Sams Teach Yourself Mac OS X in 24 Hours

Sams Teach Yourself Mac OS X in 24 Hours PDF

Author: John Ray

Publisher: Sams Publishing

Published: 2003

Total Pages: 460

ISBN-13: 9780672324741

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Underneath the colorful interface of Mac OS X is a powerful, complicated operating system based on BSD Unix. And Mac users of all kinds need help both in figuring out how to run OS X and in understanding how it worked and how to get the most out of it. In late Summer 2002 Apple is expected to release a new version of OS X -- code-named "Jaguar" -- that will add some end user features (like iChat), and that will improve OS X's stability. The second edition of Sams Teach Yourself Mac OS X in 24 Hours helps new users to understand how the new OS (different from the traditional Mac OS, as well as Windows) functions, and how to use it successfully. The book also explores how to use the native OS X applications that ship with the product.

Sams Teach Yourself Xcode 4 in 24 Hours

Sams Teach Yourself Xcode 4 in 24 Hours PDF

Author: John Ray

Publisher: Sams Publishing

Published: 2012-06-17

Total Pages: 638

ISBN-13: 0132918587

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In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color–figures and code appear as they do in Xcode 4.3+ Master the MVC design pattern at the heart of iOS and OS X development Use Xcode project templates to get a head start on advanced application features Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system Use iOS Storyboards to visually describe an application’s workflow Get started with Core Data to simplify data management and data-driven user interfaces Use frameworks and libraries to package functionality and promote time-saving code reuse Use Git and Subversion source control for managing distributed projects Prepare Unit tests and use the Xcode debugger to keep your projects error free Package your apps for the App Store Use the command-line Xcode tools for scripting and build automation

Sams Teach Yourself Objective-C in 24 Hours

Sams Teach Yourself Objective-C in 24 Hours PDF

Author: Jesse Feiler

Publisher: Pearson Education

Published: 2014

Total Pages: 368

ISBN-13: 0672334496

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Presents lessons covering the features and functions of Objective-C, with information on such topics as using Xcode 5, working with data types, using compiler directives, managing memory, and working with code blocks.

Sams Teach Yourself FileMaker 7 in 24 Hours

Sams Teach Yourself FileMaker 7 in 24 Hours PDF

Author: Jesse Feiler

Publisher: Sams Publishing

Published: 2004

Total Pages: 508

ISBN-13:

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& The only entry-level turorial that teaches FileMaker from the ground up and offers complete coverage of the latest version of the software. & & Covers how to customize the out-of-the-box databases as well as create databases and FileMaker solutions from scratch. & & Discusses how to network databases on LANs and the Internet, develop Web-based interfaces to databases, and manage database security.

Sams Teach Yourself JavaScript in 24 Hours

Sams Teach Yourself JavaScript in 24 Hours PDF

Author: Michael G. Moncur

Publisher: Sams Publishing

Published: 2002

Total Pages: 460

ISBN-13: 9780672324062

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One in a series of Teach Yourself books designed for users with time limitations, this book offers a structured guide to learning how to use JavaScript 1.3.

Sams Teach Yourself JavaScript in 24 Hours

Sams Teach Yourself JavaScript in 24 Hours PDF

Author: Michael Moncur

Publisher: Sams Publishing

Published: 2006-06-21

Total Pages: 456

ISBN-13: 0132715503

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JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia.

Sams Teach Yourself iPhone Application Development in 24 Hours

Sams Teach Yourself iPhone Application Development in 24 Hours PDF

Author: John Ray

Publisher: Pearson Education

Published: 2009-10-15

Total Pages: 915

ISBN-13: 0768697174

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&>A clear, easy-to-understand tutorial for developers who want to write software for today's hottest market: iPhone, iTouch, and App Store! The start-to-finish, hands-on introduction to iPhone programming for every developer, regardless of experience Introduces the iPhone development environment and teaches every essential Objective-C concept with fully-documented, carefully-explained code A complete tutorial package: step-by-step instructions, examples, Q and As, quizzes, exercises, tips, shortcuts, and more iPhone is the world's hottest application market: more than 500,000 developers have downloaded Apple's iPhone software development kit in just one year. Now there's a friendly, accessible guide to iPhone development for every programmer, regardless of experience. In just 24 lessons of one hour or less, Sams Teach Yourself iPhone Application Development in 24 Hours will help beginning iPhone and mobile developers gain true mastery, so you can construct virtually any iPhone application. Each lesson builds on everything that's come before, helping you learn all they need to know without ever becoming overwhelmed. Coverage includes: preparing for iPhone development; navigating the development environment; mastering Objective-C and the MVC paradigm; using widgets and webviews; implementing multiple views; reading and writing data; building user interfaces; generating graphics; playing media; using maps; networking; using the touch interface; sensing motion; pushing application updates; debugging; optimization; distributing software via the App Store; and more. By the time you are finished you'll be comfortable enough to write real-world apps that sell.

Sams Teach Yourself the IBook in 24 Hours

Sams Teach Yourself the IBook in 24 Hours PDF

Author: Gene Steinberg

Publisher: Sams Publishing

Published: 2000

Total Pages: 390

ISBN-13: 9780672318498

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New iBook users are looking for a book organized and written in easy-to-follow, friendly terms--and this is it. Readers can learn how to set up their machine, surf the Internet, provide backups, and much more with this step-by-step instructional manual perfect for beginners or intermediate users alike.

Sams Teach Yourself Objective-C in 24 Hours

Sams Teach Yourself Objective-C in 24 Hours PDF

Author: Jesse Feiler

Publisher: Sams Publishing

Published: 2012-03-30

Total Pages: 502

ISBN-13: 0132939878

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In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities... make the most of its powerful implementation of objects and messaging...work effectively with design patterns, collections, blocks, threading, and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Use Xcode to write Objective-C software more quickly and efficiently Master Objective-C’s object-oriented features and techniques Efficiently organize program files and projects Make the most of Objective-C’s powerful messaging capabilities Declare classes, instance variables, properties, methods, and actions Leverage building block patterns to write more powerful code Work with mutable and immutable data types Organize data with collections, including dictionaries and sets Manage memory the modern way, with Automatic Reference Counting (ARC) Expand and extend classes with protocols, delegates, categories, and extensions Apply recent language enhancements such as Associative References and Fast Enumeration Create and work with portable, anonymous code blocks Manage queues and threading with Grand Central Dispatch