Principles and Practices of Gaming-Simulation

Principles and Practices of Gaming-Simulation PDF

Author: Cathy S. Greenblat

Publisher: SAGE Publications, Incorporated

Published: 1981

Total Pages: 296

ISBN-13:

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The authors' 1975 classic Gaming-Simulation has been revised and abridged for this edition. Three new chapters have been written: one on evaluation of games, one on their application in policy making, and the third on microcomputers in game design. It is a comprehensive, up-to-date guide on the multiple uses of gaming and simulation in the social sciences.

The Magic Circle: Principles of Gaming & Simulation

The Magic Circle: Principles of Gaming & Simulation PDF

Author: Jan H.G. Klabbers

Publisher: BRILL

Published: 2009-01-01

Total Pages: 398

ISBN-13: 9087903103

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The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game science covers three levels of discourse: the philosophy of science level, the science level, and the application or practical level. The framework presented will help to grasp the interplay between forms of knowledge and knowledge content, interplay that evolves through the action of the players.

Gaming and Simulations: Concepts, Methodologies, Tools and Applications

Gaming and Simulations: Concepts, Methodologies, Tools and Applications PDF

Author: Management Association, Information Resources

Publisher: IGI Global

Published: 2010-11-30

Total Pages: 2164

ISBN-13: 1609601963

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"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

Handbook of Simulation

Handbook of Simulation PDF

Author: Jerry Banks

Publisher: John Wiley & Sons

Published: 1998-09-14

Total Pages: 868

ISBN-13: 9780471134039

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Dieses Buch ist eine unschätzbare Informationsquelle für alle Ingenieure, Designer, Manager und Techniker bei Entwicklung, Studium und Anwendung einer großen Vielzahl von Simulationstechniken. Es vereint die Arbeit internationaler Simulationsexperten aus Industrie und Forschung. Alle Aspekte der Simulation werden in diesem umfangreichen Nachschlagewerk abgedeckt. Der Leser wird vertraut gemacht mit den verschiedenen Techniken von Industriesimulationen sowie mit Einsatz, Anwendungen und Entwicklungen. Neueste Fortschritte wie z.B. objektorientierte Programmierung werden ebenso behandelt wie Richtlinien für den erfolgreichen Umgang mit simulationsgestützten Prozessen. Auch gibt es eine Liste mit den wichtigsten Vertriebs- und Zulieferadressen. (10/98)

Gaming-simulation--rationale, Design, and Applications

Gaming-simulation--rationale, Design, and Applications PDF

Author: Cathy S. Greenblat

Publisher: John Wiley & Sons

Published: 1975

Total Pages: 470

ISBN-13:

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Textbook on the theoretics, design and applications of gaming-simulation in the social sciences - covers contemporary problems of learning and communication, simulation techniques and model-building, the use of simulation as a teaching method, decision making applications, etc. Bibliography pp. 420 to 431, diagrams, flow charts and references.

Principles and Practices of Gaming-Simulation

Principles and Practices of Gaming-Simulation PDF

Author: Cathy S. Greenblat

Publisher: SAGE Publications, Incorporated

Published: 1981

Total Pages: 294

ISBN-13:

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The authors' 1975 classic Gaming-Simulation has been revised and abridged for this edition. Three new chapters have been written: one on evaluation of games, one on their application in policy making, and the third on microcomputers in game design. It is a comprehensive, up-to-date guide on the multiple uses of gaming and simulation in the social sciences.

Simulation Games and Learning in Production Management

Simulation Games and Learning in Production Management PDF

Author: Jens O. Riis

Publisher: Springer

Published: 2016-01-09

Total Pages: 216

ISBN-13: 1504128702

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Over the last few years, games of different types have been successfully used in the teaching of production management and in the introduction of new planning methods and systems in industrial enterprises. Games have been used to explain the dynamic nature of production management and for testing new planning principles. Company-specific games have recently been involved as part of developing new production management systems.

Applied Pedagogies for Higher Education

Applied Pedagogies for Higher Education PDF

Author: Dawn A. Morley

Publisher: Springer Nature

Published: 2020-11-05

Total Pages: 425

ISBN-13: 3030469514

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This open access book critiques real world learning across both the curriculum and extracurricular activities. Drawing on disciplines as diverse as business, health, fashion, sociology and geography, the editors and authors employ a cross-disciplinary approach to examine how this concept is being applied in higher education. Divided into three parts, the authors and contributors analyse broader applications of real world learning, student experience of practicing in a real world setting, and how learning strategies can be employed to engage students in real world learning. The editors and contributors provide up-to-date, cross-disciplinary and international insights into how real world learning could be integrated into the higher education curriculum to support effective, relevant and life-long learning for 21st century students.