Think Like an Artist

Think Like an Artist PDF

Author: Will Gompertz

Publisher: Abrams

Published: 2016-04-12

Total Pages: 229

ISBN-13: 1613129564

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Learn how to jump-start your imagination to conjure up innovative, worthwhile ideas with help from some of the greatest artists in the world. How do artists think? Where does their creativity originate? How can we, too, learn to be more creative? BBC Arts Editor Will Gompertz seeks answers to these questions in his exuberant, intelligent, witty, and thought-provoking style. Think Like an Artist identifies ten key lessons on creativity from artists that range from Caravaggio to Warhol, Da Vinci to Ai Weiwei, and profiles leading contemporary figures in the arts who are putting these skills to use today. After getting up close and personal with some of the world’s leading creative thinkers, Gompertz has discovered traits that are common to them all. He outlines basic practices and processes that allow your talents to flourish and enable you to embrace your inner Picasso—no matter what you do for a living. With wisdom, inspiration, and advice from an author named one of the fifty most original thinkers in the world by Creativity magazine, Think Like an Artist is an illuminating view into the habits that make people successful. It’s time to get inspired and think like an artist!

Cheap and Tasteful Dwellings

Cheap and Tasteful Dwellings PDF

Author: Jan Jennings

Publisher: Univ. of Tennessee Press

Published: 2005

Total Pages: 364

ISBN-13: 9781572333604

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In 1879, Carpentry and Building magazine launched its first house design competitionfor a cheap house. Forty-two competitions, eighty-six winning designs, and a slew ofnear winners and losers resulted in a body of work that offers an entire history of anarchitectural culture. The competitions represented a vital period of transition in delineating roles and responsibilities of architectural services and building trades. The contests helped to define the training, education, and values of "practical architects" and to solidify house-planning ideals. The lives and work of ordinary architects who competed in Carpentry and Building contests offer a reinterpretation of architectural professionalization in this time period.Cheap and Tasteful Dwellings thoroughly explores the results of these competitions, conducted over a thirty-year period from 1879 to 1909. The book outlines the philosophybehind and procedures developed for running the competitions; looks at characteristicsof the eighty-six winners of the competitions; examines the nature of architecturalpractices during the period; analyzes the winning competition designs; and providesbiographical details of competition winners and losers.A landmark book in architectural history, Cheap and Tasteful Dwellings makes a compelling case for the theory of convenient arrangement--its history, its role, its principles, its relationship to contemporary interior design education, and its meaning to American architecture. More importantly, the book explains the impact of Carpentry and Building's contests in furthering the tenets of convenient arrangement for house design. By using extensive material from the magazine, Jennings leaves little doubt as to how important this overlooked story is to the history of American architecture as a whole.

Computer Graphics — Computer Art

Computer Graphics — Computer Art PDF

Author: Herbert W. Franke

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 188

ISBN-13: 3642702597

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Ten years have passed since the first edition of this book, a time sary to stress that the availability of colors further assists artistic span during which all activities connected with computers have ambitions. experienced an enormous upswing, due in particular to the ad The dynamics of display which can be achieved on the screen is vances in the field of semiconductor electronics which facilitated also of significance for the visual arts. It is a necessary condition microminiaturization. With the circuit elements becoming small for some technical applications, for example when simulating er and smaller, i. e. the transition to integrated circuits, the price dynamic processes. Although the graphics systems operating in real time were not designed for artistic purposes, they nonethe of hardware was reduced to an amazingly low level: this has de less open the most exciting aspects to the visual arts. While the finitely been an impulse of great importance to the expansion of computer technology, as well as to areas far removed from tech static computer picture was still a realization in line with the nology.

Art and Representation

Art and Representation PDF

Author: John Willats

Publisher: Princeton University Press

Published: 1997

Total Pages: 428

ISBN-13: 9780691087375

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In Art and Representation, John Willats presents a radically new theory of pictures. To do this, he has developed a precise vocabulary for describing the representational systems in pictures: the ways in which artists, engineers, photographers, mapmakers, and children represent objects. His approach is derived from recent research in visual perception and artificial intelligence, and Willats begins by clarifying the key distinction between the marks in a picture and the features of the scene that these marks represent. The methods he uses are thus closer to those of a modern structural linguist or psycholinguist than to those of an art historian. Using over 150 illustrations, Willats analyzes the representational systems in pictures by artists from a wide variety of periods and cultures. He then relates these systems to the mental processes of picture production, and, displaying an impressive grasp of more than one scholarly discipline, shows how the Greek vase painters, Chinese painters, Giotto, icon painters, Picasso, Paul Klee, and David Hockney have put these systems to work. But this book is not only about what systems artists use but also about why artists from different periods and cultures have used such different systems, and why drawings by young children look so different from those by adults. Willats argues that the representational systems can serve many different functions beyond that of merely providing a convincing illusion. These include the use of anomalous pictorial devices such as inverted perspective, which may be used for expressive reasons or to distance the viewer from the depicted scene by drawing attention to the picture as a painted surface. Willats concludes that art historical changes, and the developmental changes in children's drawings, are not merely arbitrary, nor are they driven by evolutionary forces. Rather, they are determined by the different functions that the representational systems in pictures can serve. Like readers of Ernst Gombrich's famous Art and Illusion (still available from Princeton University Press), on which Art and Representation makes important theoretical advances, or Rudolf Arnheim's Art and Visual Perception, Willats's readers will find that they will never again return to their old ways of looking at pictures.

Computer Animation

Computer Animation PDF

Author: Rick Parent

Publisher: Elsevier

Published: 2007-11-01

Total Pages: 624

ISBN-13: 0080553850

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Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! Companion site with animation clips drawn from research & entertainment and code samples Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique

Handy Lists of Technical Literature: Useful arts in general, products and processe used in manufacture, technology and trades. 1889. and Key [to publishers] Z7911.H13 pt. 2. Military and naval science ... with list of non-technical books illustrating soldier and sailor life ... 1890. and Key [to publishers] Z6721.H13 pt. 2a. Electricity and magnetism ... 1899. and Key [to publishers] Z5831.H13 pt. 3. Engineering and mechanics ... 1890. and Key [to publishers] Z5851.H13 pt. 4. Mines and mining ... mineralogy, geology, etc. 1891. and Key [to publishers] Z6736.H13 pt. 5-6. Fine arts and architecture ... 1893. Z5931.H13

Handy Lists of Technical Literature: Useful arts in general, products and processe used in manufacture, technology and trades. 1889. and Key [to publishers] Z7911.H13 pt. 2. Military and naval science ... with list of non-technical books illustrating soldier and sailor life ... 1890. and Key [to publishers] Z6721.H13 pt. 2a. Electricity and magnetism ... 1899. and Key [to publishers] Z5831.H13 pt. 3. Engineering and mechanics ... 1890. and Key [to publishers] Z5851.H13 pt. 4. Mines and mining ... mineralogy, geology, etc. 1891. and Key [to publishers] Z6736.H13 pt. 5-6. Fine arts and architecture ... 1893. Z5931.H13 PDF

Author:

Publisher:

Published: 1889

Total Pages: 136

ISBN-13:

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