Patterns of Software

Patterns of Software PDF

Author: Richard P. Gabriel

Publisher: Oxford University Press, USA

Published: 1998

Total Pages: 0

ISBN-13: 9780195121230

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In a book that will intrigue anyone who is curious about Silicon Valley, computer programming, or the world of high technology, respected software pioneer and computer scientist Richard Gabriel offers an informative insider's look at the world of software design and computer programming and the business that surrounds them. 10 illustrations.

A Pattern Language

A Pattern Language PDF

Author: Christopher Alexander

Publisher: Oxford University Press

Published: 2018-09-20

Total Pages:

ISBN-13: 0190050357

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You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

Patterns of Software Construction

Patterns of Software Construction PDF

Author: Stephen Rylander

Publisher: Apress

Published: 2022-03-01

Total Pages: 145

ISBN-13: 9781484279359

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Master how to implement a repeatable software construction system. This book closely examines how a system is designed to tie a series of activities together that are needed when building software-intensive systems. Software construction and operations don't get enough attention as a repeatable system. The world is stuck in agile backlog grooming sessions, and quality is not increasing. Companies' budgets are shrinking, and teams need a way to get more done with less, consistently. This topic is very relevant to our current economic conditions and continuing globalization trends. A reason we constantly need more hands-on-the-keyboards is because of all the waste created in development cycles. We need more literature on how to "do software" not just write software. These goals are accomplished using the concept of evolutions, much like the Navy SEALS train their team members. For LIFT, the evolutions are: Plan, Build, Test, Release, Operate and Manage. The entire purpose of the book is instructing professionals how to use these distinct evolutions while remaining agile. And then, inside of each evolution, to explicitly break down the inputs to the evolution, outputs and series of activities taking place. Patterns of Software Construction clearly outlines how together this becomes the system. What You Will Learn Optimize each evolution of a software delivery cycle Review best practices of planning, highest return in the build cycle, and ignored practices in test, release, and operate Apply the highest return techniques during the software build evolution Who This Book is For Managers, developers, tech lead, team lead, aspiring engineer, department leaders in corporations, executives, small business owner, IT Director

Design Patterns

Design Patterns PDF

Author: Erich Gamma

Publisher: Pearson Deutschland GmbH

Published: 1995

Total Pages: 512

ISBN-13: 9783827328243

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Software -- Software Engineering.

Design Patterns and Contracts

Design Patterns and Contracts PDF

Author: Jean-Marc Jézéquel

Publisher: Addison Wesley Longman

Published: 2000

Total Pages: 376

ISBN-13:

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"This book introduces the fundamentals of software contracts and illustrates how Design by Contract contributes to the optimal use of design patterns in a quality-oriented software engineering process. The Design by Contract approach to software construction provides a methodological guideline for building systems that are robust, modular, and simple." "Readers will find value in the book's overview of the Object Constraint Language, a precise modeling language that allows Design by Contract to be used with the industry standard Unified Modeling Language (UML). Although written in Eiffel, this book makes an excellent companion for developers who are using languages such as Java and UML. Throughout the book the authors discuss specific implementation issues and provide complete, ready-to-be-compiled examples of the use of each pattern." "They introduce design patterns and Design by Contract in the context of software engineering, and show how these tools are used to guide and document system design."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Design Patterns Java Workbook

Design Patterns Java Workbook PDF

Author: Steven John Metsker

Publisher: Addison-Wesley Professional

Published: 2002

Total Pages: 500

ISBN-13: 9780201743975

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This workbook approach deepens understanding, builds confidence, and strengthens readers' skills. It covers all five categories of design pattern intent: interfaces, responsibility, construction, operations, and extensions.

Software Architecture Design Patterns in Java

Software Architecture Design Patterns in Java PDF

Author: Partha Kuchana

Publisher: CRC Press

Published: 2004-04-27

Total Pages: 520

ISBN-13: 0203496213

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Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.

Patterns, Principles, and Practices of Domain-Driven Design

Patterns, Principles, and Practices of Domain-Driven Design PDF

Author: Scott Millett

Publisher: John Wiley & Sons

Published: 2015-04-20

Total Pages: 800

ISBN-13: 1118714695

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Methods for managing complex software construction following the practices, principles and patterns of Domain-Driven Design with code examples in C# This book presents the philosophy of Domain-Driven Design (DDD) in a down-to-earth and practical manner for experienced developers building applications for complex domains. A focus is placed on the principles and practices of decomposing a complex problem space as well as the implementation patterns and best practices for shaping a maintainable solution space. You will learn how to build effective domain models through the use of tactical patterns and how to retain their integrity by applying the strategic patterns of DDD. Full end-to-end coding examples demonstrate techniques for integrating a decomposed and distributed solution space while coding best practices and patterns advise you on how to architect applications for maintenance and scale. Offers a thorough introduction to the philosophy of DDD for professional developers Includes masses of code and examples of concept in action that other books have only covered theoretically Covers the patterns of CQRS, Messaging, REST, Event Sourcing and Event-Driven Architectures Also ideal for Java developers who want to better understand the implementation of DDD

Object-Oriented Construction Handbook

Object-Oriented Construction Handbook PDF

Author: Heinz Züllighoven

Publisher: Elsevier

Published: 2005

Total Pages: 546

ISBN-13: 1558606874

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Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense