The Galaxy Game
Author: Phil Janes
Publisher: Millennium Orion Publishing Group
Published: 1993
Total Pages: 212
ISBN-13: 9781857980585
DOWNLOAD EBOOK →Author: Phil Janes
Publisher: Millennium Orion Publishing Group
Published: 1993
Total Pages: 212
ISBN-13: 9781857980585
DOWNLOAD EBOOK →Author: Karen Lord
Publisher: Del Rey
Published: 2015-01-06
Total Pages: 352
ISBN-13: 0345534085
DOWNLOAD EBOOK →NAMED ONE OF THE BEST BOOKS OF THE YEAR BY NPR • A gripping science fiction saga about three students from a school for those with extraordinary powers, from the award-winning author of The Best of All Possible Worlds “A smart science fictional fable as inventive and involving as it is finally vital.”—Tordotcom On the verge of adulthood, Rafi attends the Lyceum, a school for the psionically gifted. Rafi possesses mental abilities that might benefit people . . . or control them. Some wish to help Rafi wield his powers responsibly; others see him as a threat to be contained. Rafi’s only freedom at the Lyceum is Wallrunning: a game of speed and agility played on vast vertical surfaces riddled with variable gravity fields. Serendipity and Ntenman are also students at the Lyceum, but unlike Rafi, they come from communities where such abilities are valued. Serendipity finds the Lyceum as much a prison as a school, and she yearns for a meaningful life beyond its gates. Ntenman, with his quick tongue, quicker mind, and a willingness to bend if not break the rules, has no problem fitting in. But he too has his reasons for wanting to escape. Now the three friends are about to experience a moment of violent change as seething tensions between rival star-faring civilizations come to a head. For Serendipity, this change will challenge her ideas of community and self. For Ntenman, it will open new opportunities and new dangers. And for Rafi, given a chance to train with some of the best Wallrunners in the galaxy, it will lead to the discovery that there is more to Wallrunning than he ever suspected . . . and more to himself than he ever dreamed. Includes two bonus short stories “There is a weight and grace to [Lord’s] prose that put me in mind of pewter jewelry.”—NPR “This novel is a satisfying exercise in being off-balance, a visceral lesson in how to fall forward and catch yourself in an amazing new place.”—The Seattle Times
Author: William J. Bly
Publisher: Xlibris Corporation
Published: 2010-04-27
Total Pages: 217
ISBN-13: 1462814352
DOWNLOAD EBOOK →“Take a journey in Time present with Trans-17, a travel device invented by Gordon Paradise and Ross Red Jacket of Tulsa, Oklahoma. Journey the Milky Way Galaxy in the present moment and enjoy the experiences and hardships Gordon Paradise faces in his solo quest for life forms and living beings in the Galaxy we call home. Meanwhile Ross Red Jacket stays on earth to manage the Time device, and life changes on earth as well as on other planets."Only change is constant, “so says the world, and it comprises a reality of its own, as life takes on the turns and tumbles much like a river. The novel is an enjoyable, humorous, and challenging book, one full of surprises with clear, precise, and poetic descriptions. This novel is Part 1 of a Trilogy, and the second book is currently being written, Entitled, VOYAGER MARS, it will be another book dealing with space travel and the ultimate challenge of the first landing on planet Mars. So begin with THE GALAXY GAME TRILOGY: Paradise Lost: One Found, and enjoy the fine writing and character development read in the finest novels. Don’t settle for anything less than great fiction. Written for the intelligent reader in mind, THE GALAXY GAME TRILOGY IS not the vapid vampire books being written at Third grade reading levels. Challenge yourself, and invite friends to purchase this book. Join the search for adventure, love, and exploration, in a novel that will thrill discerning readers."
Author: Karen Lord
Publisher: Hachette UK
Published: 2014-12-18
Total Pages: 419
ISBN-13: 1780876912
DOWNLOAD EBOOK →The sequel to critically acclaimed The Best of All Possible Worlds from award-winning Barbadian writer Karen Lord. For years, Rafi Delarua watched his family suffer under his father's unethical use of psionic power. Now the government has Rafi under surveillance. Hating their crude attempts to analyse his brain, he escapes to the planet Punartam, where his abilities are the norm, not the exception. Punartam is also the centre for his favourite sport, wallrunning - and thanks to his best friend, he discovers a way to train with the elite. But soon Rafi realises he's playing quite a different game. The galaxy is changing; unrest is spreading and the Zhinuvian cartels are plotting, making the stars a far more dangerous place to aim. There may yet be one solution - involving interstellar travel, galactic power and the love of a beautiful game. 'A smart science fictional fable as inventive and involving as it is finally vital' - Tor.com
Author: Karl Klyne
Publisher:
Published: 1980
Total Pages: 158
ISBN-13: 9780897840798
DOWNLOAD EBOOK →Author: Phil Janes
Publisher: Millennium Orion Publishing Group
Published: 1995
Total Pages: 280
ISBN-13: 9781857981018
DOWNLOAD EBOOK →Author: Bill Bly
Publisher:
Published: 2009-06
Total Pages: 242
ISBN-13: 9781432721329
DOWNLOAD EBOOK →Enter and return from the center of our galaxy, sit back and enjoy the journey! A story of adventure, time travel, romance, and living the Christian faith. A story based in Tulsa, Oklahoma showing the human and divine aspects of life. A first time novel written in the tradition of Fitzgerald, Hemingway, Twain, with a slice of non-fiction observation, 'Thoreau-style.' Also added, a romantic flavoring similar to a Jane Austen novel. Reading this novel you'll experience the whole spectrum of human emotions and the challenges of each character's life. Readers will find the characters humorous, thoughtful, sensitive, faith-based, sometimes flawed, and full of surprises.
Author: Rough Guides
Publisher: Rough Guides UK
Published: 2009-10-01
Total Pages: 221
ISBN-13: 1848367139
DOWNLOAD EBOOK →Don't Panic. The Rough Guide to The Hitchhiker's Guide to the Galaxy explores the ever-expanding universe created by Douglas Adams- the must-have companion for both long-term enthusiasts and those discovering the Hitchhiker's stories for the first time. You'll find everything you need to know about the stories so far including the saga's numerous incarnations: books, TV show, movie, radio series and more. The guide covers key Hitchhiker's concepts and plot devices from tea, cricket and towels to small yellow fish and the stories behind all your favourite characters: Ford Prefect, Arthur Dent, Zaphod Beeblebox, Trisha McMillan and, of course, Marvin, the paranoid Android. The guide features useful background on the life and times of Douglas Adams unveilling his influences and passions and an overview of his other works. Newcomers will find the guide packed with accessible information whilst committed fans will love the online resources section which includes the lowdown on the official fanclub, ZZ9 Plural Z Alpha.
Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
Published: 2021-05-24
Total Pages: 1365
ISBN-13: 1440870209
DOWNLOAD EBOOK →Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.