The Crafts and Culture of a Medieval Guild

The Crafts and Culture of a Medieval Guild PDF

Author: Joann Jovinelly

Publisher: The Rosen Publishing Group, Inc

Published: 2006-08-15

Total Pages: 56

ISBN-13: 9781404207578

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Includes instructions for making jewelry, stone carving designs, a peasant's hat, shoes, armor, pottery, etc. from available materials.

Craft Guilds in the Early Modern Low Countries

Craft Guilds in the Early Modern Low Countries PDF

Author: Catharina Lis

Publisher: Routledge

Published: 2017-03-02

Total Pages: 296

ISBN-13: 1351947923

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In the half millennium of their existence, guilds in the Low Countries played a highly significant role in shaping the societies of which they were a part. One key aspect that has been identified in recent historical research to explain the survival of the guilds for such a long time is the guilds' continued adaptability to changing circumstances. This idea of flexibility is the point of departure for the essays in this volume, which sheds new light on the corporate system and identifies its various features and regional variances. The contributors explore the interrelations between economic organisations and political power in late medieval and early modern towns, and address issues of gender, religion and social welfare in the context of the guilds. This cohesive and focussed volume will provide a stimulus for renewed interest and further research in this area. It will appeal to scholars and students with an interest in early modern economic, social and cultural history in particular, but will also be valuable to those researching into political, religious and gender history.

The Art of Solidarity in the Middle Ages

The Art of Solidarity in the Middle Ages PDF

Author: Gervase Rosser

Publisher: OUP Oxford

Published: 2015-03-19

Total Pages: 264

ISBN-13: 0191017558

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Guilds and fraternities, voluntary associations of men and women, proliferated in medieval Europe. The Art of Solidarity in the Middle Ages explores the motives and experiences of the many thousands of men and women who joined together in these family-like societies. Rarely confined to a single craft, the diversity of guild membership was of its essence. Setting the English evidence in a European context, this study is not an institutional history, but instead is concerned with the material and non-material aims of the brothers and sisters of the guilds. Gervase Rosser addresses the subject of medieval guilds in the context of contemporary debates surrounding the identity and fulfilment of the individual, and the problematic question of his or her relationship to a larger society. Unlike previous studies, The Art of Solidarity in the Middle Ages does not focus on the guilds as institutions but on the social and moral processes which were catalysed by participation. These bodies founded schools, built bridges, managed almshouses, governed small towns, shaped religious ritual, and commemorated the dead, perceiving that association with a fraternity would be a potential catalyst of personal change. Participants cultivated the formation of new friendships between individuals, predicated on the understanding that human fulfilment depended upon a mutually transformative engagement with others. The peasants, artisans, and professionals who joined the guilds sought to change both their society and themselves. The study sheds light on the conception and construction of society in the Middle Ages, and suggests further that this evidence has implications for how we see ourselves.

The European Guilds

The European Guilds PDF

Author: Sheilagh Ogilvie

Publisher: Princeton University Press

Published: 2021-06-15

Total Pages: 682

ISBN-13: 0691217025

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"Guilds ruled many crafts and trades from the Middle Ages to the Industrial Revolution, and have always attracted debate and controversy. They were sometimes viewed as efficient institutions that guaranteed quality and skills. But they also excluded competitors, manipulated markets, and blocked innovations. Did the benefits of guilds outweigh their costs? Analyzing thousands of guilds that dominated European economies from 1000 to 1880, The European Guilds uses vivid examples and clear economic reasoning to answer that question. Sheilagh Ogilvie's book features the voices of honorable guild masters, underpaid journeymen, exploited apprentices, shady officials, and outraged customers, and follows the stories of the "vile encroachers"--Women, migrants, Jews, gypsies, bastards, and many others--desperate to work but hunted down by the guilds as illicit competitors. She investigates the benefits of guilds but also shines a light on their dark side. Guilds sometimes provided important services, but they also manipulated markets to profit their members. They regulated quality but prevented poor consumers from buying goods cheaply. They fostered work skills but denied apprenticeships to outsiders. They transmitted useful techniques but blocked innovations that posed a threat. Guilds existed widely not because they corrected market failures or served the common good but because they benefited two powerful groups--guild members and political elites."--Rabat de la jaquette.

Build It, Make It, Do It, Play It!

