Pro .NET 2.0 Graphics Programming

Pro .NET 2.0 Graphics Programming PDF

Author: Eric White

Publisher: Apress

Published: 2006-11-02

Total Pages: 460

ISBN-13: 1430200758

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*Adheres closely to original style/approach that made this book a best-seller in its previous incarnation *Functions as a practical guide for a business audience *Case-study contains the fully working source code to a real commercial product

Pro .NET 2.0 Windows Forms and Custom Controls in C#

Pro .NET 2.0 Windows Forms and Custom Controls in C# PDF

Author: Matthew MacDonald

Publisher: Apress

Published: 2006-11-22

Total Pages: 1052

ISBN-13: 143020110X

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*The first advanced book offering important .NET 2.0 insights into C# and Windows Forms *Explains taking .NET controls to highest level for programmers, with advanced customizations *Follows the successful formula of the previous edition (1590590457), examining all the .NET controls from old staples to the new .NET 2.0 controls

Introduction to Windows and Graphics Programming with Visual C++.NET

Introduction to Windows and Graphics Programming with Visual C++.NET PDF

Author: Roger Mayne

Publisher: World Scientific Publishing Company Incorporated

Published: 2005

Total Pages: 338

ISBN-13: 9789812561992

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This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

Graphics Programming with GDI+

Graphics Programming with GDI+ PDF

Author: Mahesh Chand

Publisher: Addison-Wesley Professional

Published: 2004

Total Pages: 788

ISBN-13: 9780321160775

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& All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.

Object-Oriented Graphics Programming in C++

Object-Oriented Graphics Programming in C++ PDF

Author: Roger T. Stevens

Publisher: Academic Press

Published: 2014-05-10

Total Pages: 519

ISBN-13: 1483268438

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Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.

Michael Abrash's Graphics Programming Black Book

Michael Abrash's Graphics Programming Black Book PDF

Author: Michael Abrash

Publisher: Coriolis Group Books

Published: 1997

Total Pages: 0

ISBN-13: 9781576101742

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No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.