Models in Cooperative Game Theory

Models in Cooperative Game Theory PDF

Author: Rodica Branzei

Publisher: Springer Science & Business Media

Published: 2008-03-08

Total Pages: 203

ISBN-13: 354077954X

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Cooperative game theory is a booming research area with many new developments in the last few years. So, our main purpose when prep- ing the second edition was to incorporate as much of these new dev- opments as possible without changing the structure of the book. First, this o?ered us the opportunity to enhance and expand the treatment of traditional cooperative games, called here crisp games, and, especially, that of multi-choice games, in the idea to make the three parts of the monograph more balanced. Second, we have used the opportunity of a secondeditiontoupdateandenlargethelistofreferencesregardingthe threemodels of cooperative games. Finally, we have bene?ted fromthis opportunity by removing typos and a few less important results from the ?rst edition of the book, and by slightly polishing the English style and the punctuation, for the sake of consistency along the monograph. The main changes are: (1) Chapter 3 contains an additional section, Section 3. 3, on the - erage lexicographic value, which is a recent one-point solution concept de?ned on the class of balanced crisp games. (2) Chapter 4 is new. It o?ers a brief overview on solution c- cepts for crisp games from the point of view of egalitarian criteria, and presents in Section 4. 2 a recent set-valued solution concept based on egalitarian considerations, namely the equal split-o? set. (3)Chapter5isbasicallyanenlargedversionofChapter4ofthe?rst edition because Section 5. 4 dealing with the relation between convex games and clan games with crisp coalitions is new.

Models in Cooperative Game Theory

Models in Cooperative Game Theory PDF

Author: Rodica Branzei

Publisher: Springer Science & Business Media

Published: 2005-11-15

Total Pages: 131

ISBN-13: 3540285091

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This book investigates the classical model of cooperative games with transfer able utility (TU-games) and models in which the players have the possibility to cooperate partially, namely fuzzy and multichoice games. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinitely many different participation levels, varying from non-cooperation to full cooperation. A multichoice game describes an intermediate case in which each player may have a fixed number of activity levels. Part I of the book is devoted to the most developed model in the theory of cooperative games, that of a classical TU-game with crisp coalitions, which we refer to as crisp game along the book. It presents basic notions, solutions concepts and classes of cooperative crisp games in such a way that allows the reader to use this part as a reference toolbox when studying the corresponding concepts from the theory of fuzzy games (Part II) and from the theory of multichoice games (Part III). The work on this book started while we were research fellows at ZiF (Biele feld) for the project "Procedural Approaches to Conflict Resolution", 2002.

Models in Cooperative Game Theory

Models in Cooperative Game Theory PDF

Author: Rodica Brânzei

Publisher: Springer Science & Business Media

Published: 2005

Total Pages: 148

ISBN-13: 9783540260820

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This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in coperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The properties of these solution concepts and their interrelations on several classes of crisp, fuzzy, and multi-choice games are studied. Applications of the investigated models to many economic situations are indicated as well.

The Cooperative Game Theory of Networks and Hierarchies

The Cooperative Game Theory of Networks and Hierarchies PDF

Author: Robert P. Gilles

Publisher: Springer Science & Business Media

Published: 2010-04-02

Total Pages: 264

ISBN-13: 3642052827

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The book brings together an overview of standard concepts in cooperative game theory with applications to the analysis of social networks and hierarchical authority organizations. The standard concepts covered include the multi-linear extension, the Core, the Shapley value, and the cooperative potential. Also discussed are the Core for a restricted collection of formable coalitions, various Core covers, the Myerson value, value-based potentials, and share potentials. Within the context of social networks this book discusses the measurement of centrality and power as well as allocation rules such as the Myerson value and hierarchical allocation rules. For hierarchical organizations, two basic approaches to the exercise of authority are explored; for each approach the allocation of the generated output is developed. Each chapter is accompanied by a problem section, allowing this book to be used as a textbook for an advanced graduate course on game theory.

Spatial Interaction Models

Spatial Interaction Models PDF

Author: Lina Mallozzi

Publisher: Springer

Published: 2017-04-04

Total Pages: 327

ISBN-13: 3319526545

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Facility location theory develops the idea of locating one or more facilities by optimizing suitable criteria such as minimizing transportation cost, or capturing the largest market share. The contributions in this book focus an approach to facility location theory through game theoretical tools highlighting situations where a location decision is faced by several decision makers and leading to a game theoretical framework in non-cooperative and cooperative methods. Models and methods regarding the facility location via game theory are explored and applications are illustrated through economics, engineering, and physics. Mathematicians, engineers, economists and computer scientists working in theory, applications and computational aspects of facility location problems using game theory will find this book useful.

Game Theory

Game Theory PDF

Author: Dario Bauso

Publisher: Now Publishers

Published: 2014-10-06

Total Pages: 166

ISBN-13: 9781601989086

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This is the first tutorial to give such a concise and accessible introduction to game theory. It will be of use to all students, practitioners, and researchers looking to understand the basic concepts, models, and applications.

Introduction to the Theory of Cooperative Games

Introduction to the Theory of Cooperative Games PDF

Author: Bezalel Peleg

Publisher: Springer Science & Business Media

Published: 2007-08-15

Total Pages: 336

ISBN-13: 3540729453

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This book systematically presents the main solutions of cooperative games: the core, bargaining set, kernel, nucleolus, and the Shapley value of TU games as well as the core, the Shapley value, and the ordinal bargaining set of NTU games. The authors devote a separate chapter to each solution, wherein they study its properties in full detail. In addition, important variants are defined or even intensively analyzed.

Cooperative Game Theory and Applications

Cooperative Game Theory and Applications PDF

Author: Imma Curiel

Publisher: Springer Science & Business Media

Published: 2013-03-14

Total Pages: 198

ISBN-13: 147574871X

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In this book applications of cooperative game theory that arise from combinatorial optimization problems are described. It is well known that the mathematical modeling of various real-world decision-making situations gives rise to combinatorial optimization problems. For situations where more than one decision-maker is involved classical combinatorial optimization theory does not suffice and it is here that cooperative game theory can make an important contribution. If a group of decision-makers decide to undertake a project together in order to increase the total revenue or decrease the total costs, they face two problems. The first one is how to execute the project in an optimal way so as to increase revenue. The second one is how to divide the revenue attained among the participants. It is with this second problem that cooperative game theory can help. The solution concepts from cooperative game theory can be applied to arrive at revenue allocation schemes. In this book the type of problems described above are examined. Although the choice of topics is application-driven, it also discusses theoretical questions that arise from the situations that are studied. For all the games described attention will be paid to the appropriateness of several game-theoretic solution concepts in the particular contexts that are considered. The computation complexity of the game-theoretic solution concepts in the situation at hand will also be considered.

Game Theory

Game Theory PDF

Author: A. J. Jones

Publisher: Horwood Publishing

Published: 2000-12

Total Pages: 304

ISBN-13: 9781898563143

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This modern, still relevant text is suitable for senior undergraduate and graduate students, teachers and professionals in mathematics, operational research, economics, sociology; and psychology, defence and strategic studies, and war games. Engagingly written with agreeable humor, the book can also be understood by non-mathematicians. It shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ''first class'' account of linear programming, theory and practice. The text is self-contained with comprehensive source references. Based on a series of lectures given by the author in the theory of games at Royal Holloway College, it gives unusually comprehensive but concise treatment of co-operative games, an original account of bargaining models, with a skilfully guided tour through the Shapely and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.