Multimedia In Practice
Author: Jeffcoate
Publisher: Pearson Education India
Published: 2007-09
Total Pages: 260
ISBN-13: 9788131707159
DOWNLOAD EBOOK →Author: Jeffcoate
Publisher: Pearson Education India
Published: 2007-09
Total Pages: 260
ISBN-13: 9788131707159
DOWNLOAD EBOOK →Author: William W. Lee
Publisher: John Wiley & Sons
Published: 2004-04-26
Total Pages: 478
ISBN-13: 0787973440
DOWNLOAD EBOOK →Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.
Author: Parag Havaldar
Publisher: Cengage Learning
Published: 2009-07-21
Total Pages: 700
ISBN-13: 9781418835941
DOWNLOAD EBOOK →MULTIMEDIA: ALGORITHMS, STANDARDS, AND INDUSTRY PRACTICES brings together the different aspects of a modern multimedia pipeline from content creation, compression, distribution and digital rights management. Drawing on their experience in industry, Havaldar and Medioni discuss the issues involved in engineering an end-to-end multimedia pipeline and give plenty of real-world examples including digital television, IPTV, mobile deployments, and digital cinema pipelines. The text also contains up-to-date coverage of current issues in multimedia, including a discussion of MPEG-4 and the current progress in MPEG-21 to create a framework where seamless data exchange will be possible. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Author: Judith Jeffcoate
Publisher:
Published: 1994
Total Pages: 238
ISBN-13: 9788120312760
DOWNLOAD EBOOK →Author: Richard E. Mayer
Publisher: Cambridge University Press
Published: 2009-01-19
Total Pages: 321
ISBN-13: 0521514126
DOWNLOAD EBOOK →An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.
Author: Borko Furht
Publisher: Springer Science & Business Media
Published: 2008-11-26
Total Pages: 1031
ISBN-13: 0387747249
DOWNLOAD EBOOK →This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.
Author: Birgit Bräuchler
Publisher: Berghahn Books
Published: 2010-11-01
Total Pages: 364
ISBN-13: 1845458540
DOWNLOAD EBOOK →Although practice theory has been a mainstay of social theory for nearly three decades, so far it has had very limited impact on media studies. This book draws on the work of practice theorists such as Wittgenstein, Foucault, Bourdieu, Barth and Schatzki and rethinks the study of media from the perspective of practice theory. Drawing on ethnographic case studies from places such as Zambia, India, Hong Kong, the United States, Britain, Norway and Denmark, the contributors address a number of important themes: media as practice; the interlinkage between media, culture and practice; the contextual study of media practices; and new practices of digital production. Collectively, these chapters make a strong case for the importance of theorising the relationship between media and practice and thereby adding practice theory as a new strand to the study of anthropology of media.
Author: Fa-Long Luo
Publisher: Springer Science & Business Media
Published: 2008-11-24
Total Pages: 671
ISBN-13: 038778263X
DOWNLOAD EBOOK →Mobile multimedia broadcasting compasses a broad range of topics including radio propagation, modulation and demodulation, error control, signal compression and coding, transport and time slicing, system on chip real-time implementation in ha- ware, software and system levels. The major goal of this technology is to bring multimedia enriched contents to handheld devices such as mobile phones, portable digital assistants, and media players through radio transmission or internet pro- col (IP) based broadband networks. Research and development of mobile multi- dia broadcasting technologies are now explosively growing and regarded as new killer applications. A number of mobile multimedia broadcasting standards related to transmission, compression and multiplexing now coexist and are being ext- sively further developed. The development and implementation of mobile multi- dia broadcasting systems are very challenging tasks and require the huge efforts of the related industry, research and regulatory authorities so as to bring the success. From an implementation design and engineering practice point of view, this book aims to be the ?rst single volume to provide a comprehensive and highly coherent treatment for multiple standards of mobile multimedia broadcasting by covering basic principles, algorithms, design trade-off, and well-compared implementation system examples. This book is organized into 4 parts with 22 chapters.
Author: Stephen McGloughlin
Publisher:
Published: 2001
Total Pages: 0
ISBN-13: 9780130575067
DOWNLOAD EBOOK →For undergraduate courses in Multimedia. This comprehensive, hands-on text covers basic multimedia concepts such as the principles of design, graphics and animation, video, and digital sound and music.
Author: Rogelio Martinez Perea
Publisher: Morgan Kaufmann
Published: 2008-02-27
Total Pages: 600
ISBN-13: 0080557376
DOWNLOAD EBOOK →Session Initiation Protocol (SIP) was conceived in 1996 as a signaling protocol for inviting users to multimedia conferences. With this development, the next big Internet revolution silently started. That was the revolution which would end up converting the Internet into a total communication system which would allow people to talk to each other, see each other, work collaboratively or send messages in real time. Internet telephony and, in general, Internet multimedia, is the new revolution today and SIP is the key protocol which allows this revolution to grow. The book explains, in tutorial fashion, the underlying technologies that enable real-time IP multimedia communication services in the Internet (voice, video, presence, instant messaging, online picture sharing, white-boarding, etc). Focus is on session initiation protocol (SIP) but also covers session description protocol (SDP), Real-time transport protocol (RTP), and message session relay protocol (MSRP). In addition, it will also touch on other application-related protocols and refer to the latest research work in IETF and 3GPP about these topics. (3GPP stands for "third-generation partnership project" which is a collaboration agreement between ETSI (Europe), ARIB/TTC (Japan), CCSA (China), ATIS (North America) and TTA (South Korea).) The book includes discussion of leading edge theory (which is key to really understanding the technology) accompanied by Java examples that illustrate the theoretical concepts. Throughout the book, in addition to the code snippets, the reader is guided to build a simple but functional IP soft-phone therefore demonstrating the theory with practical examples. This book covers IP multimedia from both a theoretical and practical point of view focusing on letting the reader understand the concepts and put them into practice using Java. It includes lots of drawings, protocol diagrams, UML sequence diagrams and code snippets that allow the reader to rapidly understand the concepts. Focus on HOW multimedia communications over the Internet works to allow readers to really understand and implement the technology Explains how SIP works, including many programming examples so the reader can understand abstract concepts like SIP dialogs, SIP transactions, etc. It is not focused on just VoIP. It looks At a wide array of enhanced communication services related to SIP enabling the reader put this technology into practice. Includes nearly 100 references to the latest standards and working group activities in the IETF, bringing the reader completely up to date. Provides a step-by-step tutorial on how to build a basic, though functional, IP soft-phone allowing the reader to put concepts into practice. For advanced readers, the book also explains how to build a SIP proxy and a SIP registrar to enhance one's expertise and marketability in this fast moving area.