The Blender Book

The Blender Book PDF

Author: Carsten Wartmann

Publisher:

Published: 2001

Total Pages: 0

ISBN-13: 9781886411449

DOWNLOAD EBOOK →

"The Blender Book" remedies the difficulty of mastering the program with this step-by-stop tutorial approach that allows users to take immediate, full advantage of the program. The bundled CD-ROM includes the latest version of Blender for all platforms, as well as textures from the digital design library and the tutorials, scenes and animations from the book. 100 illustrations, 50 screen shots.

Learning Blender

Learning Blender PDF

Author: Oliver Villar

Publisher: Addison-Wesley Professional

Published: 2021-04-27

Total Pages: 630

ISBN-13: 013659042X

DOWNLOAD EBOOK →

Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Core Blender Development

Core Blender Development PDF

Author: Brad E. Hollister

Publisher: Apress

Published: 2020-12-12

Total Pages: 244

ISBN-13: 9781484264140

DOWNLOAD EBOOK →

Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project. Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You'll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you'll have the necessary foundation for exploration in other modules of the Blender source code. Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for many new developers. While the Blender site includes much useful information, it is not detailed enough. Core Blender Development breaks down the barriers to entry for open-source development in 3-D modeling. What You’ll Learn Find the code for various functions and editors in Blender Track down bugs, and contribute new functionality to the Blender code base Examine the .blend file and how it stores Blender state Understand the Blender core code base beyond the community website documentation Review the explicit code traces and source files of descriptions of the code base Who This Book Is For Primarily for novice to intermediate level developers and programmers with an interest in Blender, graphics, and visualization, who likely don’t have experience of reverse engineering a large code base.

Learning Blender

Learning Blender PDF

Author: Oliver Villar

Publisher: Addison-Wesley Professional

Published: 2017-04-07

Total Pages: 368

ISBN-13: 0134665155

DOWNLOAD EBOOK →

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Introducing Character Animation with Blender

Introducing Character Animation with Blender PDF

Author: Tony Mullen

Publisher: John Wiley & Sons

Published: 2011-06-09

Total Pages: 840

ISBN-13: 1118058569

DOWNLOAD EBOOK →

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

101 Blender Drinks

101 Blender Drinks PDF

Author: Kim Haasarud

Publisher: HarperCollins

Published: 2013-03-07

Total Pages: 128

ISBN-13: 054418923X

DOWNLOAD EBOOK →

A new addition to the popular 101 Cocktails series Frozen drinks make a great summertime treat for backyard barbecues and rooftop parties, but many people forget that there are far more options than just frozen margaritas, daiquiris, and piña coladas. 101 Blender Drinks includes all the classics, but also shows you how to turn your favorite cocktails into icy cold, refreshing frozen delights-Cosmopolitans, sangrias, bellinis, and mojitos can all be converted to frozen treats. There's also plenty of creative, one-of-a-kind creations like Yuzu Cucumber Freeze or Guava Lava Passion. But there are far more options than just drinks with alcohol. What about a cold frozen dessert like Frozen Oreo Cookie or Cool Caramel Flan? Frozen drinks are a great way to cool down during the summer heat. This book offers creative, refreshing options that go far beyond the classics. 101 recipes illustrated with brilliant four-color photographs throughout Recipes emphasize fresh fruits, herbs, and other ingredients for bold and fresh tasting frozen drinks Author Kim Haasarud is a James Beard honored mixologist and the founder of Liquid Architecture, a Los Angeles–based beverage consultancy With creativity, imagination, and plenty of ice, 101 Blender Drinks will keep your summer get-togethers fun and refreshing.

Soul on Fire

Soul on Fire PDF

Author: Eldridge Cleaver

Publisher: W Publishing Group

Published: 1978

Total Pages: 244

ISBN-13:

DOWNLOAD EBOOK →

In Soul on fire, Eldridge Cleaver tells of his childhood and young adulthood; the years which shaped him into the man he was to become. Here is the tumult and violence of the 60's- from the viewpoint of one of that decades' most notorious outlaws; a viewpoint that will surprise some and outrage others... Soul on fire reveals the marvelous paradox that became Eldridge Cleaver's life, once he found the answer he had- unaware- been looking for all along. For here is his account of being a free man in Paris, yet miserable to the point of near-suicide; and returning to a jail cell in California, yet being happy to the point of tears

Blender 3D Cookbook

Blender 3D Cookbook PDF

Author: Enrico Valenza

Publisher: Packt Publishing Ltd

Published: 2015-07-30

Total Pages: 609

ISBN-13: 1783984899

DOWNLOAD EBOOK →

This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.

Blender For Dummies

Blender For Dummies PDF

Author: Jason van Gumster

Publisher: John Wiley & Sons

Published: 2020-02-11

Total Pages: 644

ISBN-13: 1119616964

DOWNLOAD EBOOK →

Make your 3D world a reality Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all! Create 3D characters—no experience required Build scenes with texture and real lighting features Animate your creations and share them with the world Avoid common rookie mistakes This book is the ideal starting place for newcomers to the world of 3D modeling and animation.