Microsoft .NET Gadgeteer

Microsoft .NET Gadgeteer PDF

Author: Simon Taylor

Publisher: McGraw Hill Professional

Published: 2012-12-14

Total Pages: 257

ISBN-13: 0071797963

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Turn your flashes of creativity into first-rate gadgets Covers Gadgeteer for Micro Framework 4.1 and 4.2 Realize your inner innovator and rapidly build breathtaking electronic devices with Microsoft .NET Gadgeteer. By working through easy-to-follow, practical projects, you’ll discover how to design, assemble, and prototype your own gadgets—all without ever lifting a soldering iron. Learn how to choose components, write Gadgeteer applications, connect your creations to the Web, and troubleshoot. Microsoft .NET Gadgeteer: Electronics Projects for Hobbyists and Inventors contains complete instructions for building your projects using money-saving mainboards and modules. Set up the development environment and tools on your PC Understand Gadgeteer mainboards, modules, and sockets Learn how the Micro Framework and Gadgeteer libraries work Download and debug your applications from your PC Learn the principles of writing structured applications for embedded projects Interface with SPI, I2C, and serial-based modules Work with Gadgeteer interfaces for serial and storage devices, graphics, networking, and web-connected devices Design touch-sensitive graphic display gadgets Create web servers and web devices

Getting Started with .NET Gadgeteer

Getting Started with .NET Gadgeteer PDF

Author: Simon Monk

Publisher: "O'Reilly Media, Inc."

Published: 2012-05-17

Total Pages: 89

ISBN-13: 1449328237

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Provides instructions for projects using .NET Gagetgeer, including a spy camera and a joystick module.

Pervasive Computing

Pervasive Computing PDF

Author: Judy Kay

Publisher: Springer

Published: 2012-06-28

Total Pages: 494

ISBN-13: 3642312055

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This book constitutes the refereed proceedings of the 10th International Conference on Pervasive Computing, Pervasive 2012, held in Newcastle, UK, in June 2012. The 28 revised papers presented were carefully reviewed and selected from 138 submissions. The contributions are grouped into the following topical sections: activity capturing; urban mobility and computing; home and energy; HCI; development tools and devices; indoor location and positioning; social computing and games; privacy; public displays and services.

Zen of Cloud

Zen of Cloud PDF

Author: Haishi Bai

Publisher: CRC Press

Published: 2014-08-12

Total Pages: 512

ISBN-13: 1482215802

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Zen of Cloud: Learning Cloud Computing by Examples on Microsoft Azure provides comprehensive coverage of the essential theories behind cloud computing and the Windows Azure cloud platform. Sharing the author’s insights gained while working at Microsoft’s headquarters, it presents nearly 70 end-to-end examples with step-by-step guidance on implementing typical cloud-based scenarios. The book is organized into four sections: cloud service fundamentals, cloud solutions, devices and cloud, and system integration and project management. Each chapter contains detailed exercises that provide readers with the opportunity to develop valuable hands-on skills in cloud service development. Explains how to prepare for Microsoft Azure development and how to use Microsoft Azure Management Portal Provides best practices for designing cloud-based applications Includes online access to updated examples and answers to the exercises Beginners can use this book as a guide in their journey through cloud computing. Experienced cloud developers will benefit from the specific examples and detailed guidance on implementing typical cloud-based scenarios. The examples cover a range of application types and technologies with varying levels of difficulties. Supplying comprehensive coverage of the Windows Azure cloud platform, the book provides a practical understanding and powerful tips that readers can immediately apply to their own work—making it ideal for cloud system developers, architects, and IT professionals. Organized into easily digestible sessions, it is also ideal for use in instructional settings.

NET Programming

NET Programming PDF

Author: Pradeep Kumar Tapadiya

Publisher: Prentice Hall Professional

Published: 2002

Total Pages: 500

ISBN-13: 9780130669452

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Tapadiya takes a straightforward, hands-on approach to explain everything readers need to know from development to deployment and maintenance for this platform--all from a developer's perspective. Using C# as the primary language, and with plenty of code examples throughout, this book is an excellent way to learn.

