Author: The Jim Henson Company
Publisher: HarperCollins
Published: 2018-12-25
Total Pages: 24
ISBN-13: 1328561763
DOWNLOAD EBOOK →A colorful tale from the world of The Jim Henson Company's Splash and Bubbles on PBS Kids, complete with fascinating Fin Facts! In this story, Splash, Bubbles, and the Reeftown Rangers embark on a treasure hunt. They learn a lot about ocean life along the way, and discover they already have their greatest treasure of all in their friendships with each other. In this exciting tale, Splash, Bubbles, and the Reeftown Rangers go on a spectacular treasure hunt! The kids encounter a series of clues given by their ocean pals, leading to an amazing artificial reef. Will the friends be able to find the hidden treasure? Or is the greatest treasure of all even closer than they might think? In the series of books based on The Jim Henson Company's Splash and Bubbles on PBS Kids, Splash, Bubbles, and their friends explore the world’s undersea habitats, make new friends, and learn about the many different ways life looks and lives in the ocean, celebrating the importance of diversity along the way.
Author: The Jim Henson Company
Publisher: HarperCollins
Published: 2018-06-05
Total Pages: 24
ISBN-13: 132854415X
DOWNLOAD EBOOK →A colorful tale from the world of The Jim Henson Company's Splash and Bubbles on PBS Kids, complete with fascinating Fin Facts! In this story about appreciating everyone's unique abilities, readers will learn all about why octopuses move in the amazing ways they do. Splash and friends are excited for the Reeftown Rhythm Festival, but Wave the octopus is shy about joining the musical fun. Whenever he tries to dance, his tentacles move in crazy ways! What will everyone else think? Can Splash convince him that his unique dance moves make him amazing and that the only thing his friends care about is whether he's having fun? In the series of books based on The Jim Henson Company's Splash and Bubbles on PBS Kids, Splash, Bubbles, and their friends explore the world’s undersea habitats, make new friends, and learn about the many different ways life looks and lives in the ocean, celebrating the importance of diversity along the way.
Author: The Jim Henson Company
Publisher: HMH Books For Young Readers
Published: 2018
Total Pages: 27
ISBN-13: 1328986659
DOWNLOAD EBOOK →When Bubbles meet another Mandarin dragonet, Finny, Bubbles learns friends may be the same species, but everyone has qualities that make them unique.
Author: The Jim Henson Company
Publisher: HMH Books For Young Readers
Published: 2019-11-12
Total Pages: 27
ISBN-13: 0358056098
DOWNLOAD EBOOK →Splash, Bubbles, and friends introduce amazing ocean creatures in this photo-illustrated early reader based on Jim Henson's Splash and Bubbles. Learn all about sharks, from their habitats to their physical features to their behaviors from the fish who know best: Splash, Bubbles, and friends! These science readers are packed with amazing facts, full-color photographs, and bright art from the PBS Kids series Splash and Bubbles. With a true-or-false activity and a glossary to reinforce the nonfiction content, these easy-to-read books are sure to appeal to emerging readers and animal enthusiasts! In the series of books based on the Jim Henson Company's Splash and Bubbles on PBS Kids, Splash, Bubbles, and their friends explore the world's undersea habitats, make new friends, and learn about the many different ways life looks and lives in the ocean, celebrating the importance of diversity along the way.
