Smartphone Operating System Concepts with Symbian OS

Smartphone Operating System Concepts with Symbian OS PDF

Author: Michael J. Jipping

Publisher: John Wiley & Sons

Published: 2007-04-30

Total Pages: 354

ISBN-13: 9780470065235

DOWNLOAD EBOOK →

Smartphone Operating System Concepts with Symbian OS uses Symbian OS as a vehicle to discuss operating system concepts as they are applied to mobile operating systems.It is this focus that makes this tutorial guide both invaluable and extremely relevant for today's student.In addition to presenting and discussing operating system concepts, this book also includes exercises that compare and contrast Symbian OS, Unix/Linux and Microsoft Windows. These assignments can be worked on in a classroom laboratory or in a student's own time. The book is replete with examples (both conceptual and applied to handhelds) as well as: * Summaries at the end of each chapter. * Problems the students can do as homework. * Experiment-oriented exercises and questions for students to complete on a handheld device * A reading list, bibliography and a list of sources for handheld software It also contains a series of on-line laboratories based on the software developed for Symbian OS devices. Students can perform these labs anywhere, and can use printing and e-mail facilities to construct lab write-ups and hand in assignments. Students, for the first time, will be taught Symbian OS concepts so that they can start developing smartphone applications and become part of the mass-market revolution.

The Symbian OS Architecture Sourcebook

The Symbian OS Architecture Sourcebook PDF

Author: Ben Morris

Publisher: John Wiley & Sons

Published: 2007-04-30

Total Pages: 630

ISBN-13: 9780470035757

DOWNLOAD EBOOK →

The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It will also show why design decision were made, and will bring those decisions to life in the words of Symbian's key architects and developers, giving an insider feel to the book as it weaves the "inside story" around the architectural presentation. The book will describe the OS architecture in terms of the Symbian system model. It will show how the model breaks down the system into parts, what role the parts play in the system, how the parts are architected, what motivates their design, and how the design has evolved through the different releases of the system. Key system concepts will be described; design patterns will be explored and related to those from other operating systems. The unique features of Symbian OS will be highlighted and their motivation and evolution traced and described. The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.

Developing Software for Symbian OS

Developing Software for Symbian OS PDF

Author: Steve Babin

Publisher: John Wiley & Sons

Published: 2005-12-13

Total Pages: 471

ISBN-13: 0470028335

DOWNLOAD EBOOK →

The overall goal of this book is to provide introductory coverageof Symbian OS and get developers who have little or no knowledge ofSymbian OS developing as quickly as possible. A clear and concise text on how Symbian OS architecture worksand the core programming techniques and concepts needed to be asolid, competent Symbian programmer Shows how Symbian OS architecture and programming compares withother mobile operating systems (to help transition and for betterunderstanding) Provides multiple examples and extra descriptions for areasmost difficult for new programmers who are unfamiliar to the uniqueOS architecture Contains many tips and techniques documented only, up untilnow, by scattered white papers and newsgroup threads Describes many details of inner operations of Symbian OS,focusing specifically on those needed to become a competentprogrammer The book will cover development ranging from low-level systemprogramming to end user GUI applications. It also covers thedevelopment and packaging tools, as well as providing some detailedreference and examples for key APIs.

Symbian OS Internals

Symbian OS Internals PDF

Author: Jane Sales

Publisher: John Wiley & Sons

Published: 2005-12-13

Total Pages: 936

ISBN-13: 0470025255

DOWNLOAD EBOOK →

Take a look inside Symbian OS with an under-the-hood view of Symbian's revolutionary new real-time smartphone kernel Describes the functioning of the new real-time kernel, which will become ubiquitious on Symbian OS phones in the next 5-10 years Will benefit the base-porting engineer by providing a more solid understanding of the OS being ported Contains an in-depth explanation of how Symbian OS drivers work. Device drivers have changed considerably with the introduction of a single code - this book helps those converting them to the new kernel The book has broad appeal and is relevant to all who work with Symbian OS at a low level, whatever Symbian OS they are targeting Written by the engineers who actually designed and built the real-time kernel

How Smartphones Work

How Smartphones Work PDF

Author: Stephen Williams (Vice President of Finance and Operations at Symbian)

Publisher:

Published: 2006

Total Pages: 210

ISBN-13: 9780470028865

DOWNLOAD EBOOK →

"How Smartphones Work is an introduction to Symbian and the many companies involved in the business of mobile phone creation. It looks at the inception of Symbian OS and explains the concept of smartphones, why an advanced operating system is required in a mobile environment, and how the creation of Symbian brings the mobile industry together." -- Back cover.

Symbian OS C++ for Mobile Phones

Symbian OS C++ for Mobile Phones PDF

Author: Richard Harrison

Publisher: John Wiley & Sons

Published: 2007-06-29

Total Pages: 834

ISBN-13: 9780470066584

DOWNLOAD EBOOK →

Richard Harrison’s existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series. The existing material from the volumes will be combined, with explanations and example code updated to reflect the introduction of Symbian OS v9. New and simplified example application will be introduced, which will be used throughout the book. The reference and theory section in particular sets this book apart from the competition and complements other books being proposed at this time. Anyone looking for a thorough insight into Symbian OS C++ before moving onto specialize on particular Symbian OS phones need this book! It will not teach people how to program in C++, but it will reinforce the techniques behind developing applications in Symbian OS C++, and more. This innovative new book covers Symbian OS fundamentals, core concepts and UI. Key highlights include: A quick guide to Kernel Platform security Publishing Applications View Architecture Multi-User games

Games on Symbian OS

Games on Symbian OS PDF

Author: Fadi Chehimi

Publisher: John Wiley & Sons

Published: 2008-04-15

Total Pages: 400

ISBN-13: 0470998148

DOWNLOAD EBOOK →

The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.

Handheld Computing for Mobile Commerce: Applications, Concepts and Technologies

Handheld Computing for Mobile Commerce: Applications, Concepts and Technologies PDF

Author: Hu, Wen-Chen

Publisher: IGI Global

Published: 2010-02-28

Total Pages: 530

ISBN-13: 1615207627

DOWNLOAD EBOOK →

"This book looks at theory, design, implementation, analysis, and application of handheld computing under four themes: handheld computing for mobile commerce, handheld computing research and technologies, wireless networks and handheld/mobile security, and handheld images and videos"--Provided by publisher.

Developing Software for Symbian OS

Developing Software for Symbian OS PDF

Author: Steve Babin

Publisher: John Wiley & Sons

Published: 2008-02-28

Total Pages: 460

ISBN-13: 0470726466

DOWNLOAD EBOOK →

Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.

Java ME on Symbian OS

Java ME on Symbian OS PDF

Author: Roy Ben Hayun

Publisher: John Wiley & Sons

Published: 2009-02-11

Total Pages: 482

ISBN-13: 0470743743

DOWNLOAD EBOOK →

In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.