Build It, Make It, Do It, Play It! PDF

Author: Catharine Bomhold

Publisher: Bloomsbury Publishing USA

Published: 2014-06-30

Total Pages: 374

ISBN-13: 1598843923

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A valuable, one-stop guide to collection development and finding ideal subject-specific activities and projects for children and teens. For busy librarians and educators, finding instructions for projects, activities, sports, and games that children and teens will find interesting is a constant challenge. This guide is a time-saving, one-stop resource for locating this type of information—one that also serves as a valuable collection development tool that identifies the best among thousands of choices, and can be used for program planning, reference and readers' advisory, and curriculum support. Build It, Make It, Do It, Play It! identifies hundreds of books that provide step-by-step instructions for creating arts and crafts, building objects, finding ways to help the disadvantaged, or engaging in other activities ranging from gardening to playing games and sports. Organized by broad subject areas—arts and crafts, recreation and sports (including indoor activities and games), and so forth—the entries are further logically organized by specific subject, ensuring quick and easy use.

Art and Labour

Art and Labour PDF

Author: Dave Beech

Publisher: BRILL

Published: 2020-06-22

Total Pages: 314

ISBN-13: 9004321527

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This book provides a new history of the changing relationship between art, craft and industry focusing and a new political theory of the categories of aesthetic labour, attractive labour, alienated labour, nonalienated labour and unwaged labour.

Craft Guilds in the Early Modern Low Countries

Craft Guilds in the Early Modern Low Countries PDF

Author: Maarten Roy Prak

Publisher: Ashgate Publishing, Ltd.

Published: 2006

Total Pages: 288

ISBN-13: 9780754653394

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The essays in this volume shed new light on the corporate system of guilds in the Low Countries, identifying its various features and regional variances. The contributors explore the interrelations between economic organisations and political power in late medieval and early modern towns, and address issues of gender, religion and social welfare in the context of the guilds.

The York Corpus Christi Play and the Role of the Craft Guilds

The York Corpus Christi Play and the Role of the Craft Guilds PDF

Author: Sylvio Konkol

Publisher: GRIN Verlag

Published: 2015-09-04

Total Pages: 29

ISBN-13: 3668040788

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Seminar paper from the year 2013 in the subject English Language and Literature Studies - Culture and Applied Geography, grade: 1,0, University of Leipzig (Institut für Anglistik), language: English, abstract: In the late Middle Ages, so called 'mystery plays' enjoyed great popularity in English towns and especially in those of the north. Many of these plays were grouped in greater cycles among which the cycle of York, commonly known as the "York Mystery Plays", is the best preserved, and presumably one of the oldest, largest and most elaborate ones as well. Its forty-seven constituent plays are concerned with Christian belief and sacred history, a circumstance reflected in the collection's authentic title – the Corpus Christi play. It is interesting that the term 'mystery plays', an invention of the 18th century, does not only point to the content of the cycle, as the alternative expression 'miracle plays' does. The term simultaneously addresses those associations of people that were responsible for the cycle's staging: the trade and craft guilds of a town. Based on the archaic meaning of the word, denoting a 'handicraft or trade', it was occasionally referred to these guilds as 'mysteries' as well. In the case of the dramatic cycle of York, each individual play was assigned to one (or in some cases two) of these 'mysteries' or guilds. This paper aims at investigating the role these guilds played in the organisation, the funding and the staging of the cycle. It can be argued that aside from their more obvious economic and social functions, the medieval trade and craft guilds also had a cultural function in the narrow meaning of the term. Further can be argued that the Corpus Christi cycle was not only a cultural and a ritual event, but that it had an important social (and perhaps even an economic) function for the city of York and the communal life of its inhabitants. In fact, it may be this interplay of various domains of life and thought that can explain how the cycle could survive in the form of an annual performance for a period as long as two hundred years, and why it came into being as well as disappeared not randomly but at certain moments in history. Looking upon the play as a civic rather than an ecclesiastical affair, this work thus investigates the cycle's link with the economic history of York and the organisational development of the trade and craft guilds. It will be shown in particular that as a sort of 'producers' the guilds had a range of clearly defined responsibilities and that among these the aspect of funding was the most central.

Craft Gilds

Craft Gilds PDF

Author: W. Cunningham

Publisher: Good Press

Published: 2021-05-19

Total Pages: 28

ISBN-13:

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"Craft Gilds" by W. Cunningham. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.