Author: William Gibson
Publisher: Penguin UK
Published: 2004-06-24
Total Pages: 419
ISBN-13: 0141904461
DOWNLOAD EBOOK →'Part-detective story, part-cultural snapshot . . . all bound by Gibson's pin-sharp prose' Arena -------------- THE FIRST NOVEL IN THE BLUE ANT TRILIOGY - READ ZERO HISTORY AND SPOOK COUNTRY FOR MORE Cayce Pollard has a new job. She's been offered a special project: track down the makers of an addictive online film that's lighting up the internet. Hunting the source will take her to Tokyo and Moscow and put her in the sights of Japanese hackers and Russian Mafia. She's up against those who want to control the film, to own it - who figure breaking the law is just another business strategy. The kind of people who relish turning the hunter into the hunted . . . A gripping spy thriller by William Gibson, bestselling author of Neuromancer. Part prophesy, part satire, Pattern Recognition skewers the absurdity of modern life with the lightest and most engaging of touches. Readers of Neal Stephenson, Ray Bradbury and Iain M. Banks won't be able to put this book down. -------------- 'Fast, witty and cleverly politicized' Guardian 'A big novel, full of bold ideas . . . races along like an expert thriller' GQ 'Dangerously hip. Its dialogue and characterization will amaze you. A wonderfully detailed, reckless journey of espionage and lies' USA Today 'A compelling, humane story with a sympathetic heroine searching for meaning and consolation in a post-everything world' Daily Telegraph 'Electric, profound. Gibson's descriptions of Tokyo, Russia and London are surreally spot-on' Financial Times
Author: Jane McGonigal
Publisher: Penguin
Published: 2011-01-20
Total Pages: 334
ISBN-13: 1101475498
DOWNLOAD EBOOK →“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Author: The Onion
Publisher: Little, Brown
Published: 2012-10-23
Total Pages: 259
ISBN-13: 031613323X
DOWNLOAD EBOOK →Are you a witless cretin with no reason to live? Would you like to know more about every piece of knowledge ever? Do you have cash? Then congratulations, because just in time for the death of the print industry as we know it comes the final book ever published, and the only one you will ever need: The Onion's compendium of all things known. Replete with an astonishing assemblage of facts, illustrations, maps, charts, threats, blood, and additional fees to edify even the most simple-minded book-buyer, The Onion Book of Known Knowledge is packed with valuable information -- such as the life stages of an Aunt; places to kill one's self in Utica, New York; and the dimensions of a female bucket, or "pail." With hundreds of entries for all 27 letters of the alphabet, The Onion Book of Known Knowledge must be purchased immediately to avoid the sting of eternal ignorance.
Author: Paul Allen
Publisher: Penguin UK
Published: 2012
Total Pages: 392
ISBN-13: 0241953715
DOWNLOAD EBOOK →What's it like to start a revolution? How do you build the biggest tech company in the world? And why do you walk away from it all? Paul Allen co-founded Microsoft. Together he and Bill Gates turned an idea - writing software - into a company and then an entire industry. This is the story of how it came about: two young mavericks who turned technology on its head, the bitter battles as each tried to stamp his vision on the future and the ruthless brilliance and fierce commitment.
Author: William Finnegan
Publisher: Penguin
Published: 2016-04-26
Total Pages: 466
ISBN-13: 0143109391
DOWNLOAD EBOOK →**Winner of the 2016 Pulitzer Prize for Autobiography** Included in President Obama’s 2016 Summer Reading List “Without a doubt, the finest surf book I’ve ever read . . . ” —The New York Times Magazine Barbarian Days is William Finnegan’s memoir of an obsession, a complex enchantment. Surfing only looks like a sport. To initiates, it is something else: a beautiful addiction, a demanding course of study, a morally dangerous pastime, a way of life. Raised in California and Hawaii, Finnegan started surfing as a child. He has chased waves all over the world, wandering for years through the South Pacific, Australia, Asia, Africa. A bookish boy, and then an excessively adventurous young man, he went on to become a distinguished writer and war reporter. Barbarian Days takes us deep into unfamiliar worlds, some of them right under our noses—off the coasts of New York and San Francisco. It immerses the reader in the edgy camaraderie of close male friendships forged in challenging waves. Finnegan shares stories of life in a whites-only gang in a tough school in Honolulu. He shows us a world turned upside down for kids and adults alike by the social upheavals of the 1960s. He details the intricacies of famous waves and his own apprenticeships to them. Youthful folly—he drops LSD while riding huge Honolua Bay, on Maui—is served up with rueful humor. As Finnegan’s travels take him ever farther afield, he discovers the picturesque simplicity of a Samoan fishing village, dissects the sexual politics of Tongan interactions with Americans and Japanese, and navigates the Indonesian black market while nearly succumbing to malaria. Throughout, he surfs, carrying readers with him on rides of harrowing, unprecedented lucidity. Barbarian Days is an old-school adventure story, an intellectual autobiography, a social history, a literary road movie, and an extraordinary exploration of the gradual mastering of an exacting, little-understood art.