Sonic X-treme

Sonic X-treme PDF

Author: Michael Teitelbaum

Publisher:

Published: 1997

Total Pages: 68

ISBN-13: 9780816743308

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The Swatbots have captured Bunnie and the only way Sonic can save her is to beat the evil Dr. Robotnik in an extreme sports contest.

Fans and Videogames

Fans and Videogames PDF

Author: Melanie Swalwell

Publisher: Taylor & Francis

Published: 2017-03-03

Total Pages: 242

ISBN-13: 1317191919

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This anthology addresses videogames long history of fandom, and fans’ important role in game history and preservation. In order to better understand and theorize video games and game playing, it is necessary to study the activities of gamers themselves. Gamers are active creators in generating meaning; they are creators of media texts they share with other fans (mods, walkthroughs, machinima, etc); and they have played a central role in curating and preserving games through activities such as their collective work on: emulation, creating online archives and the forensic archaeology of code. This volume brings together essays that explore game fandom from diverse perspectives that examine the complex processes at work in the phenomenon of game fandom and its practices. Contributors aim to historicize game fandom, recognize fan contributions to game history, and critically assess the role of fans in ensuring that game culture endures through the development of archives.

Service Games: The Rise and Fall of SEGA

Service Games: The Rise and Fall of SEGA PDF

Author: Sam Pettus

Publisher:

Published: 2013-12-20

Total Pages: 480

ISBN-13: 1311080821

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Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000’s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the internet and social networking, and before motion controls and smartphones, there was Sega. Destined to fade into obscurity over time, Sega would help revolutionize and change video games, computers and how we interact with them, and the internet as we know it. Riding the cutting edge of technology at every step, only to rise too close to the sun and plummet, Sega would eventually change the face of entertainment, but it’s the story of how it got there that’s all the fun. So take a ride, experience history, and enjoy learning about one of the greatest and most influential companies of all time. Complete with system specifications, feature and marketing descriptions, unusual factoids, almost 300 images, and now enhanced Europe specific details, exclusive interviews, and more make this the definitive history of Sega available. Read and learn about the company that holds a special place in every gamer’s heart. Funded on Kickstarter.

Speedrun: The Unauthorised History of Sonic The Hedgehog

Speedrun: The Unauthorised History of Sonic The Hedgehog PDF

Author: Julian Hazeldine

Publisher: Lulu.com

Published: 2014

Total Pages: 144

ISBN-13: 1291831886

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Sonic The Hedgehog was created to give Sega's Mega Drive a fighting chance against the market-dominating Nintendo. With Sega consoles now a distant memory, he's still running. But what gives the blue blur his staying power? Speedrun traces Sonic's entire history, from an artist's idle sketch to a multi-million pound videogame phenomenon. This book relives the highs; the hysteria of Sonic 2's-day and the dawn of the Dreamcast, and the lows; cancelled projects and Sega's near-bankruptcy. It also looks at the creative influences behind the hedgehog, and how a handful of minds have steered and directed his progress through the years. Whether your first adventure with Sonic was in the Green Hill Zone or on a smartphone, Speedrun is the definitive guide to gaming's fastest hero.

The Art of Movies

The Art of Movies PDF

Author: Nicolae Sfetcu

Publisher: Nicolae Sfetcu

Published: 2014-05-06

Total Pages: 1030

ISBN-13:

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Movie is considered to be an important art form; films entertain, educate, enlighten and inspire audiences. Film is a term that encompasses motion pictures as individual projects, as well as — in metonymy — the field in general. The origin of the name comes from the fact that photographic film (also called filmstock) has historically been the primary medium for recording and displaying motion pictures. Many other terms exist — motion pictures (or just pictures or "picture"), the silver screen, photoplays, the cinema, picture shows, flicks — and commonly movies.

Sonic the Hedgehog Encyclo-speed-ia

Sonic the Hedgehog Encyclo-speed-ia PDF

Author: Ian Flynn

Publisher: Dark Horse Comics

Published: 2021-12-14

Total Pages: 296

ISBN-13: 1506719279

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Celebrate Sonic the Hedgehog's 30th anniversary with a full-color hardcover historical retrospective that explores nearly every one of the blue speedster's video game appearances! Dive deep into the extensive lore and exhaustive detail of each game in Sonic's ever-expanding universe--from the beloved SEGA Genesis to the most bleeding-edge video game consoles. This tome leaves no stone unturned, showcasing in-depth looks at the characters, settings, and stories from each exciting installment! Dark Horse Books and SEGA present the Sonic the Hedgehog Encyclo-Speed-ia--a must-have volume for any fan of Sonic, young or old!

Sonic the Hedgehog Encyclo-speed-ia (Deluxe Edition)

Sonic the Hedgehog Encyclo-speed-ia (Deluxe Edition) PDF

Author: Ian Flynn

Publisher: Dark Horse Comics

Published: 2022-01-11

Total Pages: 304

ISBN-13: 150672017X

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Celebrate Sonic the Hedgehog’s 30th anniversary with a full-color hardcover historical retrospective that explores nearly every one of the blue speedster’s video game appearances! Dive deep into the extensive lore and exhaustive detail of each game in Sonic’s ever-expanding universe—from the beloved SEGA Genesis to the most bleeding-edge video game consoles. This tome leaves no stone unturned, showcasing in-depth looks at the characters, settings, and stories from each exciting installment! This special deluxe edition includes: • An exclusive mosaic cover. • A slipcase featuring gold foil “Ring” treatment. • A folio housing two archival gallery prints of Sonic and Dr. Eggman. Dark Horse Books and SEGA present the Sonic the Hedgehog Encyclo-Speed-ia—a must-have volume for any fan of Sonic, young or old!

The Dreamcast Encyclopedia

The Dreamcast Encyclopedia PDF

Author: Chris Scullion

Publisher: White Owl

Published: 2023-11-30

Total Pages: 279

ISBN-13: 1526772248

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The Dreamcast Encyclopedia is the fifth book in Scottish author and games journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. The Sega Dreamcast is fondly remembered by players as a games console that was ahead of its time, almost to a fault. Its incredible graphics offered a level of detail that hadn’t been seen on home systems to that point, and its built-in modem brought online multiplayer to many console players for the first time ever. Ultimately though, the release of the PS2 (and later the GameCube and Xbox) led to struggling sales and Sega would eventually pull the plug on the Dreamcast just two years into its life, bowing out of the console manufacturing business altogether. On paper the Dreamcast was a commercial failure, but those who owned one remember it so fondly that for many it remains one of the greatest games consoles of all time, with a small but well-formed library of high-quality games. This book contains every one of those games, including not only the entire western library of around 270 titles, but also the 340 or so games that were exclusively released in Japan. With over 600 games covered in total, screenshots for every title and a light-hearted writing style designed for an entertaining read, The Dreamcast Encyclopedia is the definitive guide to one of the most underrated gaming systems of all time.