Multimedia Technologies and Applications for the 21st Century

Multimedia Technologies and Applications for the 21st Century PDF

Author: Borko Furht

Publisher: Springer Science & Business Media

Published: 1997-11-30

Total Pages: 322

ISBN-13: 0585287678

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Multimedia Technologies and Applications for the 21st Century: Visions of World Experts presents contributions from leading researchers and experts describing their current research and their views of the future trends in the field. The book consists of thirteen chapters in five parts. These chapters tackle a number of critical issues in distributed multimedia systems and applications - from VLSI processors that support multimedia and multimedia servers, through multimedia databases and multimedia networks and communications, to merging multimedia applications. Only a few years ago multimedia seemed like a brand new research field and an emerging new industry. Today, at the edge of the 21st century, multimedia research is coming of age, and the multimedia industry has significantly grown with the total market estimated to be about $50 billion. Several years ago it was felt that the digital media revolution had just started; however, the seeds had been sown long before. Fundamental technologies, such as interactive laser disks, video games, and electronic encyclopedias were invented in the 1970s and 80s. They represented the seeds for current `hot' applications, such as digital libraries, video-on-demand, interactive television, and videoconferencing. Another aspect of the digital media revolution is the formation of a new media industry composed of computer, entertainment, communication, and consumer electronics companies. Many industry segments are currently involved in creating new products and services, positioning themselves for the 21st century. They include telephone, cable, and satellite TV companies, communication equipment companies, TV and radio broadcasters, on-line Internet service providers, cable channels, movie studios, record companies, book publishers, CD-ROM title creators, Internet tool vendors, multimedia software tools companies, computer companies, general software tools companies, computer add-on vendors, semiconductor vendors, and consumer electronics vendors. Multimedia Technologies and Applications for the 21st Century: Visions of World Experts should stimulate the curiosity of its readers and inspire new technological breakthroughs in this exciting field. It serves as a valuable reference for system designers, engineers, programmers, and managers who are involved in multimedia systems, the Internet, and their applications. This book can also be used as a textbook for advanced courses on multimedia in engineering curricula.

Multimedia Technologies and Applications for the 21st Century

Multimedia Technologies and Applications for the 21st Century PDF

Author: Borko Furht

Publisher: Springer Science & Business Media

Published: 1997-11-30

Total Pages: 338

ISBN-13: 9780792380740

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Multimedia Technologies and Applications for the 21st Century: Visions of World Experts presents contributions from leading researchers and experts describing their current research and their views of the future trends in the field. The book consists of thirteen chapters in five parts. These chapters tackle a number of critical issues in distributed multimedia systems and applications - from VLSI processors that support multimedia and multimedia servers, through multimedia databases and multimedia networks and communications, to merging multimedia applications. Only a few years ago multimedia seemed like a brand new research field and an emerging new industry. Today, at the edge of the 21st century, multimedia research is coming of age, and the multimedia industry has significantly grown with the total market estimated to be about $50 billion. Several years ago it was felt that the digital media revolution had just started; however, the seeds had been sown long before. Fundamental technologies, such as interactive laser disks, video games, and electronic encyclopedias were invented in the 1970s and 80s. They represented the seeds for current `hot' applications, such as digital libraries, video-on-demand, interactive television, and videoconferencing. Another aspect of the digital media revolution is the formation of a new media industry composed of computer, entertainment, communication, and consumer electronics companies. Many industry segments are currently involved in creating new products and services, positioning themselves for the 21st century. They include telephone, cable, and satellite TV companies, communication equipment companies, TV and radio broadcasters, on-line Internet service providers, cable channels, movie studios, record companies, book publishers, CD-ROM title creators, Internet tool vendors, multimedia software tools companies, computer companies, general software tools companies, computer add-on vendors, semiconductor vendors, and consumer electronics vendors. Multimedia Technologies and Applications for the 21st Century: Visions of World Experts should stimulate the curiosity of its readers and inspire new technological breakthroughs in this exciting field. It serves as a valuable reference for system designers, engineers, programmers, and managers who are involved in multimedia systems, the Internet, and their applications. This book can also be used as a textbook for advanced courses on multimedia in engineering curricula.

Advanced Multimedia in the 21st Century

Advanced Multimedia in the 21st Century PDF

Author: Christopher Maxwell

Publisher: Murphy & Moore Publishing

Published: 2021-11-16

Total Pages: 239

ISBN-13: 9781639870127

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Multimedia can be defined as a form of communication that employs different content forms such as text, images, animations, audio, or video into a single presentation. Video podcasts, audio slideshows, animated shows, and movies are some of the popular examples of multimedia. It can be recorded for playback on computers, smartphones, laptops, and other electronic devices, either on-demand or for live streaming. There are several applications of multimedia in the 21st century such as in creative industries, commercial purposes, entertainment, educational technology, social work, language communication, journalism, engineering, mathematical and scientific research, medicine, virtual reality, and augmented reality. This book brings forth some of the most innovative concepts and elucidates the unexplored aspects of multimedia in the 21st century. Its aim is to present researches that have transformed this discipline and aided its advancement. This book will serve as a reference to a broad spectrum of readers.

