The Agile Team Handbook, 2nd Edition

The Agile Team Handbook, 2nd Edition PDF

Author: Jan Beaver

Publisher: Createspace Independent Publishing Platform

Published: 2017-07-24

Total Pages: 222

ISBN-13: 9781973714330

DOWNLOAD EBOOK →

Completely revised and expanded, The Agile Team Handbook, Second Edition, will help guide you, your Team, and your organization on your Agile journey using Scrum. Scrum is intentionally disruptive. It is socially disruptive and organizationally disruptive with a purpose - to help your team and your organization build the best possible products as effectively as possible. Working within the disruptive framework that is Scrum is both challenging and highly rewarding. This handbook provides a solid foundation for you and your team to overcome the challenges and reap the rewards.

The Art of Agile Development

The Art of Agile Development PDF

Author: James Shore

Publisher: "O'Reilly Media, Inc."

Published: 2008

Total Pages: 436

ISBN-13: 0596527675

DOWNLOAD EBOOK →

For those considering Extreme Programming, this book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience. While plenty of books address the what and why of agile development, very few offer the information users can apply directly.

Agile Retrospectives

Agile Retrospectives PDF

Author: Esther Derby

Publisher: Pragmatic Bookshelf

Published: 2006-07-26

Total Pages: 216

ISBN-13: 1680503103

DOWNLOAD EBOOK →

Project retrospectives help teams examine what went right and what went wrong on a project. But traditionally, retrospectives (also known as “post-mortems”) are only held at the end of the project—too late to help. You need agile retrospectives that are iterative and incremental. You need to accurately find and fix problems to help the team today. Now Esther and Diana show you the tools, tricks and tips you need to fix the problems you face on a software development project on an on-going basis. You’ll see how to architect retrospectives in general, how to design them specifically for your team and organization, how to run them effectively, how to make the needed changes and how to scale these techniques up. You’ll learn how to deal with problems, and implement solutions effectively throughout the project—not just at the end. This book will help you: Design and run effective retrospectives Learn how to find and fix problems Find and reinforce team strengths Address people issues as well as technological Use tools and recipes proven in the real world With regular tune-ups, your team will hum like a precise, world-class orchestra.

Coaching Agile Teams

Coaching Agile Teams PDF

Author: Lyssa Adkins

Publisher: Addison-Wesley Professional

Published: 2010-05-18

Total Pages: 521

ISBN-13: 0321660358

DOWNLOAD EBOOK →

The Provocative and Practical Guide to Coaching Agile Teams As an agile coach, you can help project teams become outstanding at agile, creating products that make them proud and helping organizations reap the powerful benefits of teams that deliver both innovation and excellence. More and more frequently, ScrumMasters and project managers are being asked to coach agile teams. But it’s a challenging role. It requires new skills—as well as a subtle understanding of when to step in and when to step back. Migrating from “command and control” to agile coaching requires a whole new mind-set. In Coaching Agile Teams, Lyssa Adkins gives agile coaches the insights they need to adopt this new mind-set and to guide teams to extraordinary performance in a re-energized work environment. You’ll gain a deep view into the role of the agile coach, discover what works and what doesn’t, and learn how to adapt powerful skills from many allied disciplines, including the fields of professional coaching and mentoring. Coverage includes Understanding what it takes to be a great agile coach Mastering all of the agile coach’s roles: teacher, mentor, problem solver, conflict navigator, and performance coach Creating an environment where self-organized, high-performance teams can emerge Coaching teams past cooperation and into full collaboration Evolving your leadership style as your team grows and changes Staying actively engaged without dominating your team and stunting its growth Recognizing failure, recovery, and success modes in your coaching Getting the most out of your own personal agile coaching journey Whether you’re an agile coach, leader, trainer, mentor, facilitator, ScrumMaster, project manager, product owner, or team member, this book will help you become skilled at helping others become truly great. What could possibly be more rewarding?

The Retrospective Handbook

The Retrospective Handbook PDF

Author: Patrick Kua

Publisher:

Published: 2013-01-29

Total Pages: 148

ISBN-13: 9781480247871

DOWNLOAD EBOOK →

Are you running retrospectives regularly? Perhaps you run retrospectives once a week, or fortnightly. Do you feel like you could be getting more out of your retrospectives and fuelling continuous improvement in your teams? You may already find retrospectives valuable, but suspect there are ways of making them better.This book condenses down eight years of experience working with the retrospective practice within the context of real agile teams. It offers you practice advice on how to make your retrospectives even more effective including topics such as: Best methods to prepare for a retrospective Picking just the right materials Facilitating retrospectives with ease Dealing with common retrospective smells Retrospectives in different contexts including distributed, large and small groups A checklist for preparation Ensuring retrospectives result in change

Introduction to Disciplined Agile Delivery

Introduction to Disciplined Agile Delivery PDF

Author: Mark Lines

Publisher:

