Sense, Feel, Design

Sense, Feel, Design PDF

Author: Carmelo Ardito

Publisher: Springer Nature

Published: 2022-03-19

Total Pages: 547

ISBN-13: 3030983889

DOWNLOAD EBOOK →

This book contains a series of revised papers selected from 7 workshops organized by 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, which was held in September 2021 in Bari, Italy. The 15 papers included in this volume were carefully reviewed and selected from 30 submissions. They show the design of interactive technologies addressing one or more United Nations' Sustainable Development Goals, to deal with evolving contexts of use in today’s and future application domains and its influence on human-centered socio-technical system design and devel-opment practice, share educational resources and approaches to support the process of teaching and learning HCI Engineering (HCI-E), share educational resources and approaches to support the process of teaching and learning HCI Engineering (HCI-E), and address and discuss geopolitical issues in Human-Computer Interaction as a field of knowledge and practice. Chapter “Extreme Citizen Science Contributions to the Sustainable Development Goals: Challenges and Opportunities for a Human-Centred Design Approach” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Designing Across Senses

Designing Across Senses PDF

Author: Christine W. Park

Publisher: "O'Reilly Media, Inc."

Published: 2018-03-22

Total Pages: 296

ISBN-13: 1491954191

DOWNLOAD EBOOK →

Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release

The Handbook of Interior Design

The Handbook of Interior Design PDF

Author: Jo Ann Asher Thompson

Publisher: John Wiley & Sons

Published: 2015-02-09

Total Pages: 580

ISBN-13: 1118532384

DOWNLOAD EBOOK →

The Handbook of Interior Design explores ways of thinking that inform the discipline of interior design. It challenges readers to consider the connections within theory, research, and practice and the critical underpinnings that have shaped interior design. Offers a theory of interior design by moving beyond a descriptive approach to the discipline to a 'why and how' study of interiors Provides a full overview of the most current Interior Design research and scholarly thought from around the world Explores examples of research designs and methodological approaches that are applicable to interior design upper division and graduate education courses Brings together an international team of contributors, including well established scholars alongside emerging voices in the field – reflecting mature and emergent ideas, research, and philosophies in the field Exemplifies where interior design sits in its maturation as a discipline and profession through inclusion of diverse authors, topics, and ideas

Experience Design

Experience Design PDF

Author: Marc Hassenzahl

Publisher: Morgan & Claypool Publishers

Published: 2010-07-07

Total Pages: 95

ISBN-13: 1608450481

DOWNLOAD EBOOK →

In his book "In the blink of an eye" Walter Murch, the Oscar-awarded editor of The English Patient, Apocalypse Now, and many other outstanding movies, devises the Rule of Six -- six criteria for what makes a good cut. On top of his list is "to be true to the emotion of the moment," a quality more important than advancing the story or being rhythmically interesting. The cut has to deliver a meaningful, compelling, and emotion-rich "experience" to the audience. Because, "what they finally remember is not the editing, not the camerawork, not the performances, not even the story---it's how they felt." Technology for all the right reasons applies this insight to the design of interactive products and technologies -- the domain of Human-Computer Interaction, Usability Engineering, and Interaction Design. It takes an experiential approach, putting experience before functionality and leaving behind oversimplified calls for ease, efficiency, and automation or shallow beautification. Instead, it explores what really matters to humans and what it needs to make technology more meaningful. The book clarifies what experience is, and highlights five crucial aspects and their implications for the design of interactive products. It provides reasons why we should bother with an experiential approach, and presents a detailed working model of experience useful for practitioners and academics alike. It closes with the particular challenges of an experiential approach for design. The book presents its view as a comprehensive, yet entertaining blend of scientific findings, design examples, and personal anecdotes.

Dwelling, Seeing, and Designing

Dwelling, Seeing, and Designing PDF

Author: David Seamon

Publisher: SUNY Press

Published: 1993-01-01

Total Pages: 392

ISBN-13: 9780791412770

DOWNLOAD EBOOK →

This volume focuses on the question of how people might see and understand the natural and built environments in a deeper, more perceptive way. Why are places important to people, and can designers and policy-makers create better places? Contributors include architects, philosophers and architects.

Evoking through Design

Evoking through Design PDF

Author:

Publisher: John Wiley & Sons

Published: 2017-03-23

Total Pages: 136

ISBN-13: 1119099579

DOWNLOAD EBOOK →

Evoking Through Design: Contemporary Moods in Architecture is visually stunning, featuring built work and speculative projects, which highlight how contemporary practices are using devices such as spatial compositing, surface articulation and novel manipulations of materials in order to constitute spatial conditions radiating in delicate and sophisticated atmospheres. Contributors: Benjamin Bratton, Jeffrey Kipnis, Neil Leach, Silvia Levin, Frederic Migayrou, Juhani Pallasmaa, David Ruy, and Mario Carpo. Architects: Phillip Beesley, Marjan Colletti, Hernan Diaz Alonso, Evan Douglis, Michael Hansmayer, Steven Holl,Ferda Kolatan, Sean Lally, Greg Lynn and Peter Zumthor.

Sensory Arts and Design

Sensory Arts and Design PDF

Author: Ian Heywood

Publisher: Taylor & Francis

Published: 2017-01-26

Total Pages: 281

ISBN-13: 1474280218

DOWNLOAD EBOOK →

Artists, designers and researchers are increasingly seeking new ways to understand and explore the creative and practical significance of the senses. This ground-breaking book brings art and design into the field of sensory studies providing a clear introduction to the field and outlining important developments and new directions. A compelling exploration of both theory and practice, Sensory Arts and Design brings together a wide variety of examples from contemporary art and design which share a sensory dimension in their development or user experience. Divided into three parts, the book examines the design applications of new technology with sensing capacities; the role of the senses in creating new imaginative environments; and the significance of the senses within different cultural practices. The thirteen chapters cover a highly diverse range of issues – from the urban environment, architecture and soundscapes to gustatory art, multisensory perception in painting, music and drawing, and the relationship between vision and smell. Initiated by Insight, a research group at Lancaster Institute for the Contemporary Arts –widely recognised as a center of research excellence – the project brings together a team of experts from Britain, Europe and North America. This timely book is destined to make a significant contribution to the scholarly development of this emerging field. An important read for students and scholars in sensory studies, design, art, and visual culture.

Designing Inclusive Systems

Designing Inclusive Systems PDF

Author: Patrick Langdon

Publisher: Springer Science & Business Media

Published: 2012-03-09

Total Pages: 246

ISBN-13: 1447128672

DOWNLOAD EBOOK →

The Cambridge Workshops on Universal Access and Assistive Technology (CWUAAT) are a series of workshops held at a Cambridge University College every two years. The workshop theme: “Designing inclusion for real-world applications” refers to the emerging potential and relevance of the latest generations of inclusive design thinking, tools, techniques, and data, to mainstream project applications such as healthcare and the design of working environments. Inclusive Design Research involves developing tools and guidance enabling product designers to design for the widest possible population, for a given range of capabilities. There are five main themes: Designing for the Real-World Measuring Demand And Capabilities Designing Cognitive Interaction with Emerging Technologies Design for Inclusion Designing Inclusive Architecture In the tradition of CWUAAT, we have solicited and accepted contributions over a wide range of topics, both within individual themes and also across the workshop’s scope. We ultimately hope to generate more inter-disciplinary dialogues based on focused usage cases that can provide the discipline necessary to drive further novel research, leading to better designs. The aim is to impact industry and end-users as well governance and public design, thereby effectively reducing exclusion and difficulty in peoples’ daily lives and society.