Schaum’s Outline of Computer Graphics 2/E

Schaum’s Outline of Computer Graphics 2/E PDF

Author: Zhigang Xiang

Publisher: McGraw Hill Professional

Published: 2000-09-29

Total Pages: 364

ISBN-13: 9780071357814

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This title gives examples and problems to allow students to develop and hone their computer graphics skills. There are chapters on shading models, shadow and texture, and explanations on which techniques and tools to use.

Schaum’s Outline of Computer Graphics 2/E

Schaum’s Outline of Computer Graphics 2/E PDF

Author: Zhigang Xiang

Publisher: McGraw Hill Professional

Published: 2000-09-29

Total Pages: 357

ISBN-13: 007181518X

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Scores of examples and problems allow students to hone their skills.Clear explanations of fundamental tasks facilitate students’ understanding of important concepts.New! Chapters on shading models, shadow, and texture—including the Phong illumination model—explain the latest techniques and tools for achieving photorealism in computer graphics.

Schaum's Outline of Theory and Problems of Programming with Java

Schaum's Outline of Theory and Problems of Programming with Java PDF

Author: John Rast Hubbard

Publisher: Schaum's Outline Series

Published: 1999

Total Pages: 302

ISBN-13:

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Annotation This powerful study tool is the best tutor you can have if you want top grades and thorough understanding of programming with Java, the computing language being taught as a basic at more and more colleges. This student-friendly study guide leads you step-by-step through the entire beginning computer science course, giving you hundreds of problems with fully worked solutions and easy-to-follow examples for every new topic. You get complete explanations of strings, arrays, loops, graphics, GUIs, classes and objects, exception handling, and more. With this guide, which works alone or with any text, you can learn to create the most-wanted Net applications, such as animations and audio streams. Schaums are the most popular study guide in the world, and this guide will show you why!

Schaum's Outline of Computer Networking

Schaum's Outline of Computer Networking PDF

Author: Ed Tittel

Publisher: McGraw Hill Professional

Published: 2002-07-15

Total Pages: 332

ISBN-13: 0071610383

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Schaum's Outline of Computer Networking introduces the underlying concepts, principles, and terminology of computer networks. Covering the full scope of material taught in computer networking courses, this problem-solved approach presents the different components of a network and shows how these components fit together as well as explaining the varied harmonizing functions needed for the interconnection of many heterogeneous computer networks.

Schaum's Easy Outline: Programming with C++

Schaum's Easy Outline: Programming with C++ PDF

Author: John R. Hubbard

Publisher: McGraw Hill Professional

Published: 1999-11-01

Total Pages: 176

ISBN-13: 0071368132

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Boiled-down essentials of the top-selling Schaum's Outline series for the student with limited time What could be better than the bestselling Schaum's Outline series? For students looking for a quick nuts-and-bolts overview, it would have to be Schaum's Easy Outline series. Every book in this series is a pared-down, simplified, and tightly focused version of its predecessor. With an emphasis on clarity and brevity, each new title features a streamlined and updated format and the absolute essence of the subject, presented in a concise and readily understandable form. Graphic elements such as sidebars, reader-alert icons, and boxed highlights stress selected points from the text, illuminate keys to learning, and give students quick pointers to the essentials. Designed to appeal to underprepared students and readers turned off by dense text Cartoons, sidebars, icons, and other graphic pointers get the material across fast Concise text focuses on the essence of the subject Delivers expert help from teachers who are authorities in their fields Perfect for last-minute test preparation So small and light that they fit in a backpack!

Schaum's Outline of Computer Architecture

Schaum's Outline of Computer Architecture PDF

Author: Nick Carter

Publisher: McGraw Hill Professional

Published: 2001-12-21

Total Pages: 316

ISBN-13: 0071399623

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A problem/solution manual, integrating general principles and laboratory exercises, that provides students with the hands-on experience needed to master the basics of modern computer system design Features more than 200 detailed problems, with step-by-step solutions; many detailed graphics and charts; chapter summaries with additional "rapid-review" questions; and expert sidebar tips Describes analytical methods for quantifying real-world design choices regarding instruction sets, pipelining, cache, memory, I/O, and other critical hardware and software elements involved in building computers An ideal educational resource for the more than 70,000 undergraduate and graduate students who, each year, enroll in computer architecture and related courses

Computer Graphics

Computer Graphics PDF

Author: Jonas Gomes

Publisher: CRC Press

Published: 2012-04-24

Total Pages: 562

ISBN-13: 1568815808

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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

Computer Graphics : Algorithms and Implementations

Computer Graphics : Algorithms and Implementations PDF

Author: D. P. Mukherjee

Publisher: PHI Learning Pvt. Ltd.

Published: 2010-09

Total Pages: 595

ISBN-13: 8120340892

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Intended as a textbook on graphics at undergraduate and postgraduate level, the primary objective of the book is to seamlessly integrate the theory of Computer Graphics with its implementation. The theory and implementation aspects are designed concisely to suit a semester-long course. Students of BE/BTech level of Computer Science, Information Technology and related disciplines will not only learn the basic theoretical concepts on Graphics, but also learn the modifications necessary in order to implement them in the discrete space of the computer screen. Practising engineers will find this book helpful as the C program implementations available in this book could be used as kernel to build a graphics system. This book is also suitable for the students of M.Sc. (Computer Science) and Computer Applications (BCA/MCA). To suit the present day need, the C implementations are done for Windows operating system exposing students to important concepts of message-driven programming. For wider acceptability, Dev C++ (an open source integrated windows program development environment) versions of the implementations of graphics programs are also included in the companion CD-ROM. This book introduces the students to Windows programming and explains the building blocks for the implementation of computer graphics algorithms. It advances on to elaborate the two-dimensional geometric transformations and the design and implementation of the algorithms of line drawing, circle drawing, drawing curves, filling and clipping. In addition, this well-written text describes three-dimensional graphics and hidden surface removal algorithms and their implementations. Finally, the book discusses illumination and shading along with the Phong illumination model. Key Features : Includes fundamental theoretical concepts of computer graphics. Contains C implementations of all basic computer graphics algorithms. Teaches Windows programming and how graphics algorithms can be tailor-made for implementations in message-driven architecture. Offers chapter-end exercises to help students test their understanding. Gives a summary at the end of each chapter to help students overview the key points of the text. Includes a companion CD containing C programs to demonstrate the implementation of graphics algorithms.