Visualization in Biomedical Computing

Visualization in Biomedical Computing PDF

Author: IEEE

Publisher:

Published: 1990

Total Pages: 544

ISBN-13: 9780818620393

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Proceedings of the 1st Conference on [title] held in Atlanta, May 1990. Visualization science is an emerging discipline aimed at developing approaches and tools to facilitate the interpretation of, and interaction with, large amounts of data--to enable researchers to "see" and comprehend, in a new and deeper manner, the systems they are studying. These papers help to define the field as approached by researchers, scientists, engineers, and toolmakers engaged in various aspects of scientific visualization in general, and visualization in biomedical computing in particular. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR

Visualization in Biomedical Computing

Visualization in Biomedical Computing PDF

Author: Karl H. Höhne

Publisher: Springer Science & Business Media

Published: 1996-09-11

Total Pages: 630

ISBN-13: 9783540616498

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This book constitutes the refereed proceedings of the 4th International Conference on Visualization in Biomedical Computing, VBC '96, held in Hamburg, Germany, in September 1996. The 73 revised full papers presented were selected from a total of 232 submissions. The book reports the state of the art in the field of computer based visualization in medicine and biology. The papers are organized in sections on visualization; image processing; segmentation; registration; brain: description of shape; brain: characterization of pathology; brain: visualization of function; simulation of surgery and endoscopy; image guided surgery and endoscopy.

Visual Computing

Visual Computing PDF

Author: Tosiyasu L. Kunii

Publisher: Springer Science & Business Media

Published: 2013-04-17

Total Pages: 926

ISBN-13: 443168204X

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This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.

Scientific Visualization of Physical Phenomena

Scientific Visualization of Physical Phenomena PDF

Author: Nicholas M. Patrikalakis

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 669

ISBN-13: 4431681590

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Scientific Visualization of Physical Phenomena reflects the special emphasis of the Computer Graphics Society's Ninth International Conference, held at the MIT in Cambridge, Massachusetts, USA in June, 1991. This volume contains the proceedings of the conference, which, since its foundation in 1983, continues to attract high quality research articles in all aspects of Computer Graphics and its applications. Visualization in science and engineering is rapidly developing into a vital area because of its potential for significantly contributing to the understanding of physical processes and the design automation of man-made systems. With the increasing emphasis in handling complicated physical and artificial processes and systems and with continuing advances in specialized graphics hardware and processing software and algorithms, visualization is expected to play an increasingly dominant role in the foreseeable future.

Medical Image Computing and Computer-Assisted Intervention - MICCAI'98

Medical Image Computing and Computer-Assisted Intervention - MICCAI'98 PDF

Author: William M. Wells

Publisher: Springer

Published: 2006-08-18

Total Pages: 1279

ISBN-13: 3540495630

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This book constitutes the refereed proceedings of the First International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI'98, held in Cambridge, MA, USA, in October 1998. The 134 revised papers presented were carefully selected from a total of 243 submissions. The book is divided into topical sections on surgical planning, surgical navigation and measurements, cardiac image analysis, medical robotic systems, surgical systems and simulators, segmentation, computational neuroanatomy, biomechanics, detection in medical images, data acquisition and processing, neurosurgery and neuroscience, shape analysis, feature extraction, registration, and ultrasound.

Computational Vision and Medical Image Processing IV

Computational Vision and Medical Image Processing IV PDF

Author: Joao Manuel RS Tavares

Publisher: CRC Press

Published: 2013-10-01

Total Pages: 452

ISBN-13: 1138000817

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Computational Vision and Medical Image Processing. VIPIMAGE 2013 contains invited lectures and full papers presented at VIPIMAGE 2013 - IV ECCOMAS Thematic Conference on Computational Vision and Medical Image Processing (Funchal, Madeira Island, Portugal, 14-16 October 2013). International contributions from 16 countries provide a comprehensive coverage of the current state-of-the-art in the fields of: 3D Vision; Computational Bioimaging and Visualization; Computational Vision and Image Processing applied to Dental Medicine; Computational Vision; Computer Aided Diagnosis, Surgery, Therapy, and Treatment; Data Interpolation, Registration, Acquisition and Compression; Image Processing and Analysis; Image Segmentation; Imaging of Biological Flows; Medical Imaging; Physics of Medical Imaging; Shape Reconstruction; Signal Processing; Simulation and Modeling; Software Development for Image Processing and Analysis; Telemedicine Systems and their Applications; Trabecular Bone Characterization; Tracking and Analysis of Movement; Virtual Reality. Related techniques covered in this book include the level set method, finite element method, modal analyses, stochastic methods, principal and independent components analysis and distribution models. Computational Vision and Medical Image Processing. VIPIMAGE 2013 is useful to academics, researchers and professionals in Biomechanics, Biomedical Engineering, Computational Vision (image processing and analysis), Computer Sciences, Computational Mechanics and Medicine.

User Centered Design for Medical Visualization

User Centered Design for Medical Visualization PDF

Author: Dong, Feng

Publisher: IGI Global

Published: 2008-05-30

Total Pages: 434

ISBN-13: 1599047799

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"This book features a comprehensive review of advances in medical visualization and human-computer interaction. It investigates the human roles during a visualization process, specifically motivation-based design, user-based design, and perception-and-cognitive-based design. It also provides real-world examples and insight into the analytical and architectural aspects of user centered design"--Provided by publisher.

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications PDF

Author: Haim Levkowitz

Publisher: Springer

Published: 2007-06-14

Total Pages: 230

ISBN-13: 0585284288

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Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.

GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition PDF

Author:

Publisher: Elsevier

Published: 2011-01-13

Total Pages: 886

ISBN-13: 9780123849892

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GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use