The Board Game Designer's Guide to Careers in the Industry

The Board Game Designer's Guide to Careers in the Industry PDF

Author: Joe Slack

Publisher: CRC Press

Published: 2023-02-22

Total Pages: 144

ISBN-13: 1000784355

DOWNLOAD EBOOK →

Are you thinking about working in the board game industry? Here’s what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you’ll discover • What jobs are really in demand • How you can get your foot in the door with a publisher • Jobs in the industry you’ve never even thought of • What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author’s many years of experience, you’ll be able to put your own skills and experience to great use in an amazing, growing industry.

The Board Game Designer's Guide to Getting Published

The Board Game Designer's Guide to Getting Published PDF

Author: Joe Slack

Publisher: CRC Press

Published: 2023-02-22

Total Pages: 216

ISBN-13: 1000783413

DOWNLOAD EBOOK →

Making a great board game and pitching it to publishers are two completely different things. If you’ve got a game that you want to share with the world but don’t know what to do next, this book will help you navigate through exactly what steps to take. You’ll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don’t get exploited You’ll learn from Joe’s experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

Get in the Game!

Get in the Game! PDF

Author: Marc Mencher

Publisher: New Riders Publishing

Published: 2003

Total Pages: 324

ISBN-13: 9780735713079

DOWNLOAD EBOOK →

Learn from industry insiders at Sony, Pixar, InfoGames, Electronic Arts and Midway about how they got in the game. Despite the fact that the games industry has now surpassed films in terms of size and revenues, there is a dearth of information on how to get a job in the industry.This book answers those questions.

Becoming a Digital Designer

Becoming a Digital Designer PDF

Author: Steven Heller

Publisher: John Wiley & Sons

Published: 2011-01-19

Total Pages: 336

ISBN-13: 111803421X

DOWNLOAD EBOOK →

From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.

Game Development Essentials

Game Development Essentials PDF

Author: Michael E. Moore

Publisher: Course Technology

Published: 2010

Total Pages: 356

ISBN-13:

DOWNLOAD EBOOK →

Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.

Game Plan

Game Plan PDF

Author: Charles Wilson

Publisher: St. Martin's Press

Published: 2016-06-21

Total Pages: 304

ISBN-13: 1250126940

DOWNLOAD EBOOK →

National bestselling author Charles Wilson delivers a cutting-edge thriller based on real-life experiments at improving human intelligence currently underway in both government and private circles. Imagine a computer chip no bigger than the tip of a pencil. This chip, if implanted in a human brain, could give someone encyclopedic knowledge, lightning-fast reflexes and superior learning skills. In a remote military hospital in Montana, an experiment is being performed: implant the chip into the brains of five volunteers. These volunteers, four men and one woman, are all serving life sentences in prison. The experiment works...but the five criminals escape. One young doctor is pulled into the intrigue by the baffling murder of his medical school mentor. Can this one doctor stop the conspiracy of five powerful opponents...whose driving desire is absolute and total control?

Your Career Game

Your Career Game PDF

Author: Nathan Bennett

Publisher: Stanford University Press

Published: 2010-03-25

Total Pages: 272

ISBN-13: 0804771359

DOWNLOAD EBOOK →

Your Career Game demonstrates how game theory can help readers to understand and proactively take charge of their career strategy. Authors Nathan Bennett and Stephen A. Miles teach readers to manage the interdependencies and interconnectedness among coworkers, managers, and others in a manner that supports personal career efforts. Then, they show how readers can become better players. The key to learning how to play the career game is "career agility"—in short, nimble individuals are better game players. Thois book includes conversations with a wide range of successful professionals such as Ursula Burns (Xerox), Stephen Elop (Microsoft), Marius Kloppers (BHP Billiton), Ken Frazier (Merck), and Liz McCartney (The St. Bernard Project), and discusses how their career moves demonstrate elements of a game theory approach to career management. This is a must-read strategic guide for anyone who seeks to advance their career and navigate today's job market.

Becoming an Urban Planner

Becoming an Urban Planner PDF

Author: Michael Bayer

Publisher: John Wiley & Sons

Published: 2011-10-20

Total Pages: 341

ISBN-13: 1118174356

DOWNLOAD EBOOK →

Becoming an URBAN PLANNER Are you considering a career in urban planning? Becoming an Urban Planner is the best place to start. Through in-depth interviews with more than eighty urban planners across the United States and Canada, this book gives you a valuable insider’s look at your future profession as it is lived and practiced. Becoming an Urban Planner introduces you to the urban planning profession—its history, what you must know to prepare for a career in planning, and the different types of planning jobs. Beyond the basics, though, it shows you the realities of what it’s really like to be a planner today. You’ll learn about: The skills you’ll need and how to hone them in school and on the job Potential career paths and what people in these positions do Using internships, job shadowing, and other opportunities to break into the field Deciding among planning specialties and moving between public and private sectors How to search for and get your first position Emerging areas in planning, including sustainability and climate change Each topic is explored through in-depth interviews with both generalists and others who have devoted their careers to a particular aspect of planning. These professionals share their insights and describe how they have arrived at where they are and how beginners like you can learn from their experiences. With the information from this book to guide and inspire you, you will be able to chart your own path to success as an urban planner.

Players Making Decisions

Players Making Decisions PDF

Author: Zack Hiwiller

Publisher: New Riders

Published: 2015-12-09

Total Pages: 644

ISBN-13: 013439464X

DOWNLOAD EBOOK →

Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it