The Design of Children's Technology

The Design of Children's Technology PDF

Author: Allison Druin

Publisher: Morgan Kaufmann

Published: 1999

Total Pages: 0

ISBN-13: 9781558605077

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Compiled by a leading authority in the field of children's technology, this book brings together current discussions of how and why new technologies are being designed. It presents innovative methods, techniques, and ideas, making this a unique resource for developers of children's software, hardware, and multimedia products; graphic/human interface designers; and university faculty doing research in the area of children and technology. * Case studies, commercial products, and academic research projects * Overview of present and future trends in computer technologies for children * Design practices from university and industry researchers that can aid readers in developing their own approaches to creating and using computer technologies for children

Mobile Technology for Children

Mobile Technology for Children PDF

Author: Allison Druin

Publisher: Morgan Kaufmann

Published: 2009-03-16

Total Pages: 408

ISBN-13: 9780080954097

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Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children. *First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning *Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF *Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference

Children, Technology and Healthy Development

Children, Technology and Healthy Development PDF

Author: Catherine Knibbs

Publisher: Routledge

Published: 2021-09-28

Total Pages: 218

ISBN-13: 1000452883

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How can adults keep children safe and healthy online now and in the future? How can we thrive alongside technology? This highly accessible book unpacks the latest psychological research, attachment theory and neurobiology to offer parents and professionals insight into how technology impacts children’s development and how to navigate our lives online. Catherine Knibbs shares her extensive experience to reveal what we know about human behaviour in cyberspace, and particularly that of children using devices, consoles and social media platforms. She offers deeper understanding of how and why children engage online and shows parents and professionals how, rather than being overwhelmed by the dangers and pathologies of cyberspace, we can learn to support children in using technology healthily. She covers key topics including social media use and abuse, impact of screen time, issues around gaming and extreme behaviours online. By the end of this book you will be able to understand your child better, and have an understanding of what is happening in their minds, brains and bodies in relation to the technological and digital world. Children, Technology and Healthy Development is for all parents, and professionals in psychology, education, social care and the police who are concerned with understanding how we support children in an online world. It will also be valuable reading for those in tech design interested in the impact of technology on the developing human.

Design For Kids

Design For Kids PDF

Author: Debra Levin Gelman

Publisher: Rosenfeld Media

Published: 2014-07-08

Total Pages: 248

ISBN-13: 1933820438

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Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.

Design and Technology for Children

Design and Technology for Children PDF

Author: Marilyn Fleer

Publisher: Pearson Higher Education AU

Published: 2015-05-20

Total Pages: 249

ISBN-13: 1486023223

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Design and technology education is now an established field of study in primary schools and in many early childhood centres. Authors Marilyn Fleer and Beverley Jane offer the definitive text on this curriculum area. Design and Technology for Children 3e is a comprehensive and innovative account of teaching and research in design and technology education. It gives pre-service and in-service teachers opportunities to reflect upon and further develop their understanding of technology and technological knowledge, and to consider several different approaches in a practical and interactive way. he third edition has been written to reflect current research and practice in design and technology education for Australian children and pre-service teachers.

Methods and Techniques for Involving Children in the Design of New Technology for Children

Methods and Techniques for Involving Children in the Design of New Technology for Children PDF

Author: Jerry Alan Fails

Publisher:

Published: 2013-10

Total Pages: 100

ISBN-13: 9781601987204

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Considers the various roles children have played in the technology design process, with a focus on those that integrally involve children throughout the process. Summarizes and provides a pragmatic foundation for researchers and practitioners to use several methods and techniques for designing technologies with and for children.

Methods and Techniques for Involving Children in the Design of New Technology for Children

Methods and Techniques for Involving Children in the Design of New Technology for Children PDF

Author: Jerry Alan Fails

Publisher:

Published: 2013

Total Pages: 80

ISBN-13: 9781601987211

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Children have participated in the design of technologies intended to be used by children with varying degrees of involvement, using diverse methods, and in differing contexts. This participation can be characterized as involving children as users, testers, informants, or design partners. It is only relatively recent that researchers around the world have begun to work more substantively with children to design technologies for children. This monograph synthesizes prior work involving children as informants and design partners, and describes the emergence of participatory design methods and techniques for children. We consider the various roles children have played in the design process, with a focus on those that integrally involve children throughout the process. We summarize and provide a pragmatic foundation for fellow researchers and practitioners to use several methods and techniques for designing technologies with and for children. In this monograph we relate the techniques to the design goals they help fulfill. The monograph concludes with a consideration of working with children in technology design processes as we move into the twenty-first century.

Interaction Design and Children

Interaction Design and Children PDF

Author: Juan Pablo Hourcade

Publisher: Now Publishers Inc

Published: 2008

Total Pages: 129

ISBN-13: 1601981287

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Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.

Supporting Science, Design and Technology in the Early Years

Supporting Science, Design and Technology in the Early Years PDF

Author: N/A Siraj-Blatchford

Publisher: McGraw-Hill Education (UK)

Published: 1999-08-16

Total Pages: 160

ISBN-13: 0335232795

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How do young children learn science, design and technology? How can we support young children and help them to develop scientific, design and technology skills? This practical and accessible text answers these questions and provides guidance for adults working with young children in a variety of formal and informal settings. Concrete advice is given to show how parents, carers, teachers and other professionals can provide a rich learning environment and support children in this important area of the curriculum. The differing needs of both adults and children are recognized and a variety of stimulating activities is illustrated. A clear and helpful discussion of a developmental framework enables readers to strengthen their own practice and understanding. The book will be of value to all early childhood professionals as well as being of great interest to parents and carers.

Evaluating Children's Interactive Products

Evaluating Children's Interactive Products PDF

Author: Panos Markopoulos

Publisher: Elsevier

Published: 2008-05-24

Total Pages: 400

ISBN-13: 9780080558257

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Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educational products, or websites — are safe, effective, and entertaining. It presents an essential background in child development and child psychology, particularly as they relate to technology; captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology; and examines ethical and legal issues involved in working with children and offers guidelines for effective risk management. Based on the authors' workshops, conference courses, and own design experience and research, this highly practical book reads like a handbook, while being thoroughly grounded in the latest research. Throughout, the authors illustrate techniques and principles with numerous mini case studies and highlight practical information in tips and exercises and conclude with three in-depth case studies. This book is recommended for usability experts, product developers, and researchers in the field. * Presents an essential background in child development and child psychology, particularly as they relate to technology. * Captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology. * Examines ethical and legal issues involved in working with children and offers guidelines for effective risk management.