full-color gatefold theme park maps, KidTips, Pre-TeenTips, and more.