My Singing Monsters Downloaded

My Singing Monsters Downloaded PDF

Author: Big Blue Big Blue Bubble Inc.

Publisher: Egmont UK Limited

Published: 2015-02-26

Total Pages: 0

ISBN-13: 9781405276832

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Play Sudoku with a Spunge, crack codes with a Scups, navigate mazes with a Mammott, and create your own Singing Monster sensation with stickers in this exciting activity book. With top game tips, secret information, games, and puzzles, it's the perfect solution to enjoying the world of My Singing Monsters offline!

My Singing Monsters

My Singing Monsters PDF

Author: Egmont Uk

Publisher: Egmont UK Limited

Published: 2015-05-07

Total Pages: 0

ISBN-13: 9781405276856

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Join the Mammotts, Furcorns, Pom-Poms and all the other musical creatures to learn everything you need to know about My Singing Monsters. Packed with tons of tips, tricks, character profiles, secret facts, and much more, this handbook is what every fan has been waiting for!

Applied Data Science

Applied Data Science PDF

Author: Douglas G. Woolford

Publisher: Springer Nature

Published: 2023-05-09

Total Pages: 195

ISBN-13: 303129937X

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The use of data to guide action is growing. Even the public uses data to guide everyday decisions! How do we develop data acumen across a broad range of fields and varying levels of expertise? How do we foster the development of effective data translators? This book explores these questions, presenting an interdisciplinary collection of edited contributions across fields such as education, health sciences, natural sciences, politics, economics, business and management studies, social sciences, and humanities. Authors illustrate how to use data within a discipline, including visualization and analysis, translating and communicating results, and pedagogical considerations. This book is of interest to scholars and anyone looking to understand the use of data science across disciplines. It is ideal in a course for non-data science majors exploring how data translation occurs in various contexts and for professionals looking to engage in roles requiring data translation.

Entertainment Computing – ICEC 2022

Entertainment Computing – ICEC 2022 PDF

Author: Barbara Göbl

Publisher: Springer Nature

Published: 2022-10-24

Total Pages: 456

ISBN-13: 3031202120

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This book constitutes the refereed proceedings of the 21sth IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022, which was supposed to take place in Bremen, Germany, in November 2022. The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and selected from 72 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.

Digital Play Therapy

Digital Play Therapy PDF

Author: Jessica Stone

Publisher: Routledge

Published: 2021-12-28

Total Pages: 244

ISBN-13: 1000531287

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The newly updated Digital Play Therapy focuses on the responsible integration of technology into play therapy during and after the COVID-19 pandemic. With respect for the many different modalities and approaches under the play therapy umbrella, this book incorporates therapist fundamentals, play therapy tenets, and practical information for the responsible integration of digital tools into play therapy treatment. All chapters have been updated, and new chapters discuss strategies for using teletherapy effectively during and beyond the pandemic. This revised edition provides a solid grounding both for clinicians who are brand new to the incorporation of digital tools as well as for those who have already begun to witness digital play therapy’s power.

My Singing Monsters - Design Your Own Monster

My Singing Monsters - Design Your Own Monster PDF

Author: Egmont Uk

Publisher: Egmont UK Limited

Published: 2015-05-07

Total Pages: 0

ISBN-13: 9781405278164

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Design an island, construct a Mammott hand puppet, create a paper mache breeding structure, and design, draw, and colour your very own Monster in this fun-filled activity book based on the wildly popular app! Includes over seventy stickers.

My Singing Monsters Search and Find

My Singing Monsters Search and Find PDF

Author: Big Blue Big Blue Bubble Inc.

Publisher: Egmont UK Limited

Published: 2015-05-07

Total Pages: 0

ISBN-13: 9781405276863

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Join the Singing Monsters in this fantastic search and find activity book - search Plant Island for a hidden Noggins, find a cute Furcorn hiding on Earth Island, and see how many Mammotts are camouflaged on Cold Island. With tons of hidden elements to find on each page, this book is fun for all ages!

Data Analytics Applications in Gaming and Entertainment

Data Analytics Applications in Gaming and Entertainment PDF

Author: Günter Wallner

Publisher: CRC Press

Published: 2019-07-11

Total Pages: 237

ISBN-13: 1000008703

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The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject. Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This book’s perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment.