Smalltalk, Objects, and Design
Author: Chamond Liu
Publisher: iUniverse
Published: 2000
Total Pages: 313
ISBN-13: 1583484906
DOWNLOAD EBOOK →More than a guide to the Smalltalk language.
Author: Chamond Liu
Publisher: iUniverse
Published: 2000
Total Pages: 313
ISBN-13: 1583484906
DOWNLOAD EBOOK →More than a guide to the Smalltalk language.
Author: Chamond Liu
Publisher: Prentice Hall
Published: 1996
Total Pages: 0
ISBN-13: 9780132683357
DOWNLOAD EBOOK →A specific, practical guide to using object-oriented principles in the SmallTalk environment. This book describes object-oriented design principles and then demonstrates those principles at work in real SmallTalk programs.
Author: Wilf LaLonde
Publisher: Addison Wesley Publishing Company
Published: 1994
Total Pages: 582
ISBN-13:
DOWNLOAD EBOOK →From a well-known developer of object-oriented systems in Smalltalk, this book provides an introduction to programming for the novice alongside complete coverage of the Smalltalk language. The coverage provides a complete introduction to the syntax of Smalltalk, including the Smalltalk libraries and the Smalltalk environment using Digitalk/V as the example environment.
Author: Sherman R. Alpert
Publisher: Addison-Wesley Professional
Published: 1998
Total Pages: 472
ISBN-13:
DOWNLOAD EBOOK →In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.
Author: John Hunt
Publisher: Springer Science & Business Media
Published: 2012-12-06
Total Pages: 386
ISBN-13: 1447109619
DOWNLOAD EBOOK →This book was originally written to support an introductory course in Object Orientation through the medium of Smalltalk (and VisualWorks in particular). However, it can be used as a book to teach the reader Smalltalk, to introduce object orientation as well as present object oriented design and analysis. It takes as its basic premise that most Computer Scientists I Software Engineers learn best by doing rather than from theoretical notes. The chapters therefore attempt to introduce concepts by getting you the reader to do things, rather than by extensive theoretical discussions. This means that these chapters take a hands-on approach to the subject and assume that the student/reader has a suitable Small talk environment available to them. The chapters are listed below and are divided into six parts. The reader is advised to work through Parts 1 and 3 thoroughly in order to gain a detailed understanding of object orientation. Part 2 then provides an introduction to the Smalltalk environment and language. Other chapters may then be dipped into as required. For example, if the reader wishes to hone their Smalltalk skills then the chapters in Part 4 would be useful. However, if at that point they wish to get on and discover the delights of graphical user interfaces in Smalltalk, then Part 5 could be read next. Part 6 presents some more advances subjects such as metaclasses and concurrency which are not required for straight forward Small talk development.
Author: Dan Shafer
Publisher: Springer Science & Business Media
Published: 2012-12-06
Total Pages: 246
ISBN-13: 1461390672
DOWNLOAD EBOOK →Object-Oriented Programming (OOP) is recognized as one of the most powerful programming techniques to come along in many years. Its power lies in the ability it gives the designer to manage the complex, rapidly changing applications that have become the watchword of modern software. Smalltalk is the most extensively used OOP environment. Now Practical Smalltalk helps you to focus on those aspects of the language that you need to know to be a successful programmer. You'll learn all about the important classes to master, the essential theories to grasp, and then put these ideas to work in constructing everything from a simple counter object all the way through a data graphing application and the core of a functional outliner. The book culmi- nates with the creation of a factory process simulation that takes advantage of Smalltalk's ability to create multi-window, multiprocessing applications. Designed for programmers and managers who must understand the operation and uses of the Smalltalk environment, this book assumes only an elementary working knowledge of OOP and the language. The book uses Smalltalk/V 286, Digitalk's widely used implementation of Smalltalk, but most of the concepts and techniques it teaches can be transferred easily to other versions of the language.
Author: Kent Beck
Publisher: Prentice Hall
Published: 1996-10-03
Total Pages: 280
ISBN-13: 0132852128
DOWNLOAD EBOOK →This classic book is the definitive real-world style guide for better Smalltalk programming. This author presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. When programmers understand these patterns, they can write much more effective code. The concept of Smalltalk patterns is introduced, and the book explains why they work. Next, the book introduces proven patterns for working with methods, messages, state, collections, classes and formatting. Finally, the book walks through a development example utilizing patterns. For programmers, project managers, teachers and students -- both new and experienced. This book presents a set of patterns that organize all the informal experience of successful Smalltalk programmers. This book will help you understand these patterns, and empower you to write more effective code.
Author: Bourne
Publisher: CRC Press
Published: 1992-05-19
Total Pages: 912
ISBN-13: 9780256112108
DOWNLOAD EBOOK →This book provides an introduction to the understanding and use of object-oriented methodologies for engineering problem solving with a specific emphasis on analysis and design. (Object-oriented programming is a general computer language methodology. The name comes from the focus on describing problems in terms of objects, both physical and conceptual).
Author: Didier H. Besset
Publisher: Morgan Kaufmann
Published: 2001
Total Pages: 800
ISBN-13: 9781558606791
DOWNLOAD EBOOK →"There are few books that show how to build programs of any kind. One common theme is compiler building, and there are shelves full of them. There are few others. It's an area, or a void, that needs filling. this book does a great job of showing how to build numerical analysis programs." -David N. Smith, IBM T J Watson Research Center Numerical methods naturally lend themselves to an object-oriented approach. Mathematics builds high- level ideas on top of previously described, simpler ones. Once a property is demonstrated for a given concept, it can be applied to any new concept sharing the same premise as the original one, similar to the ideas of reuse and inheritance in object-oriented (OO) methodology. Few books on numerical methods teach developers much about designing and building good code. Good computing routines are problem-specific. Insight and understanding are what is needed, rather than just recipes and black box routines. Developers need the ability to construct new programs for different applications. Object-Oriented Implementation of Numerical Methods reveals a complete OO design methodology in a clear and systematic way. Each method is presented in a consistent format, beginning with a short explanation and following with a description of the general OO architecture for the algorithm. Next, the code implementations are discussed and presented along with real-world examples that the author, an experienced software engineer, has used in a variety of commercial applications. Features: Reveals the design methodology behind the code, including design patterns where appropriate, rather than just presenting canned solutions. Implements all methods side by side in both Java and Smalltalk. This contrast can significantly enhance your understanding of the nature of OO programming languages. Provides a step-by-step pathway to new object-oriented techniques for programmers familiar with using procedural languages such as C or Fortran for numerical methods. Includes a chapter on data mining, a key application of numerical methods.
Author: Caleb Drake
Publisher:
Published: 1998
Total Pages: 1030
ISBN-13:
DOWNLOAD EBOOK →This text describes the design goals and language features of object-oriented languages without viewing them from the perspective of any particular language. The author discusses Smalltalk-80 and C++ so students can understand how these concepts are realized. It provides coverage of the object model from a software design and language feature perspective, as well as covering key object-oriented principles - date abstraction, inheritance, polymorphism, and dynamic binding. Detailed coverage of Smalltalk and C++ emphasize their similarities and differences in terms of design goals, language features, and usage. Also discussed are: the benefits of the object model; the latest extensions to C++; and the application of object-oriented concepts to the development of large software projects. Chapter summaries, extensive exercises, and a glossary of object-oriented terminology support the text.