Multimedia Computing

Multimedia Computing PDF

Author: Sorel Reisman

Publisher: IGI Global

Published: 1993-12-31

Total Pages: 634

ISBN-13: 9781878289223

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Multimedia computing (MMC) is becoming an increasingly popular technology. The widespread use of personal computers, together with significant scientific and economic breakthroughs in multimedia technology have begun to make multimedia a practical paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s into one that is more compatible with the digital electronic world of the next century. Although the field of multimedia computing is more than 30 years old, the rapidly changing personal computing industry has become obsessed with a set of technologies, products and practices that falls under the rubric of multimedia computing. As the industry continues to race toward the 21st century, it is becoming more and more difficult for people who are interested, but not directly involved in the development of MMC to identify and understand the important and key issues that underlie this topic. Multimedia Computing: Preparing for the 21st Century addresses the modern environment of MMC by providing you with a contemporary and extensive source book for issues surrounding MMC today and trends and issues related to the next generation of end user computing utilizing the technologies of multimedia.

Multimedia Technology and Applications

Multimedia Technology and Applications PDF

Author: David Hillman

Publisher: Cengage Learning

Published: 1998

Total Pages: 0

ISBN-13: 9780827384989

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Learn how to make a multimedia project or Internet site come to life with this state-of-the-art resource. Discover how to integrate text, graphics, audio, video and animation through design and authoring tools, using the core fundamentals and technology that create powerful and successful multimedia products. If you wish to develop and deliver multimedia products, this book is for you! This book also has an Online Companion resource at www.mmta.delmar.com to keep you up-to-date!

Design and Management of Multimedia Information Systems: Opportunities and Challenges

Design and Management of Multimedia Information Systems: Opportunities and Challenges PDF

Author: Syed, Mahbubur Rahman

Publisher: IGI Global

Published: 2000-07-01

Total Pages: 464

ISBN-13: 1930708815

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Multimedia technology has the potential to transform end user computing from interactive text and graphics models into something more compatible with the digital and electronic world of the new century. This book aims to help technology professionals gain an understanding and perspective on areas related to multimedia computing and communication, while addressing the major issues and challenges in the design and management of multimedia information systems.

Educational Technology

Educational Technology PDF

Author: Ronghuai Huang

Publisher: Springer

Published: 2019-02-27

Total Pages: 248

ISBN-13: 9811366438

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The aim of this book is to prepare students with knowledge and skills to understand the organizational needs and requirements of educational technology. Students should be able to use and manage both existing and emerging technologies effectively and be able to apply associated pedagogies to suit the environment, but also evaluate and manage technological advances of future and the requisite pedagogical shifts to achieve efficiency and effectiveness. The demand of educational technology has been rising steadily, primarily due to the fact that e-learning is a huge and significantly expanding world-wide industry. Commercial e-learning companies, training departments in large companies and organizations, computer software companies and educational institutions the world over employ large numbers of educational technology specialists. There is a strong demand for technologists who understand educational theories and for instructional designers and teachers who understand technologies. This book is targeted towards those who are looking for career in educational technology, instructional design, or media and information systems, or may want to continue their studies in graduate programs in learning and instructional technology, and those who are interested in becoming teacher in K-12 setting but need background in educational technology. This book will also act as a valuable resource in teacher education programs where primary focus on mainstream education and requires an authentic resource in instructional design and educational technology. Keeping in mind the varied needs of the organizations, employees and potential students, this book adopts a competency approach to learning and assessment. The themes and topics take a multi-disciplinary approach, and are aimed at preparing students for competent and innovative educational technology professionals.

Adaptive Multimedia Retrieval: User, Context, and Feedback

Adaptive Multimedia Retrieval: User, Context, and Feedback PDF

Author: Marcin Detyniecki

Publisher: Springer

Published: 2006-02-14

Total Pages: 290

ISBN-13: 3540321756

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This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Adaptive Multimedia Retrieval, held in September 2005. The 18 revised full papers presented were carefully selected during two rounds of reviewing and improvement. Also included are three invited papers by leading researchers in the area to illustrate the core topics of the workshop: User, Context and Feedback. The papers are organized in topical sections on ranking, systems, spatio-temporal relations, using feedback, using context, and meta data.