Studying Sound

Studying Sound PDF

Author: Karen Collins

Publisher: MIT Press

Published: 2020-09-01

Total Pages: 248

ISBN-13: 0262362910

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An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.

Sound Design Theory and Practice

Sound Design Theory and Practice PDF

Author: Leo Murray

Publisher: Routledge

Published: 2019-05-22

Total Pages: 206

ISBN-13: 1317298233

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Sound Design Theory and Practice is a comprehensive and accessible guide to the concepts which underpin the creative decisions that inform the creation of sound design. A fundamental problem facing anyone wishing to practice, study, teach or research about sound is the lack of a theoretical language to describe the way sound is used and a comprehensive and rigorous overarching framework that describes all forms of sound. With the recent growth of interest in sound studies, there is an urgent need to provide scholarly resources that can be used to inform both the practice and analysis of sound. Using a range of examples from classic and contemporary cinema, television and games this book provides a thorough theoretical foundation for the artistic practice of sound design, which is too frequently seen as a ‘technical’ or secondary part of the production process. Engaging with practices in film, television and other digital media, Sound Design Theory and Practice provides a set of tools for systematic analysis of sound for both practitioners and scholars.

Electronic Music and Sound Design

Electronic Music and Sound Design PDF

Author: Alessandro Cipriani

Publisher: Contemponet

Published: 2010-01

Total Pages: 532

ISBN-13: 9788890548406

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Structured for use in university courses, the book is an overview of the theory and practice of Max/MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition.

Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 1 (Fourth Edition)

Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 1 (Fourth Edition) PDF

Author: Alessandro Cipriani

Publisher:

Published: 2019-05-20

Total Pages: 592

ISBN-13: 9788899212100

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(4th Edition updated for MAX 8) Structured for use in university courses, the book is an overview of the theory and practice of Max and MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. This book will provide a reader with skill and understanding in using Max for sound design and musical composition.

Electronic Music and Sound Design

Electronic Music and Sound Design PDF

Author: Alessandro Cipriani

Publisher:

Published: 2016

Total Pages:

ISBN-13:

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"Structured for use in university courses, the book is an overview of the theory and practice of Max and MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition."--Provided by publisher.

Game Sound

Game Sound PDF

Author: Karen Collins

Publisher: MIT Press

Published: 2008

Total Pages: 213

ISBN-13: 026203378X

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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Sound Works

Sound Works PDF

Author: Holger Schulze

Publisher: Bloomsbury Publishing USA

Published: 2019-04-04

Total Pages: 272

ISBN-13: 1501330233

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What is sound design? What is its function in the early 21st century and into the future? Sound Works examines these questions in four parts: Part 1, "Why This Sound?", presents an overview of the modern history of sound design. Part 2 is highly visual and provides a glance onto a sound designer's workbench and the current state of "Sonic Labor." Part 3 uses cultural analysis to explore our contemporary "Living with Sounds." The final and fourth part then proposes a series of anthropological and political interpretations of how “Sound Works” today. This book is not a manual on sound design; it instead argues for a cultural theory of sound design for sound designers and sound artists, for clients who commission a sound design and for researchers in the fields of sound studies, design research, and cultural studies

Sound Design for Moving Image

Sound Design for Moving Image PDF

Author: Kahra Scott-James

Publisher:

Published: 2018

Total Pages: 184

ISBN-13: 9781474235129

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Contemporary soundtracks are often made up of hundreds of separate tracks, and thousands of individual sounds, including elements of dialogue, music and sound effects. As a result, many budding filmmakers find them a daunting prospect, and are tempted to leave sound to the last stages of post-production. 'Sound Design for Moving Image' offers a clear introduction to sound design theory and practice to help you integrate sound ideas into your productions.

Sound Design and Science Fiction

Sound Design and Science Fiction PDF

Author: William Whittington

Publisher: University of Texas Press

Published: 2009-01-27

Total Pages: 289

ISBN-13: 0292773994

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Sound is half the picture, and since the 1960s, film sound not only has rivaled the innovative imagery of contemporary Hollywood cinema, but in some ways has surpassed it in status and privilege because of the emergence of sound design. This in-depth study by William Whittington considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers. Fans of recent blockbuster films, in particular science fiction films, have come to expect a more advanced and refined degree of film sound use, which has changed the way they experience and understand spectacle and storytelling in contemporary cinema. The book covers recent science fiction cinema in rich and compelling detail, providing a new sounding of familiar films, while offering insights into the constructed nature of cinematic sound design. This is accomplished by examining the formal elements and historical context of sound production in movies to better appreciate how a film sound track is conceived and presented.Whittington focuses on seminal science fiction films that have made specific advances in film sound, including 2001: A Space Odyssey, THX 1138, Star Wars, Alien, Blade Runner (original version and director's cut), Terminator 2: Judgment Day and The Matrix trilogy and games—milestones of the entertainment industry's technological and aesthetic advancements with sound. Setting itself apart from other works, the book illustrates through accessible detail and compelling examples how swiftly such advancements in film sound aesthetics and technology have influenced recent science fiction cinema, and examines how these changes correlate to the history, theory, and practice of contemporary Hollywood filmmaking.