String Games

String Games PDF

Author: Richard Darsie

Publisher: Sterling Publishing Company, Inc.

Published: 2005

Total Pages: 102

ISBN-13: 9781402727870

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Provides directions, illustrated with photographs, for making many different string figures-- from the fairly simple Jacob's Ladder to more complex Mt. Fuji-- along with information about their history and meaning.

Mindful String Games

Mindful String Games PDF

Author: Chronicle Books

Publisher:

Published: 2020-03-03

Total Pages: 78

ISBN-13: 9781452179681

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Relax and find your calm. Move your hands to still your mind. In this meditative take on the traditional game of cat's cradle, players use a looped string to inspire mental calm. The boxed set includes an instruction booklet with dreamy illustrations for 15 string games to play alone or with a friend. - Fans of adult coloring books, desktop Japanese Zen sand gardens, knitting, and other handwork/craft activities that have mindfulness or calming benefits will love this product. It's also a great way to start a meditation practice if traditional meditation hasn't worked for you. - The elegant packaging also makes this a lovely gift for anyone who has nostalgic childhood memories of playing cat's cradle. Includes: - Sturdy looped nylon cord - 88-page instruction booklet with 75+ illustrations, relaxation techniques, and step-by-step instructional text for 15 games, like the Celtic Knot, the Butterfly, the Lizard, the Well, and Three Diamonds

The Cat's Cradle

The Cat's Cradle PDF

Author: Elizabeth Encarnacion

Publisher: Applesauce Press

Published: 2023-04-18

Total Pages: 49

ISBN-13: 1400340543

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Learn The Cat's Cradle, one of history's most popular children's games, with this easy-to-follow activity book perfect for unplugged fun at home, on the road, family game night, or wherever you go. Though we don't know which culture began playing string games--or when--we do know that the Cat's Cradle probably began in primitive times. Cat's Cradle was first acknowledged in the 1700s and, since 1888, over 2,000 patterns have been recorded. The Cat's Cradle: And 8 Other Fantastic String Games features: One extra-long continuous cat's cradle string, perfect for up to four players Eight classic string games like Cat's Cradle and Hand Catch, as well as string figures such as Witch's Broom, Parachute, Jacobs Ladder, and more Easy-to-follow instructions and pictures for every trick, twist, and tie, you'll be a string wizard in no time This timeless childhood game provides: Hours of fun entertainment for children ages 6-10 and nostalgia for the young at heart A great boredom buster, fidget trick, or object for restless hands Perfect gift for birthdays or holidays, stocking stuffer at Christmas, or basket filler for Easter Elizabeth Encarnacion is an author and book editor who specializes in books for kids and teens. Her books include Cat's Cradle & Other Fabulous String Figures, The Girls' Guide to Campfire Activities, and 3-D Doodle Book & Kit. She is also the programming director for Spells Writing Lab, a non-profit writing and tutoring center for children based in North Philadelphia.

Finger Strings

Finger Strings PDF

Author: Michael Taylor

Publisher:

Published: 2008

Total Pages: 0

ISBN-13: 9780863156656

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Finger string games are a wonderful opportunity for today's children to practice meaningful movement, explore space, interact with others, and exercise their creative spirits. They are also great fun String games can be especially useful to children who struggle at school or are dyslexic, and for those who are learning the concepts of "left and right" and "up and down." Finger Strings contains games that will delight all children, from the very young to those with greater dexterity. Michael Taylor has many years of experience working with children and has shared his string figures at schools and camps throughout the world. Finger Strings contains more than eighty inventive, imaginative string games and stories, all clearly illustrated with step-by-step, color diagrams. This book is designed especially to require minimal page-turning while making string shapes. Ringbound to lie flat. Includes two brightly colored strings to get you started.

Cat's Cradle

Cat's Cradle PDF

Author: Anne Akers Johnson

Publisher: Turtleback

Published: 1993-03

Total Pages:

ISBN-13: 9780613800761

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Johnson has collected string picture games from all over the world for this lively book which includes everything from the cat's cradle and the witch's broom to Jacob's Ladder and the Eiffel Tower. Full-color illustrated instructions. (Consumable)

String Figures and how to Make Them

String Figures and how to Make Them PDF

Author: Caroline F. Jayne

Publisher: Courier Corporation

Published: 1962-01-01

Total Pages: 476

ISBN-13: 9780486201528

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Diagrams and text illustrate the steps involved in creating over one hundred string figures while providing information on their origin and cultural background

Second Person

Second Person PDF

Author: Pat Harrigan

Publisher: MIT Press

Published: 2010-01-22

Total Pages: 428

ISBN-13: 0262514184

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Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media." Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person—so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told—first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction—for the singular "you"—including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game). In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.

Music Mind Games

Music Mind Games PDF

Author: Michiko Yurko

Publisher: Warner Bros. Publications

Published: 1992

Total Pages: 442

ISBN-13:

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Uses educational games to teach music theory and reading music.

Teaching Improv

Teaching Improv PDF

Author: Mel Paradis

Publisher:

Published: 2019-04

Total Pages: 146

ISBN-13: 9780578517179

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Do you want to teach improv, but don't know where to start? Are you looking for ways to structure improv games into effective lesson plans? Introducing Teaching Improv: The Essential Handbook, a new resource packed with 16 step-by-step lesson plans that will take the stress out of planning your improv classes. We've done the hard work for you, by organizing today's best improv games into fun, skill-based lessons that your students will absolutely love. More importantly, you'll see them grow into confident and creative performers. This resource was created by the same award-winning publisher of Teaching Drama: The Essential Handbook, a #1 best-seller on Amazon which has sold over 35,000 copies and has been translated into 5 languages. Go beyond improv games. With this book you'll get: 16 detailed, full-proof lesson plans that cover the "9 rules of improv" Notes on how to introduce improv concepts in clear, concise language Over 114 improv games and activities Reflection and journaling exercises after each lesson Homework handouts and YouTube video links to deepen understanding Sample "performance line-ups" for every age/experience level A troubleshooting guide to address common issues Bonus Digital Material with 23 Videos to demonstrate how games are played Below are just a few of the topics covered in the lessons: Teamwork and Trust. Students will demonstrate an understanding of improv and develop trust with their classmates. Make Associations. Students will practice making associations and discover tools to help them think quickly and creatively. Yes, and. Students will demonstrate the ability to accept a statement or action that they are given and add something to it. Listen. Students will listen to each other by observing how their classmates move and absorbing what their classmates say. Relate. Students will learn to internalize and connect with whatever has been communicated. Be honest. Students will demonstrate honesty in their creation of environments, objects and characters. Be in the present. Students will make strong initiations that are rooted in the present. Tell a story. Students will learn how to incorporate the Important Elements of Storytelling into their scenes. Develop Relationships. Students will explore how status affects relationships, and how it can be used to enhance a scene for comedic or dramatic effect. Scenework. Students will create entertaining scenes with characters who have a strong relationship, locations, a strong initiation, and a conflict.