Career Opportunities in Animation

Career Opportunities in Animation PDF

Author: Jeff Lenburg

Publisher: Ferguson Publishing Company

Published: 2012

Total Pages: 0

ISBN-13: 9780816081820

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Animation is everywhere—from the Internet to the silver screen—and due to the rapid growth of animation in virtually every field and industry, so are animation jobs. Fueled by the worldwide explosion of film and television productions, new and original animated films, and apps and videos for mobile computing devices, the fields of animation and special effects, video games, and e-learning are all expected to grow. This is in addition to the phenomenal widespread growth of industries like mobile gaming, television advertising, digital media, and science and technology. With the high demand for qualified individuals to work in these industries, there has never been a better time to start or advance a career in animation. Career Opportunities in Animation describes 60 careers in many fields of animation, including art, backgrounds and layouts, design, directing, engineering, film and television animation, game and Web design, painting and texturing, performing, producing, technical production, and writing. Appendixes in this comprehensive new resource include Educational Institutions; Major Trade Periodicals, Newsletters, and Other Publications; Professional, Industry, and Trade Associations; Guilds and Unions; Recommended Animation Industry Web Sites; and U.S. Animation Studios and Production Companies. Career profiles include: Art director Character designer Effects animator Flash animator Graphic artist and graphic designer Inbetweener (cel animation) Layout artist/scene planner Motion graphics artist and motion graphics designer Production designer Software engineer Storyboard artist Visual development artist.

Opportunities in Cartooning & Animation Careers

Opportunities in Cartooning & Animation Careers PDF

Author: Terence J. Sacks

Publisher: McGraw Hill Professional

Published: 2007-10-02

Total Pages: 158

ISBN-13: 0071594108

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This book offers: The latest information on a field of interest Training and educational requirements for each career Salary statistics for different positions within each field Up-to-date professional and Internet resources

Your Career in Animation (2nd Edition)

Your Career in Animation (2nd Edition) PDF

Author: David B. Levy

Publisher: Simon and Schuster

Published: 2021-03-02

Total Pages: 453

ISBN-13: 1621537498

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A Newly Revised Edition of the Go-To Guide for Any Animation Artist! “Your Career in Animation is the most comprehensive and valuable book on animation careers that you’ll ever need.” —Bill Plympton, Animator / Producer Whether you want to break into the animation industry or “toon up” to a better career, this comprehensive guide will show you how. A leading animation professional surveys the field and shares the advice of more than one hundred and fifty top talents in the business of making toons— including Brooke Keesling, head of animation talent development at Bento Box, Mike Hollingsworth, supervising director of BoJack Horseman; Andrea Fernandez, art director on The Cuphead Show! PES, Oscar-nominated stop-motion director of Fresh Guacamole; Linda Simensky, head of content for PBS Kids; Minty Lewis, co-creator of The Great North; Ross Bollinger, YouTube sensation with his Pencilmation channel, and executives from Nickelodeon, Disney TVA, Titmouse, Inc., Frederator, PBS Kids, Netflix, 9 Story Media Group, Cartoon Network; and dozens of others. Learn how to: • Get the most out of your animation education • Build a portfolio, reel, and resume • Keep your skills marketable for years to come • Network effectively • Learn from on-the-job criticism • Cope with unemployment • Start your own studio or build an indie brand online • Pitch and sell a show of your own • And more! Also included are invaluable resources such as animation schools, societies, film festivals, events, Web sites, and publications. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

I Moved to Los Angeles to Work in Animation

I Moved to Los Angeles to Work in Animation PDF

Author: Natalie Nourigat

Publisher: Boom! Studios

Published: 2018-12-26

Total Pages: 99

ISBN-13: 1641441461

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When artist Natalie Nourigat left her life in Portland to move to Los Angeles and pursue a job in animation, she realized that despite her research, nothing truly prepared her for the wild world that awaited in the studios of Southern California. This autobiographical how-to graphic novel explores the highest highs and lowest lows of pursuing a dream in animation. Brushed with a dose of humor and illustrated advice about salaries, studio culture, and everything in between, I Moved to Los Angeles to Work in Animation is the unique insider experience you won’t find anywhere else.

Careers in Animation and Comics

Careers in Animation and Comics PDF

Author: W. L. Kitts

Publisher: Referencepoint Press

Published: 2019-08

Total Pages: 0

ISBN-13: 9781682826751

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"There has never been a better time to have a career in animation and comic books. Jobs for web and visual effects animators, comic book artists, and even graphic novelists are opening up thanks to growing demand in industries tied to entertainment and the internet. What these jobs entail, what they pay, and future prospects are discussed along with insights from industry insiders"--

Career As a Cartoon Artist

Career As a Cartoon Artist PDF

Author: Institute for Career Research

Publisher: CreateSpace

Published: 2015-06-28

Total Pages: 36

ISBN-13: 9781514746790

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ANIMATORS AND CARTOONISTS DRAW on their talents every day, bringing colorful characters to life in a world where anything is possible. If you really love drawing, have a vivid imagination, a continuous flow of ideas, a tireless creative streak, and a willingness to work hard, you just might want to pencil yourself in for a career in animation and cartooning. Interestingly, a great deal of animation and cartooning is steeped in reality. Artists who create the best cartoon characters are those who can draw lifelike people and animals that seem to jump off a page or out of a movie screen. The characters appear ready to walk right into a viewer's life. How does an artist accomplish this? By having an eye for detail. These insightful cartoonists study the shape, size, and structure of the human body, as well as the bodies of animals, birds, and all living creatures that they might one day want to capture on the drawing board. In their minds, top animators and cartoonists have recorded thousands of human gestures, reactions, and expressions. They are keenly aware of the way people and animals move. Add to that, meticulous observations about the forms of endless objects around us, and you have the makings of magical creations of a surreal world where animals talk, plants cry, trees move, candlesticks give advice, and people fall off cliffs, get run over by steamrollers, and fall out of airplanes - only to live to tell the tale. This ability to draw reality precisely allows an artist to start distorting that drawing, contributing twists and turns, and blends of fantasy that seem perfectly plausible to the viewer. Elongated heads, stubby legs, pronounced wide-rimmed glasses, strange walks, and peculiar postures - all spring from the imagination of inventive animators and cartoonists as they give their characters distinctive physical attributes that will make them stand out and become memorable. They add movements, actions, and voices done by experienced actors who express the personalities of characters just as the artists envisioned them when these drawings started out as simple circles, triangles, and lines on a sketchpad. The test of an animator is to be able to draw a character that conveys feeling and emotion to an audience. A challenging career with limitless possibilities, the field of animation art requires you to be willing to start at the bottom and work your way up. This could mean years of developing someone else's ideas and concepts before you get a chance to show what you can do on your own. On the other hand, this field is growing so rapidly that there is a chance you can get your breakout assignment sooner rather than later, as artists with a fresh view are sought to create innovative work for multiple media, from magazines to computer games, comic books to commercials, animated television shows to major motion pictures. This new Careers Ebook contains a wealth of unbiased information about an occupational field, based on the latest national surveys. Careers Ebooks cover attractive and unattractive sides, opportunities, education necessary, personal qualifications required, earnings, descriptions of different job specialties, first person accounts by those in the field, and how to get started; including practical advice on what to do now. There are live links to schools and colleges, associations, periodicals and other sources of reliable information.