Shadowrun Forbidden Arcana

Shadowrun Forbidden Arcana PDF

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2019-04-04

Total Pages:

ISBN-13: 9781942487777

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Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that's just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don't control it, any more than a surfer controls twenty-meter-tall wave; you don't direct the wave, you ride it, capture a piece of its power, and hope to survive. If you do it right, though, you catch a portion of unimaginable power-power those who control the Sixth World don't want you to have. All the more reason to push past their boundaries and grab it. Forbidden Arcana offers dozens of different ways for Awakened characters in Shadowrun to harness that power and make themselves a mana-slinger like no other. From new ways to distinguish spellcasters of different traditions to more chaotic methods for summoning spirits to options for Awakened characters who have mastered their craft, Forbidden Arcana shows players how to break out of conventional molds, use mana in new ways, and become true street legends riding the growing wave of Sixth World mana. Forbidden Arcana is an advanced magic rulebook for use with Shadowrun, Fifth Edition; magic concepts from the book can be used with Shadowrun: Anarchy, though mechanics for that game are not included.

Shadowrun Howling Shadows

Shadowrun Howling Shadows PDF

Author: Catalyst Game Labs

Publisher:

Published: 2016-07-20

Total Pages:

ISBN-13: 9781942487517

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Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.

Magic in the Shadows

Magic in the Shadows PDF

Author: FASA Corporation

Publisher: FASA Corporation

Published: 1998-12

Total Pages: 0

ISBN-13: 9781555603588

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Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures. This new volume features rewritten, reworked, and expanded rules built on the core magic rules published in Shadowrun: Third Edition and will include a spell creation system as well as advanced rules on all aspects of playing a magical character. This product is a must for any Shadowrun player and gamemaster.

Shadowrun Chrome Flesh (Limited Edition)

Shadowrun Chrome Flesh (Limited Edition) PDF

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2015-09-02

Total Pages:

ISBN-13: 9781941582954

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Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.

Shadowrun Core Rulebook

Shadowrun Core Rulebook PDF

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2013-09-25

Total Pages: 476

ISBN-13: 9781936876518

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"Created by Jordan Weisman ... [et al.]"--Colophon.

The Red Sign

The Red Sign PDF

Author: Professor of Roman History Brian Campbell, Dr

Publisher:

Published: 2003-11

Total Pages: 0

ISBN-13: 9781588462459

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The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian revelation of ages-old horror. As the Kindred discover a method to escape damnation, a faction of mages aids them in their blasphemous quest. Players can either join the conspiracy or oppose it--or find themselves knowing entirely too much about it.

Shadowrun Book of the Lost

Shadowrun Book of the Lost PDF

Author: Catalyst Game Labs

Publisher:

Published: 2017-07-12

Total Pages:

ISBN-13: 9781942487647

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The Bastard, upright. A man in clown makeup stands in a broken skyraker window over another man on the verge of a long plummet. Near the clown's hand, a white rose. Opportunity, adventure, but also mania and frenzy. 404, upright. A woman crouches on the edge of a rooftop, holding a white rose. In the distance is the image of a woman in a red dress. Destruction, failure, collapse. Queen of coins. A woman in a red dress, lounging amidst luxury. She has material wealth but emptiness of soul. Upright, she is opulence, magnificent. Inverse is suspense, fear.Opportunity and adventure abounds. Destruction and failure loom. Will the result be magnificence or fear?Book of the Lost takes the intricate art of the Sixth World Tarot and turns it into stories and campaigns for Shadowrun players. Full of plot hooks and adventure seeds, this book is a treasure trove of ideas, mysteries, and enigmas that can make memorable games. Open it and explore knowledge that had been lost but is now, here, r

Shadowrun Dark Terrors

Shadowrun Dark Terrors PDF

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2018-04-04

Total Pages:

ISBN-13: 9781942487692

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Piercing the Night You heard the scream. It's important to remember that. Sometimes, when it's late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like. But it was a scream. You heard it, and you'll hear it again, because in the Sixth World, the supply of terror is growing. Bug spirits work to devour corporations from within. Shedim claim dead bodies and mobilize to their own dark ends. And the hidden corners of the metaplanes and the Matrix contain creatures that are best not imagined, because to imagine them is to sever ties with reason. Dark Terrors is a catalog of the horrors lurking under the surface of the Sixth World. With plot updates and hooks, critter stats, and campaign information presented in an immersive style, it's an invaluable resource for players ready to stay on the edge of their seats. It is for use with Shadowrun, Fifth Edition and Shadowrun: Anarchy.

Tolkien

Tolkien PDF

Author: David Day

Publisher: Simon and Schuster

Published: 1992

Total Pages: 285

ISBN-13: 0684839792

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The first encyclopedic illustrated guide to the world of Middle Earth and the Undying Lands, this book brings together every important aspect of Tolkien's vast cosmology. More than five hundred alphabetical entries cover five major subject areas: history, geography, sociology, natural history and biography. The maps, genealogies and time-charts, together with the illustrations of characters, places adn events, reveal to the reader the full dramatic sweep and splendor of Tolkien's world.