Published: 2015

Total Pages: 0

ISBN-13: 9781497544383

DOWNLOAD EBOOK →

Introduction to Disciplined Agile Delivery provides a quick overview of how agile software development works from beginning-to-end. It describes the Disciplined Agile Delivery (DAD) process decision framework and then works through a case study describing a typical agile team's experiences adopting a disciplined agile approach. The book describes how the team develops the first release of a mission-critical application while working in a legacy enterprise environment. It describes their experiences from beginning-to-end, starting with their initial team initiation efforts through construction and finally to deploying the solution into production. It also describes how the team stays together for future releases, overviewing their process improvement efforts from their Scrum-based beginnings through to a lean continuous delivery approach that fits in with their organization's evolving DevOps strategy.The DAD framework is a hybrid of existing methods such as Scrum, Kanban, Agile Modeling, SAFe, Extreme Programming, Agile Data, Unified Process and many others. DAD provides the flexibility to use various approaches and plugs the gaps not addressed by mainstream agile methods. In a nutshell, DAD is "pragmatic agile." DAD describes proven strategies to adapt and scale your agile initiatives to suit the unique realities of your enterprise without having to figure it all out by yourself.Here's an overview of what each chapter covers:* Chapter 1: Introduction. This chapter provides a quick overview of the book and a brief history of Disciplined Agile.* Chapter 2: Reality over Rhetoric. This chapter explores several common myths about DAD and more importantly disproves them.* Chapter 3: Disciplined Agile Delivery in a Nutshell. This chapter provides a brief yet comprehensive overview of the DAD framework. * Chapter 4: Introduction to the Case Study. This chapter introduces us to the team, describes the market opportunity that they hope to address, and describes the environment in which they're working.* Chapter 5: Inception. The team's initiation effort includes initial requirements modeling and planning with their stakeholders in a streamlined manner, initial architecture modeling, setting up their physical work environment, setting up the start of their tooling infrastructure, initial risk identification, and finally securing stakeholder support and funding for the rest of the first release.* Chapters 6 through 10: Construction. These chapters each describe a single Construction iteration, sharing the team's experiences during each of those two-week timeboxes. * Chapter 11: Transition. The two-week transition phase focuses on final testing and fixing, training the support/help-desk staff, finishing a few short end-user "how to" videos, and deploying the solution into production.* Chapter 12: Future Releases. This chapter overviews the team's improvement efforts over the next few releases, describing how they evolve from the agile Scrum-based lifecycle to a leaner approach and eventually to continuous delivery.* Chapter 13: Closing Thoughts. This chapter overviews the disciplined agile resources that are available to you.* Appendix: The Disciplined Agile IT Department. This short appendix overviews our ongoing work on the Disciplined Agile framework to address the full scope of an IT department. At 102 pages, you should find this book to be a quick, informative read.

The The Agile Developer's Handbook

The The Agile Developer's Handbook PDF

Author: Paul Flewelling

Publisher: Packt Publishing Ltd

Published: 2018-02-27

Total Pages: 384

ISBN-13: 178728073X

DOWNLOAD EBOOK →

Agile software development helps to minimize the risk of failure in product development, as it enables you to quickly adapt to the changing environment and the varying needs of your customers, by improving your communication and collaboration skills.

Agile Project Management For Dummies

Agile Project Management For Dummies PDF

Author: Mark C. Layton

Publisher: John Wiley & Sons

Published: 2017-09-05

Total Pages: 432

ISBN-13: 1119405696

DOWNLOAD EBOOK →

Flex your project management muscle Agile project management is a fast and flexible approach to managing all projects, not just software development. By learning the principles and techniques in this book, you'll be able to create a product roadmap, schedule projects, and prepare for product launches with the ease of Agile software developers. You'll discover how to manage scope, time, and cost, as well as team dynamics, quality, and risk of every project. As mobile and web technologies continue to evolve rapidly, there is added pressure to develop and implement software projects in weeks instead of months—and Agile Project Management For Dummies can help you do just that. Providing a simple, step-by-step guide to Agile project management approaches, tools, and techniques, it shows product and project managers how to complete and implement projects more quickly than ever. Complete projects in weeks instead of months Reduce risk and leverage core benefits for projects Turn Agile theory into practice for all industries Effectively create an Agile environment Get ready to grasp and apply Agile principles for faster, more accurate development.

Agile Software Engineering with Visual Studio

Agile Software Engineering with Visual Studio PDF

Author: Sam Guckenheimer

Publisher: Addison-Wesley Professional

Published: 2012

Total Pages: 320

ISBN-13: 0321685857

DOWNLOAD EBOOK →

Originally published: Upper Saddle River, NJ: Addison-Wesley, 2006 under title: Software engineering with Microsoft Visual studio team system.

Agile Game Development with Scrum

Agile Game Development with Scrum PDF

Author: Clinton Keith

Publisher: Pearson Education

Published: 2010-05-23

Total Pages: 615

ISBN-13: 0321670280

DOWNLOAD EBOOK →

Deliver Better Games Faster, On Budget—And Make Game Development Fun Again! Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development. Keith has spent more than fifteen years developing games, seven of them with Scrum and agile methods. Drawing on this unparalleled expertise, he shows how teams can use Scrum to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. You’ll learn to form successful agile teams that incorporate programmers, producers, artists, testers, and designers—and promote effective collaboration within and beyond those teams, throughout the entire process. From long-range planning to progress tracking and continuous integration, Keith offers dozens of tips, tricks, and solutions—all based firmly in reality and hard-won experience. Coverage includes Understanding Scrum’s goals, roles, and practices in the context of game development Communicating and planning your game’s vision, features, and progress Using iterative techniques to put your game into a playable state every two to four weeks— even daily Helping all team participants succeed in their roles Restoring stability and predictability to the development process Managing ambiguous requirements in a fluid marketplace Scaling Scrum to large, geographically distributed development teams Getting started: overcoming inertia and integrating Scrum into your studio’s current processes Increasingly, game developers and managers are recognizing that things can’t go on the way they have in the past. Game development organizations need a far better way to work. Agile Game Development with Scrum gives them that—and brings the profitability, creativity, and fun back to game development.