Professional Windows Vista Gadgets Programming

Professional Windows Vista Gadgets Programming PDF

Author: Wei-Meng Lee

Publisher: John Wiley & Sons

Published: 2008-01-07

Total Pages: 410

ISBN-13: 0470277149

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As an easy-to-use application that provides information at a glance, a gadget allows users to quickly and easily obtain weather information, RSS news feeds, and much more. In Windows Vista, there are two types of gadgetsSidebar and SideShow gadgets and Microsoft MVP author Wei-Meng Lee covers both. You’ll begin by walking through the development of a simple gadget, and then each successive chapter breaks down the specific APIs that are relevant to enhancing a gadget so that you can clearly learn how a gadget is built.

Begin to Code with JavaScript

Begin to Code with JavaScript PDF

Author: Rob Miles

Publisher: Microsoft Press

Published: 2021-08-05

Total Pages: 1014

ISBN-13: 0136870635

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This full-colour book will inspire you to start solving problems and creating programs with JavaScript, even if you have absolutely no programming experience. Its not just friendly and easy: its the first JavaScript beginners guide that puts you in control of your own learning, and empowers you to build unique programs to solve problems you care about. Microsoft has completely reinvented the beginning programmers tutorial, reflecting deep re-search into how todays beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, including its Snaps library of pre-built operations that are easy to combine your own unique programs, Cookie Cutter templates that give you a flying start, and Make Something Happen projects that help you build skills by creating your own programs, not programs someone else has handed you. Throughout, Begin to Code with JavaScript balances playful exposition and illustration of programming fundamentals with your own creative input and youll never be more than a page or two away from making something unique and personal to you. It will help you: Start running JavaScript and understand how it works Construct web pages with HTML, and style them with CSS Work with and store data, make decisions, and repeat actions Use objects and create functions Take advantage of pre-built libraries and frameworks Create full applications and games from simple to complex Understand the social aspects of software development Test and debug your code with "What can go wrong" sections Use practical, downloadable code samples to jumpstart your own projects The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Begin to Code with Python

Begin to Code with Python PDF

Author: Rob Miles

Publisher: Microsoft Press

Published: 2017-11-21

Total Pages: 1280

ISBN-13: 1509304533

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Become a Python programmer–and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to... Get, install, and use powerful free tools to create modern Python programs Learn key concepts from 170 sample programs, and use them to jumpstart your own Discover exactly what happens when a program runs Approach program development with a professional perspective Learn the core elements of the Python language Build more complex software with classes, methods, and objects Organize programs so they’re easy to build and improve Capture and respond to user input Store and manipulate many types of real-world data Define custom data types to solve specific problems Create interactive games that are fun to play Build modern web and cloud-based applications Use pre-built libraries to quickly create powerful software Get code samples, including complete apps, at: https://aka.ms/BegintoCodePython/downloads About This Book For absolute beginners who’ve never written a line of code For anyone who’s been frustrated with other beginning programming books or courses For people who’ve started out with other languages and now want to learn Python Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam

Informatics in Schools

Informatics in Schools PDF

Author: Ira Diethelm

Publisher: Universitätsverlag Potsdam

Published: 2013

Total Pages: 172

ISBN-13: 3869562226

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The International Conference on Informatics in Schools: Situation, Evolution and Perspectives - ISSEP - is a forum for researchers and practitioners in the area of Informatics education, both in primary and secondary schools. It provides an opportunity for educators to reflect upon the goals and objectives of this subject, its curricula and various teaching/learning paradigms and topics, possible connections to everyday life and various ways of establishing Informatics Education in schools. This conference also cares about teaching/learning materials, various forms of assessment, traditional and innovative educational research designs, Informatics' contribution to the preparation of children for the 21st century, motivating competitions, projects and activities supporting informatics education in school.

Human-Computer Interaction: Interaction Techniques and Environments

Human-Computer Interaction: Interaction Techniques and Environments PDF

Author: Julie A. Jacko

Publisher: Springer Science & Business Media

Published: 2011-06-24

Total Pages: 644

ISBN-13: 3642216048

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This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this volume are organized in topical sections on touch-based and haptic interaction, gaze and gesture-based interaction, voice, natural language and dialogue, novel interaction techniques and devices, and avatars and embodied interaction.