Player's Handbook Races

Player's Handbook Races PDF

Author: James Wyatt

Publisher:

Published: 2010

Total Pages: 0

ISBN-13: 9780786953868

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This expansion of the "Player's Handbook" core rulebook explores the mysteries of the dragonborn characters, presenting D&D players with exciting new options, including unique powers, paragon paths, and epic destinies.

Player's Handbook

Player's Handbook PDF

Author: Jeremy Crawford

Publisher:

Published: 2009

Total Pages: 0

ISBN-13: 9780786950164

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This companion to the 'Player's handbook' core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. This book includes four classes tied to the primal power source: the barbarian, the druid, the shaman, and the warden. It also presents four new arcane and divine classes: the avenger, the bard, the invoker, and the sorcerer.

Races of Faerûn

Races of Faerûn PDF

Author: Sean K. Reynolds

Publisher:

Published: 2003-03

Total Pages: 0

ISBN-13: 9780786928750

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For Forgotten Realms fans, this new book features extended descriptions of each of the character races of the Forgotten Realms( campaign setting. Maps.

Races of the Wild

Races of the Wild PDF

Author: Skip Williams

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780786934386

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This new D&D sourcebook details various races that dwell in the wilderness, offering Dungeons & Dragons( players extensive information on the classic races of elves and halflings, new rules, information for interaction, new spells, and new magic items attuned to each race.

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book)

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) PDF

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2019-11-19

Total Pages: 0

ISBN-13: 0786966890

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. • Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples. • Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. • Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook. • Flesh out your characters with a new D&D game element called a group patron—a background for your whole party. • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. • Confront horrific monsters born from the world’s devastating wars.

Wizards Presents Races and Classes

Wizards Presents Races and Classes PDF

Author: Michele Carter

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786948017

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Through words and illustrations, this book previews some of the iconic races and classes of the new edition. Features essays and insights from the game's designers, developers, and editors.

Races of Stone

Races of Stone PDF

Author: Jesse Decker

Publisher:

Published: 2004

Total Pages: 0

ISBN-13: 9780786932788

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From gnomes to dwarves, this new Dungeons & Dragons( sourcebook details various mountain-dwelling races.

Mordenkainen Presents: Monsters of the Multiverse (Dungeons & Dragons Book)

Mordenkainen Presents: Monsters of the Multiverse (Dungeons & Dragons Book) PDF

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2022-05-17

Total Pages: 0

ISBN-13: 0786967870

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A bestiary of wondrous friends and foes for the world’s greatest roleplaying game Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook. Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world